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Gambling in America.


Gambling in America By Earl Grinols Earl Grinols is a Distinguished Professor at Baylor University. His main focus of research and analysis has been on the effect of legalized casinos in the United States.

He attended the University of Michigan for undergraduate study, and received two summa cum laude
. Cambridge, UK: Cambridge University Press Cambridge University Press (known colloquially as CUP) is a publisher given a Royal Charter by Henry VIII in 1534, and one of the two privileged presses (the other being Oxford University Press). , 2004. Pp. 232. $45.00. ISBN ISBN
abbr.
International Standard Book Number


ISBN International Standard Book Number

ISBN n abbr (= International Standard Book Number) → ISBN m 
 0521830133.

Professor Grinols has been involved in the casino gambling debate in the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area.  since the early 1990s. Even before much empirical data were available, Grinols was a staunch opponent of legalized casinos. His recent book, which discusses casino gambling only, builds on his previous publications and continues his antigambling tradition.

In the introductory chapters, Grinols provides a history of gambling in the United States Gambling, often referred to as "gaming", had 2005 gross revenues of $84.65 billion[1], and thrives in the United States.

Proponents of gambling in the United States say it provides valuable tax revenue and job opportunities.
, noting that most states had constitutional bans on gambling in 1900. Only 100 years later, the ban on gambling has been reversed in most states. Grinols discusses the development of the casino industry, the politics behind it (chapter 3), and notes that the industry would be ordinary were it not for the fact that casino gambling, particularly by problem or pathological gamblers, may cause externalities externalities

side-effects, either harmful or beneficial, borne by those not directly involved in the production of a commodity.
.

Beginning in chapter 4, Grinols discusses various economic aspects of the casino industry. Since gambling began spreading in the United States outside of Nevada and New Jersey (1991-present), there have been a variety of "economic impact studies." Grinols correctly notes that many of these have been seriously flawed. The studies, which are frequently funded by the casino industry, often argue that the number of jobs provided by the casino industry is a proxy for the economic benefits of casinos. (Tax revenue is the other major selling point selling point
n.
An aspect of a product or service that is stressed in advertising or marketing.

Noun 1. selling point - a characteristic of something that is up for sale that makes it attractive to potential customers
 for politicians considering legalizing casinos.) Grinols correctly points out that more jobs do not necessarily imply that economic development follows. In many cases, the new casino jobs may just "cannibalize can·ni·bal·ize  
v. can·ni·bal·ized, can·ni·bal·iz·ing, can·ni·bal·iz·es

v.tr.
1. To remove serviceable parts from (damaged airplanes, for example) for use in the repair of other equipment of the same
" other jobs in the community. The effect of new casinos on labor markets labor market A place where labor is exchanged for wages; an LM is defined by geography, education and technical expertise, occupation, licensure or certification requirements, and job experience  is an issue that has not received adequate attention in the literature.

Grinols makes the argument that casinos act like "restaurants" and do not attract outside dollars to the community. As a result, casinos cannibalize other industries. Furthermore, if the casino's corporate headquarters is outside the community, this money leaves the local economy, thus providing no economic benefit to the community. If instead, casinos acted like "factories," where outsiders came and spent their money, and the money remained in the local economy, there could be an economic growth effect from casinos, like in Las Vegas Las Vegas (läs vā`gəs), city (1990 pop. 258,295), seat of Clark co., S Nev.; inc. 1911. It is the largest city in Nevada and the center of one of the fastest-growing urban areas in the United States. . This argument is reminiscent of mercantilism mercantilism (mûr`kəntĭlĭzəm), economic system of the major trading nations during the 16th, 17th, and 18th cent., based on the premise that national wealth and power were best served by increasing exports and collecting , which focuses on the inflow in·flow  
n.
1. The act or process of flowing in or into: an inflow of water; an inflow of information.

2.
 of money. Obviously, tourism can play an important part of an economy, but exports are not necessary for economic development to occur.

In chapter 5, Grinols develops a formal cost-benefit model of gambling. Items included on the benefits side of the ledger include net increase in profits measured across all businesses, net increase in taxes measured across all taxpayers, consumer surplus, distance consumer surplus, capital gains to consumers induced by the activity, and gains from relaxation or elimination of nonprice constraints on consumer choices (p. 97). Only the item "real resources consumed to deal with harmful externalities" appears on the cost side.

Grinols simply drops consumer surplus from the analysis, and explains "a reasonable first approximation approximation /ap·prox·i·ma·tion/ (ah-prok?si-ma´shun)
1. the act or process of bringing into proximity or apposition.

2. a numerical value of limited accuracy.
 is that the net effect of a casino on capital gains and consumer surplus considerations is small. If firm and household prices are invariant (programming) invariant - A rule, such as the ordering of an ordered list or heap, that applies throughout the life of a data structure or procedure. Each change to the data structure must maintain the correctness of the invariant.  to the amount of gambling ..., capital gains on endowments and consumer surplus drop out" (p. 107). This treatment of consumer surplus seems odd. Grinols argues that the only benefit from having new casinos in a state is a "distance consumer surplus;" because the gambler does not have to travel as far to a casino, their costs of consumption are lower. Should not the first casino in Mississippi, for example, be treated as a new product or "brand" of entertainment in that market? There is an entire literature (e.g., Lancaster, Hausman, Scherer) on the effects of increased variety for consumers. Certainly there are benefits to having Amazon.com, other than the fact that consumers do not have to drive as far to buy things. Increased product variety is beneficial, but Grinols completely ignores this.

It is also unclear why Grinols thinks casinos do not create any significant traditional consumer surplus. Casinos are often coupled with other products, usually restaurants and hotels. To the extent these put downward pressure on prices in the restaurant and hotel markets, consumer surplus would be created by a new casino. Even on the casino games Games available in most casinos are commonly called casino games. In a casino game, the players gamble casino chips on various possible random outcomes or combinations of outcomes. Casino games are available in online casinos, where permitted by law.  themselves, there is price competition. For example, casinos will advertise that their slots payout a greater percentage, or that craps craps: see dice.
craps

Gambling game in which each player in turn throws two dice, attempting to roll a winning combination. The term derives from a Louisiana French word, crabs, which means “losing throw.
 players can bet 10x odds rather than the standard 2x odds. Such competition could result in potentially significant consumer surplus.

The chapter on social costs has very serious problems. Although Grinols addresses most of the standard social cost issues that have been examined in the literature (e.g., crime, employment and productivity losses, bankruptcy, suicide, social services social services
Noun, pl

welfare services provided by local authorities or a state agency for people with particular social needs

social services nplservicios mpl sociales 
 costs, and regulatory costs), he completely ignores the tremendous level of controversy surrounding the handling of these issues. He goes on to summarize the findings of several cost-benefit studies that were performed during the 1990s, and estimates the annual cost to society per pathological gambler to be $10,330 (p. 171). This estimate is seriously flawed because it is composed mostly of wealth transfers or costs to the individual gamblers. Indeed, the studies relied on by Grinols have been criticized in the literature, and their credibility has been questioned (Walker 2003). (1) The National Research Council (1999, p. 185) explains:
   In most of the impact analyses of gambling and pathological and
   problem gambling, the methods used are so inadequate as to
   invalidate the conclusions. Researchers in this area have struggled
   with the absence of systematic data that could inform their analysis
   and consequently have substituted assumptions for the missing data.
   The assumptions adopted for specific studies were rarely examined or
   tested to ensure they were appropriate for the specific research
   being conducted. There is always the risk that such assumptions and
   resulting estimates may reflect the bias of the analyst rather than
   the best-informed judgment. Critical estimates have been frequently
   taken from one study and haphazardly applied in different
   circumstances.


Grinols simply ignores the controversy over social cost studies in the literature.

Finally, the social cost chapter includes a full twenty pages of examples of newspaper clips of the personal and economic damage caused by casino gambling. Similar antigambling stories and statements are peppered throughout the book. Rarely does Grinols hint that there is a legitimate argument that casinos may create a net benefit, for example, by providing jobs, price competition, "variety benefits" to consumers, or economic development. Indeed, Grinols ignores any literature that might suggest such benefits. Even though Grinols indicates that he has no moral objection to gambling (p. 11), the reader may suspect that he sees casino gambling as a "merit bad."

Overall, Grinols underestimates the potential consumer benefits from casinos. His reliance on flawed studies to estimate social costs results in an overestimation o·ver·es·ti·mate  
tr.v. o·ver·es·ti·mat·ed, o·ver·es·ti·mat·ing, o·ver·es·ti·mates
1. To estimate too highly.

2. To esteem too greatly.
 of the social costs of gambling. Unfortunately, the reader who is not already familiar with the "economics of gambling" literature will be left with an incomplete picture of the debate. Grinols generally does not cite the relevant economics literature in justifying his methodology, nor does he make any reference to gambling research that does not agree with his conclusions. As a result, it is important for the reader interested in alternative perspectives on the economics of gambling to seek resources not cited by Grinols. All things considered All Things Considered (ATC) is a news radio program in the United States, broadcast on the National Public Radio network. It was the first news program on the network, and is broadcast live worldwide through several outlets. , Gambling in America is probably a book worth reading--if you are interested in an antigambling perspective on casinos in the United States.

Douglas M. Walker

Georgia College

References

National Research Council. 1999. Pathological gambling pathological gambling: see compulsive gambling. : A critical review Washington, DC: National Academy Press. Accessed 26 July 2006. Available at http://www.nap.edu/books/03090657121html/index.html.

Thompson, W., and F. Quinn. 2000. The video gaming video gaming
n.
1. Gambling by means of interactive games of chance played on a video screen.

2. The playing of video games.
 machines of South Carolina South Carolina, state of the SE United States. It is bordered by North Carolina (N), the Atlantic Ocean (SE), and Georgia (SW). Facts and Figures


Area, 31,055 sq mi (80,432 sq km). Pop. (2000) 4,012,012, a 15.
: Disappearing soon? Good riddance or bad news? A socio-economic analysis. Paper presented at the 11th International Conference on Gambling and Risk-Taking. Las Vegas, NV (14 June 2000).

Walker, Douglas M. 2003. Methodological issues in the social cost of gambling studies. Journal of Gambling Studies 19(2): 149-84.

(1) For example, in an updated version of one of the studies cited by Grinols, the authors write, "Gaming establishments need many supplies. Many of these are purchased from sources outside of the area. This is money lost. So, too, are profits that go to outside owners" (Thompson and Quinn 2000, p. 4). They go on to estimate a social cost to South Carolina in the amount of $46 million because of the purchase of video gaming machines from out-of-state manufacturers (pp. 10-11). This clearly illustrates confusion about the win-win nature of market transactions (even transactions with casinos). If Grinols' cost estimate is based on studies such as this one, clearly it should be taken with a healthy skepticism.
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Author:Walker, Douglas M.
Publication:Southern Economic Journal
Article Type:Book review
Date:Jan 1, 2007
Words:1460
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