GaiaX to Acquire Stake in APE, Inc., Major Taiwan Online Game Enterprise; Licenses 'Twinkle' for Taiwan and Hong Kong.Tokyo, Japan, July 14, 2006 - (JCN JCN Japan Corporate News JCN Journal of Cognitive Neuroscience JCN Journal of Cardiovascular Nursing JCN Journal of Christian Nursing JCN Job Control Number JCN Journal of Child Neurology JCN joint communications network (US DoD) Newswire) - GaiaX Co. Ltd. (TSE See Tokyo Stock Exchange. TSE 1. See Tokyo Stock Exchange (TSE). 2. See Toronto Stock Exchange (TSE). : 3775), a leading Tokyo-based online game and community developer, is pleased to announce that it has concluded an agreement to acquire the shares in major Taiwanese online game distributor APE ape, any primate of the subfamily Hominoidea, with the possible exception of humans. The small apes, the gibbon and the siamang, and the orangutan, one of the great apes, are found in SE Asia. , Inc., now held by Anaheim Electronics, Inc., in a move scheduled to finalize in August 2006. In a related move, GaiaX also announces that it has entered into licensing agreements for 'Twinkle', an online racing game A racing game is any game that involves competing in races through a surrogate playing piece or vehicle, either getting it from one point to another or completing a number of circuits in the shortest time. scheduled for domestic release in August, with APE for the Taiwan and Hong Kong Hong Kong (hŏng kŏng), Mandarin Xianggang, special administrative region of China, formerly a British crown colony (2005 est. pop. 6,899,000), land area 422 sq mi (1,092 sq km), adjacent to Guangdong prov. markets. GaiaX is actively developing middle core* online games 'Twinkle', 'Appare! Karakuri Bowling', an online bowling game scheduled for domestic release in Winter 2007, a first person shooter game Shooter games cover a fairly broad spectrum of genres that have the commonality of controlling a character who is usually armed with a firearm that can be freely aimed. Characteristics of shooters slated for domestic release in Spring 2007, with an eye to international deployment. With a broad experience in developing console games in partnership with major domestic game development firms, GaiaX is developing original online games for both children and adults with Japanese-style characters, global outlook, and above all, keen gaming sense. All games are going to be provided in a free-to-play, item-based business model. "GaiaX is dedicated to the affirmative power of the Internet and working on the expansion of 'communities' as a platform where many people meet, talk to and grow with each other on the Internet," says Yuji Ueda, President of GaiaX. "We are very optimistic op·ti·mist n. 1. One who usually expects a favorable outcome. 2. A believer in philosophical optimism. op and excited about our new relationship with APE, Inc., and are looking forward to building an online community not only in Taiwan and Hong Kong, but in time, around the world." APE, with more than 2 million registered gaming members in Taiwan and Hong Kong, also manages online gaming See gaming. communities 'Tantra(TM)', 'Survival Project(TM)' and 'With Your Destiny II(TM)' from South Korea as a business operation of major Taiwanese communications firm Asia Pacific Online Service Co., Inc. (APOL APOL Asia Pacific Online APOL Alternate Person on Line ). Plans call for the full transfer of these online gaming operations from APOL to APE to be completed by July 31, 2006. APOL will retain its 44.63% stake in APE, while GaiaX will acquire a 41.37% stake from Anaheim Electric in a transfer valued at NT$32,250,000, or approx. US$994,660. * Middle core online game: Online game featuring both intense ('yarikomi') play and community play elements, targeting both the expanding group of casual game users and those core users who play on existing consoles or MMORPG (Massively Multiuser Online Role Playing Game) A role playing game on the computer played by many people. An MMORPG differs from a regular computer role playing game because its environment is perpetual. . Players are able to enjoy one basic game play of 10-30 minutes at no charge. * Some of the trademarks are trademarks or registered trademarks of other companies. For more information about 'Twinkle', please visit http://twinkle.mupoh.jp/Games/. About GaiaX Co. Ltd. GaiaX Co. Ltd. (TSE: 3775), a leader in the online game and community business, specializes in the field of online community and has accumulated know-how in various community system operations, user support and community activation. Since its founding in 1999, Gaiax has strived to live up to its reputation as an innovator, and works hard to maintain its position as a top brand and solution-oriented company in the communication field. For more information, please visit http://www.gaiax.co.jp. Source: GaiaX Co. Ltd. Contact: GaiaX Co. Ltd. Game Business Development Division Takashi Sabetto Tel. +81-3-5464-0371 Fax +81-3-5464-0303 E-mail: sabetto@gaiax.com Copyright [c] 2006 JCN Newswire. All rights reserved. A division of Japan Corporate News Network K.K. |
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