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GaiaX Announces March 3 Grand Opening of New 'mupoh' Online Gaming Site - 6 New Titles, All Games Free.


Tokyo, Japan, Feb 17, 2006 - (JCN JCN Japan Corporate News
JCN Journal of Cognitive Neuroscience
JCN Journal of Cardiovascular Nursing
JCN Journal of Christian Nursing
JCN Job Control Number
JCN Journal of Child Neurology
JCN joint communications network (US DoD) 
 Newswire) - GaiaX Co. Ltd. (TSE See Tokyo Stock Exchange.

TSE

1. See Tokyo Stock Exchange (TSE).

2. See Toronto Stock Exchange (TSE).
: 3775), a leading Tokyo-based online game and community developer, is pleased to announce the grand opening of its new online game site 'mupoh' (http://mupoh.jp), at 12:00 PM on Friday, March 3, 2006, with pre-opening from Tuesday, February 14.

'mupoh' is a gaming platform for all online game services managed by GaiaX with all the community characteristics. At mupoh, users will be able to find the titles of all online games scheduled for release by GaiaX in 2006, use only a common ID, enjoy no charge for basic service and purchase various items.

Basic play charges, such as initial game purchase price and monthly price, are free. Additional items are available for purchase by interested players.

In the future, GaiaX also intends to sell and develop these domestic online games in the robust online game markets of Korea, China and Taiwan, the emerging markets in Southeast Asia Southeast Asia, region of Asia (1990 est. pop. 442,500,000), c.1,740,000 sq mi (4,506,600 sq km), bounded roughly by the Indian subcontinent on the west, China on the north, and the Pacific Ocean on the east. , and the largest online game markets in North America North America, third largest continent (1990 est. pop. 365,000,000), c.9,400,000 sq mi (24,346,000 sq km), the northern of the two continents of the Western Hemisphere.  and Europe.

The five new titles scheduled for release in 2006 are:

1. KongKong Online - Domestic monopoly sales direct from South Korea's Mega Enterprise Mega Enterprise is a Korean company that specialises in developing games. Mega Enterprise is best known for developing Metal Slug 4 for the NeoGeo after the original developer, SNK, went bankrupt.

In Korea, Mega also publishes PC games from companies like Activision.
 Co., Ltd (CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. , Sang Min Lee; Head Office, Seoul, Yeouido-dong, Yongdungpo-ku)

2. Twinkle - Joint collaboration with Reveal Lab Ltd. (CEO, Yasuo Tanaka
For the astrophysicist, see Yasuo Tanaka (astronomer)


Yasuo Tanaka (田中 康夫 
; Head Office, Tokyo, Bunkyo-ku)

3. Tensei! Karakuri Bowling - Joint collaboration with Red Entertainment Corporation (CEO, Yasuaki Nagoshi; Head Office, Tokyo, Chuo-ku) and Dice Co. Ltd. (CEO, Akihiko Kozeki; Head Office, Tokyo, Shibuya-ku)

4. Cho-Gakko - Joint collaboration with io-Spiral Co. (CEO, Hiroyuki Nishitani; Head Office, Tokyo, Shinjuku-ku)

5. Stone Age 2 (tentative) - Domestic monopoly sales rights from Digipark Inc. (CEO, Taeko Nagata; Head Office, Tokyo, Shinjuku-ku)

At mupoh, users need only register their ID once in order to enjoy all the online games provided, thus eliminating the trouble of having to re-register for each new game. Registration on mupoh starts from 2:00 PM on February 14 (Tuesday), the pre-opening. Players only pay for the items they want to buy; there is no charge for basic play. The community section in mupoh only has minimal functions such as profile pages and forums, because the priority is on communication within the games. Nevertheless, our know-how in the construction of online communities has enabled us to make it a user-friendly and enjoyable section.

New Line-Up from mupoh

1. KongKong Online

An online race battle where characters jump and race each other in a toy world Track listing
  1. Aukamacic
  2. Over (outtake)
  3. Icky Qualms
  4. Over and Over and Over and Over
  5. Dead Mouse
  6. Big Noise In A Toy World
  7. Trademark
  8. Scratching Crawling Scrawling
  9. As Cold As Can Be In An English Sea
  10. Is This The Life?
. Service scheduled to begin in March 2006.

[Licenser: Mega Enterprise Co., Ltd (Korea)]

[URL URL
 in full Uniform Resource Locator

Address of a resource on the Internet. The resource can be any type of file stored on a server, such as a Web page, a text file, a graphics file, or an application program.
: http://kongkong.mupoh.jp]

2. Twinkle

Online racing challenge where contestants ride on "twinkle," a star cart, and travel the universe. GaiaX's first original online game. Service scheduled to begin in April 2006.

[Developer: Reveal Lab Ltd. (Japan)]

[URL: http://twinkle.mupoh.jp]

3. Tensei! Karakuri Bowling

Domestic online bowling game set in "tensei goku," a land modeled on ancient Japan.

[World Concept Characters: Red Entertainment Corporation (Japan); Developer: Dice Co. Ltd. (Japan)]

[URL: http://bowling.mupoh.jp]

4. Cho-Gakko

Domestic online FPS (Frames Per Second) The measurement of full-motion video performance. See frame.

fps - frames per second
 set in an elementary school elementary school: see school.  in the near future.

[URL: http://school.mupoh.jp]

FPS (First Person Shooter)

Simulation game A simulation game, or sim game, (also known as a game of status or mixed game) is a game that contains a mixture of skill, chance, and strategy to simulate an aspect of reality, such as a stock exchange.  where action is seen from the player's point of view.

[Developer: io-Spiral Co. (Japan)]

5. Stone Age 2 (tentative)

Domestic MMORPG (Massively Multiuser Online Role Playing Game) A role playing game on the computer played by many people. An MMORPG differs from a regular computer role playing game because its environment is perpetual. , where players collect and rear monsters in a fictitious Based upon a fabrication or pretense.

A fictitious name is an assumed name that differs from an individual's actual name. A fictitious action is a lawsuit brought not for the adjudication of an actual controversy between the parties but merely for the purpose of
 ancient world.

[Licenser: Digipark Inc. (Japan)]

[URL: http://stoneage.mupoh.jp]

mupoh is a comical com·i·cal  
adj.
1. Provoking mirth or amusement; funny.

2. Of or relating to comedy.



com
 yet warm and magical word that you won't forget once you hear it. mupoh is the ideal online game site GaiaX has had in mind. Through mupoh, GaiaX utilizes its know-how in the online community and online game businesses to provide users the pleasure of online games. In providing this new online game site, GaiaX aims to establish a stronghold in the online games market.

Overview of New Online Game Site mupoh
Service Name:     mupoh
URL:              http://mupoh.jp
Schedule:         Pre-opening (limited release) on Feb. 14, 2006
                  Grand Opening on Friday, March 3, 2006 at noon


Online Games Offered by mupoh: 6 Titles

Stone Age (Japan)

KongKong Online (Korea)

Twinkle (Japan)

Tensei! Karakuri Bowling (Japan)

Cho-Gakko (Japan)

Stone Age 2 (tentative title) (Japan)

(Parentheses See parenthesis.

parentheses - See left parenthesis, right parenthesis.
 indicate country where game was developed)

Copyright Information
mupoh             (C) 2006 GaiaX Co. Ltd. All Rights Reserved.

KongKong Online   (C) 2006 GaiaX Co. Ltd. All Rights Reserved.
                  (C) Mega Enterprise Co., Ltd All Rights Reserved.

Twinkle           (C) 2006 GaiaX Co. Ltd. All Rights Reserved.
                  (C) Reveal Lab Reveal Games 2006

Tensei!
Karakuri Bowling  (C) GaiaX Co. Ltd.
                  (C) RED 2006
                  (C) 2006 DICE Co., Ltd. All Rights Reserved.

Cho-Gakko         (C) GaiaX Co. Ltd.
                  (C) io-Spiral Co.


Relevant Links
GaiaX Co. Ltd.     http://www.gaiax.co.jp
mupoh              http://mupoh.jp
io-Spiral Co.      http://www.io-spiral.co.jp
Dice Co. Ltd.      http://www.dice.co.jp
DigiPark Inc.      http://www.digipark.co.jp
Mega Enterprise
 Co., Ltd (Korea)  http://www.megaking.co.kr
Reveal Lab Ltd.    http://www.reveal-lab.com
Red Entertainment
Corp.              http://www.red-entertainment.co.jp


GaiaX Company Profile
Established:       March 5, 1999
Capital:           724.87 million yen (as of July 2005)
CEO:               Yuji Ueda
Employees:         106
Address:           Shionogi Shibuya Bldg. 8F, 2-17-5 Shibuya,
                   Shibuya-ku, Tokyo, 150-0002 Japan
Business Content:  Community service planning, development and management;
                   consultation regarding community-centered ASP and
                   provision thereof; development, production and management
                   of online games.


About GaiaX Co. Ltd.

GaiaX Co. Ltd. (TSE: 3775), a leader in the online game and community business, specializes in the field of online community and has accumulated know-how in various community system operations, user support and community activation activation /ac·ti·va·tion/ (ak?ti-va´shun)
1. the act or process of rendering active.

2. the transformation of a proenzyme into an active enzyme by the action of a kinase or another enzyme.

3.
. GaiaX provides online games from Japan, Taiwan and Korea to overseas publishers. GaiaX supports providing Internet services from abroad to the Japanese market. Since its founding in 1999, Gaiax has strived to live up to its reputation as an innovator, and works hard to maintain its position as a top brand and solution-oriented company in the communication field. For more information, please visit http;//www.gaiax.co.jp.

Source: GaiaX Co. Ltd.

Contact:
Kurata / Nakajima
GaiaX Co. Ltd.
Public Relations
Tel. +81-3-5464-0300
Fax  +81-3-5464-0303
E-mail: pr@gaiax.com


Copyright [c] 2006 JCN Newswire. All rights reserved. A division of Japan Corporate News Network K.K.
COPYRIGHT 2006 Japan Corporate News Network K.K.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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