For NY's new emporium design is no kidding matter.Kidville, NY, Manhattan's newest emporium for kids, was conceptualized as an escape for New York City New York City: see New York, city. New York City City (pop., 2000: 8,008,278), southeastern New York, at the mouth of the Hudson River. The largest city in the U.S. families. Conceptualized by founder Shari Mishner Stenzler and her husband, Andy, and designed by Gruzen Samton Architects, Kidville is a four-level, 20,000 s/f complex that offers more than 100 classes for children ages five and under to enjoy with their parents. Located at 84th Street, between Lexington and Third Avenues, Kidville, NY plays home to an indoor playground, a salon, a theater, a 50-seat cafe and a high-end retail boutique. "We were given the challenge to create an environment that would appeal to caregivers as well as children--two demographics that are at least 20 to 30 years apart," said David Rozzi, director of interior design for Gruzen Samton Architects. "More importantly, our target customer, both small and tall, would be of the most sophisticated urban type: a New Yorker. So we created an environment that didn't pander To pimp; to cater to the gratification of the lust of another. To entice or procure a person, by promises, threats, Fraud, or deception to enter any place in which prostitution is practiced for the purpose of prostitution. to the obvious." Gruzen Samton fashioned what was formerly a parking garage into a space that feels like a New York City loft, with exposed ceilings and ductwork duct·work n. A group or system of ducts: installed new ductwork in the building. , industrial lighting fixtures and painted brick walls. Bold colors, including orange, yellow and green, add pizzazz to the walls and floors of the funky trapezoidal rooms. Kidville's furniture is adjustable to the size of the person. Serving as a design element as well as a learning tool, a circle motif dominates the floors, windows and walls of the facility. Circular floor patterns encourage children to create their own games, similar to urban street games. Circles cut out of walls and doors are designed to spark curiosity as children of all ages peek in and out of rooms. A Kidville sign greets visitors as they enter the center through a photo-ID swipe card swipe card n. A plastic card with a magnetic strip containing encoded data that is read by passing the card through a usually slotted electronic device, used especially to make electronic transactions and to provide access to restricted or secure areas. system. The first floor plays host to a cafe, upscale boutique and oversized o·ver·size n. 1. A size that is larger than usual. 2. An oversize article or object. adj. o·ver·size also o·ver·sized Larger in size than usual or necessary. coatroom coat·room n. See cloakroom. Noun 1. coatroom - a room where coats and other articles can be left temporarily cloakroom , large enough for strollers. Down a level, a theater with a stage and a movie screen is the perfect spot for morns and tots to enjoy a flick without worrying about a crying baby. The second floor's "movement rooms" are ideal for classes like "Kindermusik," "Ballet Tea Party" and "Big Muscles for Little Babies." On the third floor there is a salon, a second gym, an arts and crafts arts and crafts, term for that general field of applied design in which hand fabrication is dominant. The term was coined in England in the late 19th cent. as a label for the then-current movement directed toward the revivifying of the decorative arts. space and a music room. |
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