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Fonix Releases New and Improved VoiceIn 4.1 Voice Recognition Solution at 2006 Game Developers Conference; Improved Cross-Platform Software for Adding Voice Interfaces to Video Games.


SALT LAKE CITY -- Fonix Speech Inc., a wholly owned subsidiary of Fonix Corp. (OTCBB: FNIX), providing speech technology solutions and interfaces for video games, mobile devices, handheld electronic products and systems and processors, will demonstrate an upgraded version of Fonix VoiceIn(R) Game Edition at the 2006 Game Developers Conference (GDC), Booth 439, March 20-24 in San Jose, Calif. This new 4.1 release is the most accurate voice recognition solution from Fonix for the video game market.

Fonix's award-winning VoiceIn software for adding voice interfaces to video games is available for Microsoft Xbox(R), Sony PlayStation(R)2 and PC video game developers. Fonix VoiceIn is optimized for game development where memory and processing power are at a premium and is built upon Fonix's proprietary neural network-based automatic speech recognition. A total of 13 video games are available on the retail market featuring Fonix speech technology.

"At Fonix we understand the dynamic nature of the video game industry," said Tim K. Hong, Fonix VP of Games. "Fonix speech engineers continue to improve our voice recognition for video game developers to meet their ever-changing needs for more creativity, more development options and more control over the interface. Fonix VoiceIn continues to be the best software of choice for multi-platform developers looking for voice interface options for video games. Continued improvements like those in our new 4.1 release ensure the best tools for developers and, ultimately, the best experience for players."

VoiceIn 4.1, based upon Fonix's new and improved ASR technology, improves voice recognition accuracy. Additionally, this release provides added filters and controls that allow game developers to better block background noise and exclude words that aren't included in the command dictionary.

To speak with a Fonix representative about VoiceIn's features and capabilities, call 801-553-6600 and say "Games."

About GDC

The Game Developers Conference defines the future of the $10 billion game industry and shapes the next generation of entertainment. The conference provides an independent forum for expert developers from around the world to share ideas, build skills and learn about the latest tools and technologies. Visit www.gdconf.com for more information.

About Fonix VoiceIn Game Edition

As video games become increasingly more complicated to design and make, game developers are looking for ways to spend less time writing code and more time being creative. Fonix VoiceIn(R) Game Edition allows game developers to add voice interfaces without needing to develop specific expertise in voice recognition. Fonix's simple, cross-platform tools make it easy for any game developer to implement the technology on Xbox(R), PlayStation(R)2 and PC games. The result is an interesting new video game interface on the cutting edge of innovation. For more information about Fonix VoiceIn, call 801-553-6600 and say "games" or visit our Web site at www.fonix.com.

About Fonix Speech Inc.

Fonix Speech Inc. is a wholly owned subsidiary of Fonix Corp. that currently offers voice technology solutions for mobile/wireless devices; interactive video games, toys and appliances; computer telephony systems; the assistive market and automotive telematics.

About Fonix

Fonix Corp., based in Salt Lake City, is an innovative communications and technology company that provides integrated telecommunications services and value-added speech technologies through Fonix Telecom Inc., LecStar Telecom Inc. and Fonix Speech Inc. The combination of interactive speech technology and integrated telecommunications services allows Fonix to provide customers with comprehensive cost-effective solutions to enhance and expand their communications needs.

Statements released by Fonix that are not purely historical are forward-looking within the meaning of the "Safe Harbor" provisions of the Private Securities Litigation Reform Act of 1995, including statements regarding the company's expectations, hopes, intentions and strategies for the future. Investors are cautioned that forward-looking statements involve risk and uncertainties that may affect the company's business prospects and performance. The company's actual results could differ materially from those in such forward-looking statements. Risk factors include general economic, competitive, governmental and technological factors as discussed in the company's filings with the SEC on Forms 10-K, 10-Q and 8-K. The company does not undertake any responsibility to update the forward-looking statements contained in this release.

Xbox is a registered trademark of Microsoft Corp. in the United States and/or other countries. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
COPYRIGHT 2006 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Comment:Fonix Releases New and Improved VoiceIn 4.1 Voice Recognition Solution at 2006 Game Developers Conference; Improved Cross-Platform Software for Adding Voice Interfaces to Video Games.
Publication:Business Wire
Geographic Code:1USA
Date:Mar 21, 2006
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