Printer Friendly
The Free Library
14,763,846 articles and books
Member login
User name  
Password 
 
Join us Forgot password?

Eugene still fostering video game startups.


Byline: Sherri Buri McDonald The Register-Guard

The future for computer game development in Eugene looked bleak when Dynamix began laying off workers and eventually shut its Eugene studio in 2001.

But several startups formed by Dynamix alumni have proven that the game is not over in Eugene.

Eugene suffers from some of the traditional obstacles to new business development, such as the lack of venture capital, said Kelly Asay, president of 4-year-old Tesseraction Games Tesseraction Games is an American video game developer based in Oregon and was founded in 2001 by a handful of former Dynamix employees: Kelly Asay, Blake Hutchins, Alex Jimenez, Dave Lauck and Shawn Eastley. Tesseraction developed and released in 2003.  Inc., which develops games for the PC computer market. "But I think Eugene is being known as a place for game development post-Dynamix," he said.

Video games See video game console.  are a $10 billion-a-year industry in the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. , according to according to
prep.
1. As stated or indicated by; on the authority of: according to historians.

2. In keeping with: according to instructions.

3.
 The NPD Group The NPD Group, Inc. is a leading global market research company[1] founded in 1967 and provides consumer and retail information to manufacturers and retailers. Using actual sales data from retailers and distributors as well as consumer-reported purchasing behavior, NPD , a market research group in Port Washington Port Washington, uninc. town (1990 pop. 15,387), Nassau co., SE N.Y., a suburb of New York City, on the north shore of Long Island and Manhasset Bay. There is extensive manufacturing, much of it reflecting the region's past association with the aircraft and aerospace , N.Y.

In addition to Pipeworks Software Pipework Software is a software development company. History
Part of Foundation 9 Entertainment, the largest independent game developer in North America, Pipeworks Software, Inc.
 Inc., which was acquired in April by independent games developer Foundation 9 Entertainment Inc., these three gaming companies started by former Dynamix employees call Eugene home:

Buzz Monkey Software Buzz Monkey Software is an United States video game developer based in Eugene, Oregon. Buzz Monkey was formed in late 2001 by four former Dynamix employees: senior producer Randy Thompson, senior engineers Jon Milnes and Steve Cordon, and lead artist Barry Drew.  

Founded in 2001 by four senior Dynamix employees, Buzz Monkey Software now employs about 30 people in downtown Eugene. The company approximately doubled the number of employees in the past year, said Barry Drew, a co-owner and art director of the company.

Buzz Monkey produces licensed action and arcade titles for companies such as Disney, Paramount and Nike for a range of game platforms, including Nintendo's GameCube, the Sony PS2 and Microsoft's Xbox.

Buzz Monkey has a bright future, Drew said.

"Interactive entertainment is just getting bigger and bigger each year," he said. "It's getting to the point where it's rivaling the movie industry, so we see it as a good sign for us."

GarageGames.com

Started by Dynamix founder Jeff Tunnell Jeffrey Tunnell is a computer game producer, programmer and designer.

In 1984 he founded Jeff Tunnell Productions with Damon Slye in Eugene, Oregon. The company would be later merged with Dynamix.
, GarageGames.com is an Internet publishing label for independent games and gamemakers.

The Eugene-based company has about 18 employees and licenses technology tools, such as its Torque game engine The Torque Game Engine, or TGE, is a modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2. The Torque engine has since been available for license from GarageGames to independent and professional game developers. , to independent developers, hobbyists and university students learning about programming. GarageGames licenses the Torque engine for $100. Under the terms of the licensing agreement, if an independent studio using the Torque engine creates a game that earns $250,000 or more, then the developer must buy an upgrade for $395, said company spokesman Benjamin Bradley.

"So all they have to pay is a total $495, even if they have a monster hit on their hands," he said.

Tesseraction Games Inc.

Founded by eight co-workers just a few months after Dynamix folded, Tesseraction develops games for PCs.

"We picked a market that's underserved and difficult to translate to consoles, such as (Microsoft's) Xbox and the Sony PlayStation," said Asay, Tesseraction president.

The eight-employee company plans to release in September the second chapter of "Enigma: Rising Tide," a naval combat game.

The first Enigma product, released in April 2003, sold 250,000 units - a money maker in the PC game market, Asay said.

Eugene-based Tesseraction expects its second Enigma product, which will be self-published, to have as much, or more, appeal as the first one, Asay said.

The firm also plans to announce another project - a World War I naval combat simulation game, Asay said.

Tesseraction has had its hands full with legal problems, however.

Two years ago it filed a lawsuit in U.S. District Court in Eugene alleging nonpayment against GMX GMX Global Message Exchange  Media Software Limited, a London-based software publisher.

In court documents, GMX denies the allegations. Tesseraction is asking for $1.66 million in damages.

"We've had pretty bad luck with publishers," Asay said.

Nonpayment can be a problem when developers do deals with middle-tier publishers in Canada and Europe, he said.

"If they run into financial trouble, the developer is the first one to feel it," Asay said.

Tesseraction has stayed alive through fund-raising and additional investment by its owners, he said.

- Sherri Buri McDonald

CAPTION(S):

Eugene still fostering video game startups
COPYRIGHT 2005 The Register Guard
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2005, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

 Reader Opinion

Title:

Comment:



 

Article Details
Printer friendly Cite/link Email Feedback
Title Annotation:Business
Publication:The Register-Guard (Eugene, OR)
Date:May 1, 2005
Words:632
Previous Article:In the GAME.(Business)(The buyout of Eugene's Pipeworks Software doesn't mean the studio is gone)
Next Article:Create policy to define job abandonment.(Columns)(Column)



Related Articles
Briefly.(Sports)(Alumni Watch)
BRIEFLY.(Sports)
Eugene gamers plug in to the future.(Entertainment)(High-quality graphics, interactive features and the ability to vent steam bring games to the...
BRIEFLY.(Business)(NORTHWEST)
Hold 'em poker becomes Texas-sized.(Entertainment)(Spurred by the game's popularity on TV and the Internet, this card game is far from a flop)
Game on! Video games are a multibillion-dollar industry where few African Americans manage to get at the controls. Some insiders are taking aim at...
Personal fouls go off field.(Sports)(Recent confrontations among college football fans get officials' attention)
Axemen take first seeding contest.(Sports)
BRIEFLY.(General News)(REGION)
South stays perfect in SWC.(Sports)(Andrew Meyer scores twice to lead South Eugene to a 6-0 boys soccer victory over Grants Pass)

Terms of use | Copyright © 2009 Farlex, Inc. | Feedback | For webmasters | Submit articles