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Electronic Arts Announces Multi-Million Dollar Gift to USC School of Cinema-Television's Interactive Media Division.


Business Editors/Education Writers/High-Tech Writers

REDWOOD CITY Redwood City, city (1990 pop. 66,072), seat of San Mateo co., W Calif., on San Francisco Bay; inc. 1868. Manufactures include commmunications, electrical, electronic, and medical equipment. , Calif.--(BUSINESS WIRE)--March 22, 2004

Funds Will Expand School's Global Leadership in

Computer Game Research and Education

Electronic Arts (EA) (Nasdaq:ERTS ERTS Electronic Arts, Inc. (stock symbol)
ERTS Earth Resources Technology Satellite (US NASA)
ERTS Embedded Real Time Systems
ERTS Enhanced Remote Transit Shed
) announced today that it has made a multi-million dollar donation to the USC An abbreviation for U.S. Code.  School of Cinema-Television (USC-CNTV) to advance interactive media education and create a launch pad for the next generation of interactive entertainment. The contribution, part of EA's global educational and talent development effort, will fund two new facets of USC-CNTV's Division of Interactive Media: the Electronic Arts Interactive Entertainment Program and the Electronic Arts Endowed Faculty Chair. The EA Interactive Entertainment Program is a 3-year Master of Fine Arts Noun 1. Master of Fine Arts - a master's degree in fine arts
MFA

master's degree - an academic degree higher than a bachelor's degree but lower than a doctor's degree
 degree program. The program will help forward USC-CNTV's goal to educate the next generation of high-level gaming design and visionary thinkers in what will be one of the 21st Century's primary entertainment media.

"The School's rich storytelling tradition and long-standing commitment to technological experimentation make it an ideal partner for EA," said Don Mattrick Don Mattrick was the president of software maker Electronic Arts Worldwide and originally the founder of Distinctive Software (DSI) in 1982. DSI later merged with Electronic Arts in 1991 and became EA Canada, Electronic Arts Canada. , President, Electronic Arts Worldwide Studios. "This is an excellent opportunity for EA to invest in the future of the industry by providing today's students with the skills and knowledge they will need to push technology and entertainment forward."

Mattrick, the newest appointee APPOINTEE. A person who is appointed or selected for a particular purpose; as the appointee under a power, is the person who is to receive the benefit of the trust or power.  to the School's Board of Councilors, will be part of a high-profile team -- the ranks of which include entertainment giants Jeffrey Katzenberg, George Lucas Noun 1. George Lucas - United States screenwriter and filmmaker (born in 1944)
Lucas
, Steven Spielberg Noun 1. Steven Spielberg - United States filmmaker (born in 1947)
Spielberg
, John Wells John Wells may be:

People:
  • John Wells (artist) (1907–2000), Cornish painter
  • John Wells (cricketer) (1760 - 1835), English cricketer
  • John Wells (Mormon) (1864–1941), general authority of The Church of Jesus Christ of Latter-day Saints
, and Robert Zemeckis -- that will work to ensure that interactive media studies at USC continues to move confidently in the direction of growth and innovation.

"This gift clearly demonstrates EA's commitment to expanding the frontiers of game design, and to developing a well rounded, highly skilled, and forward-thinking talent base overall," said Elizabeth M. Daley, Dean, USC School of Cinema-Television. "The School's position as an international academic leader is further solidified by its relationship with the world's number-one interactive entertainment developer -- a partnership that will set new standards of excellence in a field that is truly changing global culture."

The EA gift will fuel the growth of the School's Interactive Media Division's gaming component, and enable the Division, headed by Scott Fisher Scott Fisher may refer to:
  • Scott Fisher (basketball)
  • Scott Fisher (technologist)
  • Scott Fisher (Student)
  • SW Fisher (contemporary poet)
, to define and expand this nascent, multi-faceted field. With the aid of these funds, the School will grow its efforts to graduate students who are visionary thinkers, but who also have a deep understanding of the crafts and skills required to produce quality content for a diverse media array.

Specifically, the Electronic Arts Interactive Entertainment Program will spawn the creation of a curriculum and research lab to explore the boundaries of interactive entertainment and to study the emerging discipline of game development. The gift will enable the creation of an intra-USC gaming community A gaming community is usually a group of like minded individuals working towards a goal (such as promoting fair play and team work) or supporting each other within games (usually online video games such as MMORPG's or FPS's) RTS(real time strategy) games are developing larger  that will bring together creative and technical expertise in cinema-television, the arts, and technical sciences, and will provide students with invaluable real-world experience through internships and work-study programs at EA, including its newest Los Angeles campus.

The Electronic Arts Chair will enable the Division to meet the intensifying demand for talented game developers who are solidly grounded in story and content. The endowed funds to support faculty specializing in game development elevates the field into the ranks of other professions, such as law and engineering, worthy of scholarly study and specialized training.

"It's astonishing a·ston·ish  
tr.v. as·ton·ished, as·ton·ish·ing, as·ton·ish·es
To fill with sudden wonder or amazement. See Synonyms at surprise.
 how quickly games have become an essential part of the entertainment arts, and there is no better place than USC to nurture the creative and conceptual thinkers who will take the medium to places we can only imagine," said USC alumnus ALUMNUS, civil law. A child which one has nursed; a foster child. Dig. 40, 2, 14.  George Lucas, a longtime supporter of the School of Cinema-Television, the founder of game-design studio LucasArts and the filmmaker behind the Star Wars series. "USC is a major force in cinema education, and thanks to Electronic Arts, it can become a leader in interactive arts education as well."

"To create the next generation of entertainment, we need the next generation of talent," said Rusty Rueff, Executive Vice President of Human Resources, Electronic Arts. "Melding storytelling, art, music, game design, and technology has become so complex that it is imperative for tomorrow's designers and producers to acquire an education with both depth and breadth in order to achieve success in our ever-growing industry."

"Our new development studio in Playa playa
 or pan or flat or dry lake

Flat-bottomed depression that is periodically covered by water. Playas occur in interior desert basins and adjacent to coasts in arid and semiarid regions.
 Del Rey and this investment reflect EA's long term commitment to Los Angeles and Southern California," said John Batter, Vice President and General Manager, Electronic Arts Los Angeles. "We are proud to be expanding our presence within the region by fostering creativity through education and by stimulating current and future growth within the entertainment industry."

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California Redwood City is a suburb located on the San Francisco Peninsula in the San Francisco Bay Area of California. Redwood City is the county seat of San Mateo County. As of the 2005 census, the city had a total population of 76,000. , is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of $2.5 billion for fiscal 2003. The company develops, publishes and distributes interactive software worldwide for video game systems, personal computers and the Internet. Electronic Arts markets its products under three brand names: EA SPORTS(TM), EA GAMES(TM), and EA SPORTS BIG(TM). EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, and EA GAMES are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.

About the USC School of Cinema-Television

In 2004, the USC School of Cinema-Television celebrates 75 years of training the next generation of creative talent and scholars in film, television, and new media. Co-founded by the University of Southern California The U.S. News & World Report ranked USC 27th among all universities in the United States in its 2008 ranking of "America's Best Colleges", also designating it as one of the "most selective universities" for admitting 8,634 of the almost 34,000 who applied for freshman admission  and the Academy of Motion Picture Arts and Sciences in 1929, the School offered the first bachelor's degree in film in the country and today is consistently ranked as the top program of its kind. Its more than 8,000 graduates -- the ranks of which include such stellar figures as Scott Alexander and Larry Karaszewski Scott Alexander and Larry Karaszewski are a Hollywood screenwriting team. They met at the University of Southern California where they were roommates.

Their first success was the popular but critically derided comedy Problem Child (1990).
, Ron Howard, James Ivory, Randal Kleiser, George Lucas, Michelle Manning, Bill Mechanic, Neal Moritz, Walter Murch, Jay Roach, Gary Rydstrom, Edward Saxon, Stacey Sher, Bryan Singer, John Singleton, Robert Zemeckis, and Laura Ziskin -- are among the entertainment industry's most distinguished animators, scholars, teachers, writers, directors, producers, cinematographers, editors, sound experts and industry executives.
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No portion of this article can be reproduced without the express written permission from the copyright holder.
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Publication:Business Wire
Geographic Code:1USA
Date:Mar 22, 2004
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