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Don't Just Stand There. Do Something!


The first time I heard the command "Don't don't  

1. Contraction of do not.

2. Nonstandard Contraction of does not.

n.
A statement of what should not be done: a list of the dos and don'ts.
 just stand there. Do something!" was my first week working in a foundry A semiconductor manufacturer that makes chips for third parties. It may be a large chip maker that sells its excess manufacturing capacity or one that makes chips exclusively for other companies. . That was also the first time I'd I'd  

1. Contraction of I had.

2. Contraction of I would.


I'd I had or I would
I'd have ~would
 seen a cupola cupola /cu·po·la/ (koo´pah-lah) cupula.

cu·po·la
n.
A cup-shaped or domelike structure.



cupola

cupula.
 runout run·out  
n.
1. The act or an instance of fleeing so as to evade undesirable consequences.

2. The area where one curved surface merges with another: a snowy runout at the bottom of the ski slope.
. I'm I'm  

Contraction of I am.

Our Living Language Speakers of some scattered varieties of American English sometimes use I'm instead of I've or I have in present perfect constructions, as in
 not sure the order was even directed to me, but I did take it to heart-- I did something. I got out of the way.

I was still marveling at liquid metal making noises like water splashing splashing

an abattoir term for large areas of hemorrhage in the form of brush marks or groups of spots, usually evident in muscles and under serous membranes.
 when I heard "Do something!" In retrospect, I'm sure getting out of the way was the best thing that I could have done at that time.

Quick Decision Making

Like every other person working in foundry management, I have heard that directive or similar calls to action several times since then. Initially the directives bothered me because every time I heard them it seemed that we were facing a problem that no one knew how to handle. The idea that I was supposed to take action without knowing what to do and with no organized plan to determine the right action irritated ir·ri·tate  
v. ir·ri·tat·ed, ir·ri·tat·ing, ir·ri·tates

v.tr.
1. To rouse to impatience or anger; annoy: a loud bossy voice that irritates listeners.
 me.

During science classes in school, I learned that the best way to solve problems was to change one variable at a time. One gathers information to evaluate the problem, devises a number of possible solutions, selects the most probable, devises a testing procedure to evaluate the solution, runs experiments, gathers data and evaluates the results. If the change doesn't does·n't  

Contraction of does not.
 work, the next variable is tried. Unfortunately, that technique rarely satisfied my boss when I heard the "Don't just stand there!" line. I never had enough time for all those steps.

Through most of my foundry career, I railed at the stupidity of the demands for action even though I didn't did·n't  

Contraction of did not.


didn't did not
didn't do
 know how to find the right solution quickly and accurately. I was convinced that immediately "doing something" wasn't was·n't  

Contraction of was not.


wasn't was not
wasn't be
 the way the experts said it was supposed to be done. As a result, rushing into action without a plan was foolish. It took me some time before I realized some logic existed behind those calls for immediate action.

The first thing I noticed was that calls to action were rarely about the same problem more than once. It seemed that once I was prepared, no one called for action again on that particular problem. I wasn't told to "do something!" about runouts after the first year or so. Was it because I learned how to be closer to the problem than my boss was comfortable getting while wearing his new suit, or was it because I was already doing something about the problem? I think the latter.

Bringing About Change

The boss was still making his demands for action. It wasn't runouts anymore; it was about reducing costs, quality issues or parts a customer needed. My idea of trying one solution at a time proved as unpopular with these issues as it had been earlier with the runout problem. But through all of this, I also began seeing a pattern. When I examined costs, they weren't reduced until I tried some new approaches. The same with quality or specific parts--problems weren't eliminated until I began doing something about them. Nothing happened until I took action.

Now, it's my turn. As a consultant it's not considered good form to yell at your client, "Do something!" While it's tempting, I try to find a less confrontational way to say it. Consultants are asked to help address problems that usually do not require an immediate response like the runout example. While the lack of urgency does provide time to plan and even use the scientific method, it also delays taking action. In many cases, it seems that management wants to have endless meetings about problems, while I would rather attempt to quickly resolve them.

In most cases, the boss doesn't want to make a mistake. If he really knew what to do, the problem wouldn't have occurred in the first place. It's only natural that he wants to ensure the decisions he makes are the correct ones. Meetings are held to develop the plan, and one meeting leads to another because an even better plan may exist. While everyone will admit that a perfect plan is virtually impossible, there can always be a better one, so the meetings continue.

Through these situations, however, one truth remains unbroken; the only way to begin solving a problem is to take action. Meetings don't solve the problem. Planning doesn't improve anything. The "scientific method" doesn't make things better. Only the actions that come as a result of meetings and planning have a chance of bringing about change.

So, if you're facing a problem, picture that old boss getting red in the face and yelling yell  
v. yelled, yell·ing, yells

v.intr.
To cry out loudly, as in pain, fright, surprise, or enthusiasm.

v.tr.
To utter or express with a loud cry. See Synonyms at shout.

n.
, "Don't just stand there, do something!" and then do it. If that doesn't work, then do something else!
COPYRIGHT 2001 American Foundry Society, Inc.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2001, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Article Details
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Title Annotation:foundry management
Comment:Don't Just Stand There. Do Something!(foundry management)
Author:Lobenhofer, Roy
Publication:Modern Casting
Article Type:Brief Article
Geographic Code:1USA
Date:Jul 1, 2001
Words:798
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