Dead Space Reveals Spine-Tingling Score Composed and Conducted by Jason Graves.Dark and Dissonant dis·so·nant adj. 1. Harsh and inharmonious in sound; discordant. 2. Being at variance; disagreeing. 3. Music Constituting or producing a dissonance. Orchestral Soundtrack for EA'S New Sci-Fi Survival Horror Survival horror is a video game genre in which the player has to survive against often undead or otherwise supernatural enemies, typically in claustrophobic environments and from a third-person perspective. Videogame Recorded at Skywalker Sound REDWOOD CITY Redwood City, city (1990 pop. 66,072), seat of San Mateo co., W Calif., on San Francisco Bay; inc. 1868. Manufactures include commmunications, electrical, electronic, and medical equipment. , Calif. -- Electronic Arts Inc. (NASDAQ NASDAQ in full National Association of Securities Dealers Automated Quotations U.S. market for over-the-counter securities. Established in 1971 by the National Association of Securities Dealers (NASD), NASDAQ is an automated quotation system that reports on :ERTS ERTS Electronic Arts, Inc. (stock symbol) ERTS Earth Resources Technology Satellite (US NASA) ERTS Embedded Real Time Systems ERTS Enhanced Remote Transit Shed ), today announced the intensely atmospheric orchestral score for EA's new sci-fi survival horror game Dead Space[TM]. Developed with award-winning composer Jason Graves, in association with Rod Abernethy and under the direction of EA Redwood Shores studio; Jason's chilling score for Dead Space enhances the horror and tension of the game through extreme aleatoric and extended 20th Century orchestral music techniques. "Graves' work on the Dead Space score is simply fantastic. The music is a key factor in the overall tense mood of our game," says Don Veca, Audio Director of Dead Space. "We needed an original orchestral score for Dead Space -- Aleatoric in style, dark and dissonant, ranging from subtle creepy/eerie moods to completely cacophonous ca·coph·o·nous adj. Having a harsh, unpleasant sound; discordant. [From Greek kakoph frenzies." Dead Space is a bold and bloody sci-fi survival horror game that is designed to deliver the ultimate in psychological thrills and gruesome action. In Dead Space, players step into the role of engineer Isaac Clarke, an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship called the USG (UNIX Systems Group) The division within Novell that was responsible for UnixWare. See USL. Ishimura. Set approximately 500 years in the future, Isaac discovers that the crew of the mining spaceship is found horribly slaughtered and transformed into terrifying ter·ri·fy tr.v. ter·ri·fied, ter·ri·fy·ing, ter·ri·fies 1. To fill with terror; make deeply afraid. See Synonyms at frighten. 2. To menace or threaten; intimidate. monsters. Now Isaac is cut off, trapped, and engaged in a desperate fight for survival. The official soundtrack for Dead Space will be available on www.ea.com/eatrax for purchase to coincide with the release of Dead Space on October 14, 2008. The score features over three hours of music recorded during two different recording sessions. In the first session Graves conducted sixty musicians of the acclaimed Northwest Sinfonia sin·fo·ni·a n. 1. An instrumental composition serving as an overture, as to an opera or cantata, especially in the 18th century. 2. A symphonic composition. Orchestra at the Bastyr Chapel in Seattle, and a year later Graves conducted sixty players of the Skywalker Symphony Orchestra and twenty voice choir at the world famous Skywalker Sound Scoring Stage. During both sessions, co-produced by Jason Graves and Rod Abernethy, the orchestra was recorded individually by section (woodwinds, brass, percussion and strings) with multiple dynamic levels and variations to be implemented as adaptive layers of music in the game. EA's audio team designed the music system to be multi-layered so the music could be mixed at run-time based on gameplay and situation. "The unique interactive aspect of the Dead Space music gave me the opportunity to experiment and try things I've never been able to do in a video game score before," said Dead Space composer Jason Graves. "Many thanks to Don Veca and the rest of the team at EA for allowing me such freedom with the score; it was both the most challenging and most rewarding music I've ever composed." Dead Space will ship on October 14, 2008 for the Xbox 360[R] videogame and entertainment system and PLAYSTATION[R]3 computer entertainment system. The PC version will ship on October 20, 2008. For more information on the game, visit the official web site at www.deadspacegame.com. About Jason Graves Renowned for his cinematic and prolific orchestral music on action/adventure video game titles such as Blacksite: Area 51, the Blazing Angels franchise and the Star Trek 1. Hobbit - A Scheme to C compiler by Tanel Tammet <tammet@cs.chalmers.se>. . For more information visit www.jasongraves.com. About Rod Abernethy Rod is known worldwide for his cutting-edge approach to composition, placing him at the top of the interactive composer A-list. He has created award winning scores for over 50 video games including Blacksite: Area 51, Star Trek: Legacy, Blazing Angels I & II, Transformers, Dead Head Fred Dead Head Fred is a 2007 action and horror themed PlayStation Portable video game, published by D3 Publisher and developed by Vicious Cycle Software. Actor John C. McGinley provides the voice for the lead character. , Silent Hunter 4 and The Hobbit that won G.A.N.G.'s Best Soundtrack of the Year Award in 2003. His video game work includes collaboration with Harry Gregson-Williams on Flushed Away and veteran film composer Elmer Bernstein on the Wild Wild West: The Steel Assassin. An extremely versatile music-business veteran, Rod has composed for Midway, Vivendi/Universal, Sony, Ubisoft, Bethesda/Paramount, Disney/THQ, Electronic Arts, Activision, Konami, Majesco, Namco and Nintendo, has recorded in major studios around the world for record industry giants Warner Bros BROS Brothers BROS Benefits and Retirement Operations Section (King County, Washington) BROS Barnes and Richmond Operatic Society (London, UK) ., Elektra, Atlantic, and MCA Records and collaborated with legendary producers Paul Rothchild (The Doors, Bonnie Raitt), John Anthony (Roxy Music, Queen) and David Lord (Peter Gabriel, Tori Amos, Tears for Fears, The Pretenders). For more information visit www.rednoteaudio.com. About Electronic Arts Electronic Arts Inc. (EA), headquartered in Redwood City, California Redwood City is a suburb located on the San Francisco Peninsula in the San Francisco Bay Area of California. Redwood City is the county seat of San Mateo County. As of the 2005 census, the city had a total population of 76,000. , is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS Freestyle(TM) and POGO(TM). In fiscal 2008, EA posted GAAP GAAP See: Generally Accepted Accounting Principles GAAP See generally accepted accounting principles (GAAP). net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com. EA, EA SPORTS, EA SPORTS FREESTYLE, POGO and Dead Space are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. "PLAYSTATION" and "PlayStation" are registered trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners. |
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