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Cybernet Takes Gesture Recognition Technology to the Next Level by Focusing On a Computer's Ability to Learn.


Business Editors/High-Tech Writers

ANN ARBOR Ann Arbor, city (1990 pop. 109,592), seat of Washtenaw co., S Mich., on the Huron River; inc. 1851. It is a research and educational center, with a large number of government and industrial research and development firms, many in high-technology fields such as , Mich.--(BUSINESS WIRE)--May 31, 2001

Company Awarded Phase II Contract Through the US Army STRICOM STRICOM Simulation Training and Instrumentation Command
STRICOM Simulation, Training & Instrumentation Command (US Army) 
 to

Continue Development of an Automatic Gesture Learning System

Cybernet Systems is taking its gesture recognition (1) The ability to interpret simple handwritten symbols such as check marks and slashes. See PDA and tablet PC.

(2) The ability to recognize hand signals. In 1998, Toshiba introduced a device that uses infrared light reflected from a user's hand to sense its motion.
 technology to the next level by developing a computer's ability to automatically "learn" previously unseen gesture commands used in military training operations. The Ann Arbor-based research and commercial product development company was recently awarded a Phase II Small Business Innovative Research (SBIR SBIR Small Business Innovation Research (program/grant)
SBIR Space Based Infra-Red
SBIR Speaker-Boundary Interference
SBIR Site Backsurface-referenced Ideal Plane/Range (silicon wafers) 
) contract with the U.S. Army Simulation, Training and Instrumentation Command (STRICOM) to continue development of an automatic gesture learning system. When complete, the system will enable small unit infantry leaders -- immersed im·merse  
tr.v. im·mersed, im·mers·ing, im·mers·es
1. To cover completely in a liquid; submerge.

2. To baptize by submerging in water.

3.
 in a virtual reality simulator (1) Software that enables the execution of an application written for a different computer environment. Same as emulator.

(2) Software that models the interactions of hypothetical or real-world objects or business processes.
 -- to direct computer generated forces through a variety of non-programmed, yet consistent, hand gestures.

"A leader's ability to command troops using hand and arm signals is an integral part of battlefield operations," said Jim Grosse, an electronics engineer with STRICOM. "In order to provide a training environment that is as realistic as possible, STRICOM and the Army Research Institute have worked with Cybernet to develop a gesture recognition system for virtual reality simulators. The gesture learning system will allow a soldier to have his or her gesture commands recognized when they are performed. What's more, the system is tetherless -- the user will not need any additional operational equipment."

Cybernet's technology enables a computer to automatically "learn" new gestures through the combination of a pre-programmed equation of hand motions and an algorithm that manipulates the parameters, or "values," of specific movements. When fully operational, a soldier in a virtual training environment will be able to gesture a new command to computer-generated forces via a motion capture system. The captured images will be evaluated by the computer for consistency of movement. If identified as a new gesture command, the computer will then automatically add this newly "learned" gesture to its lexicon of gestures -- in a sense, building its own vocabulary.

"Our gesture recognition system has automatically identified more than 80 Army gesture commands to date," said Dr. Charles Cohen Based in the Philadelphia, Pennsylvania area, Charles Cohen has been creating music since 1971. Taking inspiration from free jazz pianist Cecil Taylor[1], his music is entirely improvisational and produced solely on a vintage Buchla Music Easel synthesizer, an extremely , Cybernet's vice president of research and development. "We're now focusing on enhancing the tracking algorithms and the software development kit. We anticipate delivering a fully incorporated system to STRICOM in Q3 2002."

Previously, Cybernet's gesture recognition technology has been successfully incorporated into interactive computer gaming peripheral devices See peripheral.

peripheral device - peripheral
 and game enhancement tools, as well as business software and kiosk applications.

For more information on the U.S. Army STRICOM's technology initiatives, visit the organization's Web site at www.stricom.army.mil An Internet address domain name for a military agency. See Internet address.

(networking) mil - The top-level domain for entities affiliated with US armed forces.
.

About Cybernet Systems

Cybernet Systems Corp. is a profitable, rapidly growing technology-based company focused on developing products that combine software and Internet intelligence with human-machine interaction. Cybernet has successfully leveraged its wealth of intellectual property to bring force feedback technology to market in the form of game controllers and joysticks, introduced a line of Linux-based Internet appliance Also called "information appliance," "smart appliance," and "Web appliance," it is a device specialized for accessing the Web and/or e-mail. Designed for ease of use, it plugs into a telephone jack or LAN connection for Internet hookup.  software, and launched a PC game enhancement software product. The company continues to innovate in the areas of Internet medical systems, large-scale distributed network training and gaming and gesture control interface technology. Additional information on Cybernet Systems is available on the web at www.cybernet.com.
COPYRIGHT 2001 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2001, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Geographic Code:1USA
Date:May 31, 2001
Words:527
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