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Cybernet's Massive Multi-Player Networking Architecture Revolutionizes Computer Gaming Industry.


Business Editors

ANN ARBOR Ann Arbor, city (1990 pop. 109,592), seat of Washtenaw co., S Mich., on the Huron River; inc. 1851. It is a research and educational center, with a large number of government and industrial research and development firms, many in high-technology fields such as , Mich.--(BUSINESS WIRE)--Oct. 2, 2001

New API New API (also referred to as NAPI) is an interface to use interrupt mitigation techniques for networking devices in the Linux kernel. Such an approach is intended to reduce the overhead of packet receiving.  Enables Developers to Dramatically Increase Player Interaction

and Reduce Development Time/Costs

Cybernet Systems, an Ann Arbor-based research and development firm, today announced the availability of a new massive multi-player networking architecture that enables developers to create online games in which tens of thousands of players can simultaneously interact in the same environment.

The patent-pending distributed network server technology, which can be easily integrated into any Windows(R) game system, significantly reduces the cost and time typically required for developers to augment existing multi-player games or create new ones. The resulting quicker time to market offers game developers and publishers a distinct competitive advantage.

"Cybernet's massive-multi player technology is very impressive in both breadth of features and in technical depth -- Cybernet has developed the next-generation online API," said Erik Bethke, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  of Taldren, creator of the popular Starfleet Command II: Empires at War computer game. "It eliminates the majority of the awkward and difficult multi-player debugging task from development, which typically accounts for a large portion of the time it takes to get a game on the market. Once the network is integrated into a game, players can face off against thousands of other players around the world. The technology is opening the door to a truly global online gaming See gaming.  environment. Taldren is integrating Cybernet's technology in a not-yet-released patch for Starfleet Command II, as well as in our unannounced console game
This article is about games played on consoles. Video gaming is about this form of gaming in general.


A console game is a form of interactive multimedia used for entertainment.
 currently under development. Online gaming is already huge, and in the future online games will be huge on the PC and console alike. Getting to market faster is critically important, as the future opportunities in online gaming will be limited to the houses that have proven experience."

Cybernet's massive multi-player gaming (MMPG MMPG massively multiplayer online game
MMPG Mid-Michigan Physicians Group
) network architecture is adapted from a distributed network software system the company originally developed for use in U.S. military flight training exercises. The MMPG architecture delivers real-time intelligent routing across a distributed network server system. Game clients connect to distributed servers, which act as traffic cops Traffic Cops is a documentary series on BBC One which follows traffic officers from various police forces including Hampshire, Cheshire and South Yorkshire. It shows what is involved in the day-to-day role of a traffic officer and the incidents they come across.  directing real-time data Real-time data denotes information that is delivered immediately after collection. There is no delay in the timeliness of the information provided.

Some uses of this term confuse it with the term dynamic data.
 requests across the backbone and minimizing redundancy. Sophisticated culling culling

removal of inferior animals from a group of breeding stock. The removal is premature, i.e. before completion of its life span, disposal of an animal from a herd or other group.
 rules further lower the bandwidth load by 25 to 90 percent. Cybernet's technology offers developers a high-performance, low cost solution for easily implementing the MMPG architecture into online games and simulations.

"Our patent-pending networking technology reduces the average time it takes to create a massive multi-player game from 3+ years to as short as 18 months, and cuts development costs from $8 or $10 million to as little as $3 million," said Cybernet vice president of research and development, Charles Cohen Based in the Philadelphia, Pennsylvania area, Charles Cohen has been creating music since 1971. Taking inspiration from free jazz pianist Cecil Taylor[1], his music is entirely improvisational and produced solely on a vintage Buchla Music Easel synthesizer, an extremely . "No complex network programming or debugging is required. Games can now be published, released and start generating revenue much faster. The result is a win-win-win proposition for game developers, publishers and end-users."

For further information about Cybernet's massive multi-player networking technology or about licensing requirements, contact Cybernet directly at 734/668-2567, or visit the company's web site at www.cybernet.com.

About Cybernet Systems

Cybernet Systems Corp. is a profitable, rapidly growing technology-based company focused on developing products that combine software and Internet intelligence with human-machine interaction. Cybernet has successfully leveraged its wealth of intellectual property to bring force feedback technology to market in the form of game controllers and joysticks, introduced a line of Linux-based Internet appliance Also called "information appliance," "smart appliance," and "Web appliance," it is a device specialized for accessing the Web and/or e-mail. Designed for ease of use, it plugs into a telephone jack or LAN connection for Internet hookup.  software, and launched a PC game enhancement software product. The company continues to innovate in the areas of Internet medical systems, large-scale distributed network training and gaming and gesture control interface technology. Additional information on Cybernet Systems is available on the web at www.cybernet.com.
COPYRIGHT 2001 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2001, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Oct 2, 2001
Words:600
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