Course Technology Acquires Premier Press to Expand Offerings in Computer Retail Publishing Market.Business Editors BOSTON--(BUSINESS WIRE)--July 25, 2002 Course Technology: Thomson Business Broadens Set of Learning Products and Services with New Game Programming, Web Development, and Security Titles Course Technology, the worldwide leader in computer education products and services and part of The Thomson Corporation (NYSE NYSE See: New York Stock Exchange :TOC; TSX TSX Toronto Stock Exchange (TSE before April, 2002) TSX Transfer from Stack Pointer to Index TSX True Space Extension :TOC), the world's largest provider of corporate and professional learning solutions, today announced the acquisition of Premier Press, a retail publisher of computer and technology books. This is the second retail market acquisition Course Technology has made in recent months, having acquired Muska & Lipman, a cutting-edge computer and technology book publisher. These acquisitions mark Course Technology's commitment to providing its information technology products and services to more learners through more channels. Course Technology acquired Premier Press for its strong list of titles, established position in the marketplace, and its recognized industry experts in game programming, programming, web development, and network security. In addition to Premier Press's active list of 200 titles, Course Technology will leverage this acquisition to expand Muska & Lipman, by combining Muska & Lipman's digital audio, imaging/design products, and other distinctive offerings with relevant Premier Press titles. "This acquisition is another example of how we continue to provide comprehensive solutions that deliver results for our clients. Additionally, we now have the opportunity to use Premier's list as a platform for other Course Technology titles to be sold into the retail space," says Joe Dougherty, president of Thomson's Course Technology and NETg businesses. "As game programming becomes a more prevalent topic in computer science curricula for secondary and higher education higher education Study beyond the level of secondary education. Institutions of higher education include not only colleges and universities but also professional schools in such fields as law, theology, medicine, business, music, and art. , both academia and industry are in need of consistent resources for information," adds Andrew Shafran, senior vice president of Course Technology's retail strategic market group. "With this acquisition, Course Technology will offer complete and superior content for game programmers in both forums of education and industry. Students will have access to comprehensive reference material that will enable them to excel in the game programming market." Premier's authors are top professionals in their field. Andre LaMothe, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board. of Xtreme Games, LLC (Logical Link Control) See "LANs" under data link protocol. LLC - Logical Link Control , serves as Premier Press's game development series editor and has worked in the computing industry for more than 24 years. Bob Bates Bates , Katherine Lee 1859-1929. American educator and writer best known for her poem "America the Beautiful," written in 1893 and revised in 1904 and 1911. , author of Game Design: The Art & Business of Creating Games, is a renowned game designer and the co-founder of Legend Entertainment Legend Entertainment was an American developer of computer games. The company was founded in 1989 by Bob Bates and Mike Verdu after the end of Infocom. Their goal was to design interactive fiction in the Infocom tradition. Company. Dave Astle and Kevin Hawkins, authors of OpenGL Game Programming, are the founders of the leading Web site for game developers, GameDev.net. Neal Hallford, author of Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games This is a comprehensive index of commercial Computer Role-Playing Games (CRPGs). Information regarding date of release, developer, publisher, operating system, and sub-genre is provided where available. , has written and designed such hit games as Planet's Edge, Might & Magic III: Isles of Terra, and Betrayal at Krondor Betrayal at Krondor is a DOS computer role-playing game developed by Dynamix and published by Sierra Entertainment in 1993. The game world of Betrayal at Krondor is derived directly from Midkemia, the fantasy world developed by Raymond E. Feist. . About The Thomson Corporation and Course Technology The Thomson Corporation, with 2001 revenues of $7.2 billion, is a global leader in providing integrated information solutions to business and professional customers. Thomson provides value-added information and technology to more than 20 million users in the fields of law, tax, accounting, financial services, higher education, reference information, corporate training and assessment, scientific research, and healthcare. The Corporation's common shares are listed on the New York New York, state, United States New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of and Toronto stock exchanges Toronto Stock Exchange (TSE) Canada's largest stock exchange, trading approximately 1,200 company stocks and 33 options. (NYSE:TOC; TSX:TOC). As part of The Thomson Corporation, Course Technology (www.course.com) is the worldwide leader in computing education, offering more than 1,600 print and innovative technology-based products for business and technology training. |
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