Compulsive Development Announces First Computer Game; Austin Game Company Makes Its Mark.Business Editors & High-Tech Writers AUSTIN, Texas--(BUSINESS WIRE)--Dec. 11, 2001 Compulsive Development(tm) today announced its entry into the PC game industry with the launch of its first product. Bicycle(R) Casino Games is an addictive casino-style game where players deal into 17 of the most popular casino games at three glamorous Las Vegas Las Vegas (läs vā`gəs), city (1990 pop. 258,295), seat of Clark co., S Nev.; inc. 1911. It is the largest city in Nevada and the center of one of the fastest-growing urban areas in the United States. resorts. It is being published by Microsoft(R), and is currently available in most retail channels. Compulsive is already hard at work on the next version of Bicycle Casino The Bicycle Casino is the world's second largest poker cardroom. Located in Bell Gardens, California, the casino offers a wide variety of poker games and limits, as well as pai gow poker and panguingue and California blackjack. , as well as a new addition to its stable of products, Bicycle(R) Card Games. Both new games are due out for the holiday season, 2002. Three game industry veterans, Mike McShaffry Mike McShaffry graduated from the University of Houston, and began his video game industry career working for Origin Systems in 1990. He worked on titles such as, Martian Dreams, , , and Ultima Online. In 1997 he formed his own company Tornado Alley. , Joye McBurnett and Patrick Bradshaw, who met at Origin Systems(tm) in the 1990s, founded Compulsive Development in January 2001, on the premise of creating fun and addictive computer entertainment for casual gamers. "There's nothing like seeing your product on the shelves," says Head of Studio Mike McShaffry. "It validates the studio's hard work, its skill, and its development process. Shipping product makes your team happy and your business successful at the same time. I think our future includes our logo on a lot of boxes and solid development teams that would never want to work anywhere else." The addition of Bicycle Card Games to Compulsive's development schedule is a direct result of their performance on Bicycle Casino. "The strength and timely delivery of our first release convinced Microsoft of our proficiency. We're very excited that they have chosen us to work on this second line of products for them," says Joye McBurnett, Head of Product Development. Compulsive's Founders Mike McShaffry began his gaming career at Origin Systems in October of 1990. McShaffry contributed variously as a programmer, lead programmer A lead programmer is a software engineer in charge of one or more software projects. Alternative titles include Development Lead, Technical Lead, Senior Software Engineer, Software Design Engineer Lead (SDE Lead), Software Manager and producer to titles like Martian Dreams Martian Dreams is a computer RPG set in the Ultima series, published in 1991. It is considered a "Worlds of Ultima" game since it is not set in Britannia. It is also not given a number, although it uses the same engine as Ultima VI (and The Savage Empire). (tm), Ultima(tm) VII, Ultima VIII Ultima VIII: Pagan (1994) is the eighth part of the computer role-playing game series Ultima. It was not as well-received as Ultima VII, leading many, including lead designer Richard Garriott, to blame its faults on a hasty development timetable forced on , Ultima Ascension and Ultima Online Ultima Online (UO) is a popular graphical Massively multiplayer online role-playing game (MMORPG), released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today. (tm). His specialties include technology research, team building, design, and project management. He is the Head of Studio of Compulsive Development, responsible for all strategic aspects of programming and production. Mike holds a BS in Computer Science from the University of Houston. Joye McBurnett started working in the computer game industry in 1991 at Origin Systems. Her design and management credits can be seen on such products as Wing Commander(tm) III (PC&3DO)(tm), Bioforge(tm), Ultima 7.5: Serpent Isle(tm), Ultima IX and Ultima Online. Most recently, McBurnett has been at Human Code(tm), where she served as Senior Producer of Online Development. She is now Compulsive's Head of Product Development. Joye is responsible for game design and production, tactical direction of projects and the happiness and well being of the Compulsive Development teams. Joye holds a Bachelor of Arts degree from Trinity University in San Antonio. Patrick Bradshaw began his work in computer games at Origin Systems in 1995, as a marketing manager on the Wing Commander, Ultima, Crusader(tm) and Jane's(tm) Combat Simulations lines. He is the President and General Manager of Compulsive Development. Patrick holds a BA in History and an MBA MBA abbr. Master of Business Administration Noun 1. MBA - a master's degree in business Master in Business, Master in Business Administration , both from the University of Texas at Austin “University of Texas” redirects here. For other system schools, see University of Texas System. The University of Texas at Austin (often referred to as The University of Texas, UT Austin, UT, or Texas . About Compulsive Development Compulsive Development, based in Austin, Texas, makes compelling and addictive entertainment for the PC. It is currently partnered non-exclusively with Microsoft to make the Bicycle Casino Games and Bicycle Card Games lines of computer game entertainment. About Microsoft Founded in 1975, Microsoft (Nasdaq:MSFT MSFT Microsoft (stock symbol) MSFT Movimento Sociale Fiamma Tricolore (Italy) MSFT Multi-Stage Fitness Test MSFT Master of Science in Family Therapy MSFT Macalester Students for Fair Trade ) is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software -- any time, any place and on any device. |
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