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Company Profile for Critical Mass Interactive Inc.


Business Editors

--(BUSINESS WIRE)

Critical Mass Interactive has a mission. That mission is to provide high-quality art, design, and programming outsourcing (1) Contracting with outside consultants, software houses or service bureaus to perform systems analysis, programming and datacenter operations. Contrast with insourcing. See netsourcing, ASP, SSP and facilities management.  solutions for today's game developers and publishers delivered consistently on time and on budget.

As a world-class world-class
adj.
1. Ranking among the foremost in the world; of an international standard of excellence; of the highest order: a world-class figure skater.

2.
 production studio, Critical Mass Interactive delivers a wide variety of services, including but not limited to: concept sketches and storyboards, 2D and 3D models for in-game or marketing materials, complete animation animation

Process of giving the illusion of movement to drawings, models, or inanimate objects. From the mid-1850s, such optical devices as the zoetrope produced the illusion of animation. Stop-action photography enabled the production of cartoon films.
 services, design documents, motion capture planning and direction In intelligence usage, the determination of intelligence requirements, development of appropriate intelligence architecture, preparation of a collection plan, and issuance of orders and requests to information collection agencies. See also intelligence process. , audio production, and full game production from concept to completion. If you dream it, we can make it happen.

We have been creating and managing projects collectively for well over three decades. To cope with the trend towards shorter production cycles for larger and larger games, teams are getting bigger and bigger. For projects with large resource needs, Critical Mass Interactive can help you keep costs down without sacrificing the quality of your work. Let us be your extra hands!

Critical Mass Interactive's recent clients include: Electronic Arts, Vivendi/Universal, Inevitable Entertainment, Sierra (company, games) Sierra - (Or "Sierra On-Line") A computer game developer founded in the early 1980s by Ken and Roberta Willams in the small mountain town of Oakhurst California. Sierra was named after the local mountian range, 15 miles from the famous Yosemite National Park. , Origin Systems, Mumbo Jumbo mum·bo jum·bo or mum·bo-jum·bo  
n. pl. mum·bo jum·bos
1. Unintelligible or incomprehensible language; gibberish.

2. Language or ritualistic activity intended to confuse.

3.
, Wireless Developer, Perimind and many others. Check our Web site for the most up to date client listings.

"We GET games... Done!"

   Company:                Critical Mass Interactive Inc.

   Headquarters Address:   P.O. Box 203924
                           Austin, Texas 78720

   Main Telephone:         512-423-2819

   Website:                http://www.criticalmassinteractive.com

   Type of Organization:   Private

   Key Executives:         President: Matthew Scibilia
                           Studio Production Manager: Billy Cain
                           Art Director: Grant Pimpler

   Studio Production Manager
     Contact:              Billy Cain
     Phone:                512-423-2819
     Email:                bcain@criticalmassinteractive.com
COPYRIGHT 2003 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2003, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Oct 3, 2003
Words:248
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