Card Games by Thiagi.Card Games by Thiagi, by Sivasailam, Book, 2007, American Society for Training and Development (ASTD ASTD American Society for Training and Development ASTD American Society of Training and Development (Alexandria, Virginia) ASTD Air-Sea Temperature Difference ASTD Air Supported Threat Defense ), $49.95. Support: user guide, CD-ROM CD-ROM: see compact disc. CD-ROM in full compact disc read-only memory Type of computer storage medium that is read optically (e.g., by a laser). , cards and timer timer, n radiographic timing device that functions as an automatic exposure timer and a switch to control the current to the high-tension transformer and filament transformer. The face of the timer is calibrated in seconds and fractions of seconds. . Card Games by Thiagi is a collection of 30 card games dealing with five training topics: human performance improvement, communication, teamwork (product, software, tool) Teamwork - A SASD tool from Sterling Software, formerly CADRE Technologies, which supports the Shlaer/Mellor Object-Oriented method and the Yourdon-DeMarco, Hatley-Pirbhai, Constantine and Buhr notations. , leadership, and diversity. The purpose is to support learner-centered thinking and encourage creativity and critical thinking through the use of open-ended questions A closed-ended question is a form of question, which normally can be answered with a simple "yes/no" dichotomous question, a specific simple piece of information, or a selection from multiple choices (multiple-choice question), if one excludes such non-answer responses as dodging a . The package is well put together. It includes: * One set of 60 playing cards playing cards, parts of a set or deck, used in playing various games of chance or skill. The origin of playing cards is unknown, and almost as many theories exist as there are historians of the subject. , with 10 cards for each of the six play types: Make a List, Compare the Two, Draw It Out, Don't Talk (charades), Act It Out, and Surprise Attack. Each card has a number on the back, and players have to look up the corresponding numbered item in the content section. * A timer. * A CD with the game handouts and job aids. * A 94-page User Guide divided into two sections. Written in clear, user-friendly language, the first section contains three chapters detailing how to conduct the card games, examples of how to play them, and a sample scenario of how to facilitate each of the games. The second section has the numbered items for the content areas. To play, the group selects one of the five topics. A player chooses a card from one of the six types--let's say "Make a List"--and the number on the back is 11. The player either looks up the number in the book included in the package or on sheets printed from the CD. Item 11 for Leadership reads: "Recent changes in the nature of leadership." Everyone in the group now writes a list of "recent changes in the nature of leadership." They compare their lists with the one written by the person who drew the card, and everyone votes on the best list. The individual who wrote it wins the card. The first person to have six cards wins. Each game takes approximately 15 to 45 minutes, depending on the number of players. Recommendation I'm neither a card player nor a game player. However, this game package made me aware that in order to create an environment in which participants contribute to their own learning and become more aware of what they do know, I need to get out of my own comfort zone of training tools and become a bit more adventurous ad·ven·tur·ous adj. 1. Inclined to undertake new and daring enterprises. 2. Hazardous; risky. ad·ven by adding new tools to my repertoire Repertoire may mean Repertory but may also refer to:
Card Games by Thiagi is an easy tool for me to include. You may find it easy to include in yours. Review by Mireille Massue Product Ratings Card Games by Thiagi Overall rating *** |
|
||||||||||||||||

Printer friendly
Cite/link
Email
Feedback
Reader Opinion