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Caligari Brings Third Dimension to Online Social Networks with truePlace.


--New technology allows online social networks and other virtual worlds to build highly interactive and realistic private 3D virtual spaces --

MOUNTAIN VIEW, Calif. -- In a move that will add a new physical and aural aural /au·ral/ (aw´r'l)
1. auditory (1).

2. pertaining to an aura.


au·ral 1
adj.
Relating to or perceived by the ear.
 dimension to online virtual communities, Caligari Corporation, an award-winning Adj. 1. award-winning - having received awards; "this award-winning bridge spans a distance of five miles"  producer of 3D software today announced truePlace, a new technology that allows developers of virtual communities or social networks to build private 3D virtual reality spaces with rich behaviors, 3D positional voice and seamlessly integrated user-created content.

Roman Ormandy Or·man·dy   , Eugene 1899-1985.

Hungarian-born American conductor who directed the Philadelphia Orchestra from 1938 to 1980.

Noun 1. Ormandy - United States conductor (born in Hungary) (1899-1985)
Eugene Ormandy
, Caligari's Founder and CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  explains:

"Most online social networks are currently simple 2D environments with a limited sense of presence, where users display, share and exchange information in text and image format. Some more advanced online worlds do offer a richer user experience with 3D environments, but until now, no one has been able to offer their users rich 3D online presence that combines highly interactive and realistic 3D models with complex behaviors, smooth animation, natural lighting, and the aural realism of live 3D positional voice, all fully scalable on upcoming multi-core See multicore.  processors."

By adopting Caligari's truePlace technology, virtual communities will have access to the necessary tools to allow their users to own and develop totally unique 3D spaces using easily modifiable prototypes and make them accessible through a simple click of a hyperlink A predefined linkage between one object and another. See hypertext.

hyperlink - anchor
. For instance, users of some of the popular online social networks such as MySpace The most popular social networking site on the Web, especially for teenagers and people under 30. Founded in 2003 by Tom Anderson and Chris DeWolfe, MySpace was acquired by Rupert Murdoch's News Corporation via its $500 million purchase of parent company Intermix in 2005. .com or Yahoo 360 could own a virtual 3D room in which they could invite their friends and connections, as Ormandy describes:

"Instead of just looking at an online profile and still images of the person you want to connect with, you will be able to visit each other in a virtual living room, sit on a sofa, look at posters and pictures on the wall, listen to the music of your choice in the background while having a live voice conversation. The movements of your avatar will be smooth, the lighting in the room natural, and the voice communication highly realistic. Should you find yourself in a crowded room for instance, you will be able to hear people who are close to you loud and clear, whereas conversations that are happening at the other end of the virtual room will be inaudible."

Aside from the social networks applications, the truePlace technology is applicable to a wide range of virtual world players: training companies will be able to build virtual classrooms where participants will be able to move, talk , learn, share and create together; corporations will be able to enhance their online presence and develop new tools for conducting v-business v-Business is the sale of real or virtual products from a virtual world. v-Business or virtual business is a term was coined by Peter Finn at IBM to describe the next evolution of business. ; they will be able to create virtual 'water cooler areas' where employees will be able to get together regardless of their actual physical location and break the boundaries of their department silos.

To demonstrate the capabilities of this new technology, Caligari has built a pilot program for its own user community. Some of the user-created spaces include a virtual art gallery, where 3D artists can showcase their work, walk around the gallery and chat to other artists. There is also a forum for general get togethers and chats, and a roundtable room for technical discussions, online collaborative building of 3D objects and models. For more information about the truePlace pilot program, please visit: www.caligari.com

About Caligari Corporation

Caligari Corporation was founded in 1986. Over the last 20 years, the Years, The

the seven decades of Eleanor Pargiter’s life. [Br. Lit.: Benét, 1109]

See : Time
 company has led the market with major innovations in 3D authoring for interactive graphic design, product design and multimedia. Today, Caligari's mission is to develop collaborative 3D authoring technology that enables participants to meet, work and learn online. The company's award-winning flagship product A primary product of a company, which is typically why the company was founded and/or what made it well known. For example, MS-DOS, Windows and the Microsoft Office suite have been flagship products of Microsoft. CorelDRAW is a flagship product of Corel Corporation. , trueSpace, is a 3D modeling and animation program with a novel, direct manipulation interface. The company maintains headquarters at 1959 Landings Drive, Mountain View, California For the census-designated place, see Mountain View, Contra Costa County, California. For other places called "Mountain View", see .
Mountain View is a city in Santa Clara County, in the U.S. state of California. The city gets its name from the views of the Santa Cruz Mountains.
, 94043. For further information, please visit: www.caligari.com or contact Caligari by phone at 800-351-7620 or 650-390-9600; by fax at 650-390-9755.
COPYRIGHT 2006 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Dec 5, 2006
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