Broadband Architectures, IMS Applications and Technologies and Next-Generation Management Are Some of the Features in 'Beyond The Quadruple Play: Networking, Convergence, and Customer Delivery'.DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/reports/c90586) has announced the addition of Beyond the Quadruple Play: Networking, Convergence, and Customer Delivery to their offering. Service provider organizations have experienced the high costs and disruptions caused by customer churn, since users usually go with better service deals from competitive providers. Packaging multiple services onto a single customer-friendly bundle has actually led to positive results, including customer loyalty to service packages and a highly reduced churn rate (1) The percentage of customers who cancel their online, cellphone or other subscription service during a certain time period. (2) The percentage of employees who leave the company during a certain time period. See churning. . In addition, networks can deliver more efficient converging services, thus yielding a double win for providers as customer retention is increased and operating costs operating costs npl → gastos mpl operacionales are better managed. Beyond the Quadruple Play: Networking, Convergence, and Customer Delivery will cover all topics related to strategies and experiences on quad-play service design and delivery. FEATURES Broadband architectures Triple play services Business strategies IMS (1) See IP Multimedia Subsystem. (2) (Information Management System) An early IBM hierarchical DBMS for IBM mainframes. IMS was widely implemented throughout the 1970s under MVS and continues to be used under z/OS. applications and technologies Customer service experiences Converged home networks Universal service delivery platforms Satellite and telecom operators Next-generation management End-to-end media platforms WHO SHOULD READ THIS REPORT C-level executives Chief network architects Marketing directors Senior analysts Technology strategists ICT (1) (Information and Communications Technology) An umbrella term for the information technology field. See IT. (2) (International Computers and Tabulators) See ICL. 1. (testing) ICT - In Circuit Test. industry consultants Information technology faculty and students Chapter Titles Include: Full-Service Broadband Architecture Triple and Quad Play: Who Will Win the Bundled Service Battle? Quadruple Play Can Make or Break MSOs: Steps to Prepare Delivering IMS to the Home: The Role of CPE (Customer Premises Equipment) Communications equipment that resides on the customer's premises. CPE - Customer Premises Equipment to Provide Full Service Convergence Survival Skills in the Multi-Play Jungle: The European Perspective - NewIdeas from the Old Continent The Pain of Quadruple Play and How to Relieve It: A Shift in User Expectations Will Quad Play Be a Home Run or a Strikeout for CSPs?: The Answer May Lie in Your Customer Service Developing a Converged Delivery Platform for Quad-Play Services Seeking a Common Vision of the Converged Home Quad Play Requires a Universal Service Delivery Platform: A Universal Service Delivery Platform Enables Telco, Satellite, and Cable Operators to Deploy, Brand, and Bill a Rapidly Expanding Universe expanding universe: see universe. expanding universe Current understanding of the state of the universe. It is based on the finding that all galaxies are moving away from each other. of Content and Services at Lowest Cost of Ownership Key Success Factors for Quadruple-Play Services The Triple Threat and the Quadruple Play Redefining the Quad Play with IPTV (Internet Protocol TV) Also called "TV over IP," IPTV delivers scheduled TV programs and video-on-demand (VOD) via the IP protocol and digital streaming techniques used to watch video on the Internet. and IMS Future-Safe Networks - The DNA DNA: see nucleic acid. DNA or deoxyribonucleic acid One of two types of nucleic acid (the other is RNA); a complex organic compound found in all living cells and many viruses. It is the chemical substance of genes. 2 Uncertainty UETS UETS University Educational Technology Services UETS Universal Ethernet Telecommunication Service : The Multiple-Play Next-Generation Network Bundles and Range Strategies: The Case of Telecom Operators The Thing about Customers Fixed-Mobile Convergence - A Step toward Quadruple Play Beyond Triple Play: In Quadruple Play, Delivering Exceptional Customer Service Is More Critical (and Difficult) than Ever IMS - The Ideal Architecture for Enabling Quadruple Play for Operators Quadruple-Play Services: A New Horizon in Telecom VAS vas (vas) pl. va´ sa [L.] vessel.va´sal vas aber´rans 1. a blind tubule sometimes connected with the epididymis; a vestigial mesonephric tubule. 2. Next-Generation Network Management Winning in the Age of Convergence: Product Framework for CSPs Quad Play: A New Telecom Service Trend Building the End-to-End Media Platform Service Delivery in a Quad-Play Environment Companies and Organizations Represented -- Amatra Business Consulting -- Apertio -- AudioCodes -- BearingPoint -- Buccino & Associates -- Broadband Services Forum -- Cisco -- Comverse -- Convergys -- Deutsche Telekom -- Ericsson -- FPT FPT Field Programmable Technology FPT Federal-Provincial-Territorial (Canada) FPT Fiat Powertrain Technologies FPT Female Pipe Thread FPT Fast Processing Technology FPT Forced Perfect Termination FPT Fine Pitch Technology Information Systems -- Gridpoint Systems -- Hughes Systique Corporation Hughes Systique Corporation, (HSC), is a provider of technology services for telecom technologies in satellite, wireless and broadband communication domain. The company leverages its expertise to offer Technology Consulting, System Architecting and Software Development services. -- IDATE -- L&M Data Communications -- Leapstone -- Star Tek, Inc. -- Tilgin -- TTI Telecom -- WiPRO For more information visit http://www.researchandmarkets.com/reports/c90586. |
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