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Breaking out of their cels: animation in the computer age.


They called themselves raster-blaster-- the superheros of the animation world. They were the guys who eschewed vector graphics The representation of a digital image as points, lines and other geometric entities. All computer-aided design (CAD), drawing and diagramming programs create vector graphics formats, such as AI, DXF and WMF (see graphics formats).  and wrote their own rendering programs. And if they had a team uniform, it would most probably have sported the Maple Leaf maple leaf

of Canada. [Flower Symbolism: Jobes, 283]

See : Flower Or Plant, National
. That's because the first top guns of the morph and the make-believe were Canadian.

The term raster-blaster has gone the way of the Tyrannosaurus Tyrannosaurus (tīrăn'ōsôr`əs, tĭr–) [Gr.,=tyrant lizard], member of a family, Tyrannosauridae, of bipedal carnivorous saurischian dinosaurs characterized by having strong hind limbs, a muscular tail, and short  Rex because good rendering programs can now be bought off the shelf. But the new animation kingpins--now termed TDs and supervising animators--working in the top service and production houses still carry Canadian passports. At Industrial Light and Magic (ILM) alone, the company's Canadian team photograph shows no less than 40 players. Pixar, DreamWorks, Sony, Rhythm and Hues, and Disney have also witnessed a quiet invasion of Canucks.

Canadians have played a major role in the evolution of digital imaging. Their dominance in the land of 3-D graphics is due to three factors: software, software and software. To be precise, Alias, Softimage and Side Effects Side effects

Effects of a proposed project on other parts of the firm.
. Three entertainment software packages developed in Canada that are in wide use today. Even Pixar's specialized in-house programs were developed by University of Toronto Research at the University of Toronto has been responsible for the world's first electronic heart pacemaker, artificial larynx, single-lung transplant, nerve transplant, artificial pancreas, chemical laser, G-suit, the first practical electron microscope, the first cloning of T-cells,  PhD graduate, Bill Reeves

For other people named William Reeves, see William Reeves (disambiguation).


William 'Bill' Reeves (born June 22, 1875 at Cambridge; died March 22, 1944 at Wormwood Park, Hammersmith, London) was an English cricketer, who at the conclusion
. Steve Williams Steve Williams may refer to:
  • Steve Williams (jazz drummer), Shirley Horn's accompanist and band leader
  • Steve Williams (rock drummer), drummer for heavy metal group Budgie
  • Steve Williams (wrestler), an American professional wrestler
, Eric Armstrong, Les Major, Dan Philips, James Strauss Dr. James Strauss (July 3, 1929–), was a professor of theology and philosophy at Lincoln Christian Seminary from 1967-1994, and upon his retirement was given the honorary title of Professor Emeritus of Theology and Philosophy. , Pixar, Robert Coleman and Linda Bel--some of the top "creative" behind the special-effects wizardry wiz·ard·ry  
n. pl. wiz·ard·ries
1. The art, skill, or practice of a wizard; sorcery.

2.
a. A power or effect that appears magical by its capacity to transform:
 in Jurassic Park, Casper, The Mask, Toy Story, Terminator 2--all started on the early versions of Canadian software Canadians have been contributing to the development of computer software from the beginning of the 1940s.

In 1979 the Basic Software Group was formed by Norm Francis, Ted Comfoltey, Keith Wales and Don Thompson.
. As firms such as ILM bought the software packages, they needed to hire talent to operate and innovate on them. So with the export of technology came the export of animators.

The relationship between software developers and production houses is symbiotic symbiotic /sym·bi·ot·ic/ (sim?bi-ot´ik) associated in symbiosis; living together.

sym·bi·ot·ic
adj.
Of, resembling, or relating to symbiosis.
. Steve "Spaz spaz or spazz   Offensive Slang
n. pl. spazz·es
One who is considered clumsy or inept.

intr.v. spazzed, spazz·ing, spazz·es
To be clumsy or inept.
" Williams, a successful demo artist for Alias and later Side Effects Productions (the precursor to Side Effects Software), was snapped up by ILM where he perfected the morphing scene in Terminator 2: Judgement Day. He, in turn, recruited a number of Canadians who were both familiar with Canadian software and received training from schools such as Sheridan College List of alumni
  • Taylor Kingston(3D Artist/Animator), Game Artist Red Jade
  • Rashed Ahmad, (Computer Science Technology / Enterprise Database Management), Software Developer
  • Vincent Ang, Interactive Multimedia
  • Danny Antonucci (dropped out) Ed,Edd,and Eddy
 in Oakville, Ontario Oakville (2006 population 165,613[2]) is a town on Lake Ontario in southern Ontario, Canada, midway between Toronto (about 31 km or 19 mi away) on its eastern border and Hamilton (about 20 km or 12 mi away) from its western border. . A pipeline was constructed. Because the Canadian talent deployed in large production houses explored the outer limits of the packages, they remained in constant touch with the software programmers back home. With such a strong feedback loop, the dominance of the Canadian technology was ensured.

One Alias demo artist, Chris Landreth, actually made a test film that was strong enough to receive a nomination for an Oscar. While guiding the evolution of Alias's new package "Maya," Landreth animated the end, a six-minute short nominated for an Academy award in 1996. The film was used to test new features added to Alias's package including motion capture, facial animation and hair. Scripted and animated by Landreth, the end became more than an exercise in computer pyrotechnics pyrotechnics (pī'rōtĕk`nĭks, pī'rə–), technology of making and using fireworks. Gunpowder was used in fireworks by the Chinese as early as the 9th cent. . Landreth's witty scenario has it both ways, effectively satirizing pretentious art films starring God-like directors, while simultaneously being an example of exactly that type of film.

Alias, Softimage and Side Effects--today's big three high-end computer animation packages--built their temples on the foundations laid by the National Film Board, and on the ruins of Omnibus Computer Graphics, a high-tech development company that collapsed in 1986. Founded in 1982 by John Pennie, Omnibus was one of the first companies in the world to grab digital technology by the horns and wrestle with it. Pennie, a Toronto native, was originally a partner in Image West, a California-based company that used analog computers to distort video images. It was an early form of computer animation that relied on matte techniques, and was successfully used to create a "force field" in the feature film Logan's Run.

In 1976, Image West held 25 per cent of the computer animation market, which at the time was worth $10-million worldwide. Encouraged, Pennie felt that "digital animation would be the wave of the future." So, in 1980 he and Image West partner Cliff Brown split, and Pennie formed Omnibus Computer Graphics with $2-million and an agreement with the New York Institute of Technology The function of higher education was highly debated at the time. There was growing concern that American schools and colleges were failing to meet critical national demands, particularly the need for scientists, engineers, and high-level technicians.  Computer Graphics Laboratory to become the first licensee of its software. With assistance from Cal Tech and Canada's University of Waterloo The University of Waterloo (also referred to as UW, UWaterloo, or Waterloo) is a medium-sized research-intensive public university in the city of Waterloo, Ontario, Canada. The school was founded in 1957. , Omnibus employee Greg Hermanovic developed proprietary source code. "They brought [computer animation] out of the academic world and into the commercial production world," says Dan Philips, former creative director of Omnibus.

Omnibus's big break came when Alvin Toffler Alvin Toffler (born October 3, 1928) is an American writer and futurist, known for his works discussing the digital revolution, communications revolution, corporate revolution and technological singularity.  gave it the contract to do the special effects special effects, in motion pictures, cinematographic techniques that create illusions in the audience's minds as well as the illusions created using these techniques.  for the television series based on his book The Third Wave. For several exciting years in the mid-1980s, Toronto's Omnibus was the hottest computer animation development firm in North America. Its R and D was created on the fly, driven by clients who needed specific algorithms to create certain special effects. Its bread and butter came from commercials for Kodak, and logos for CBC-TV, CTV CTV Canadian Television (Network Limited) , Global and Hockey Night in Canada Hockey Night in Canada (HNIC) is a television broadcast of National Hockey League games in Canada, produced by CBC Sports. Hockey Night consistently remains one of the highest-rated Canadian programs on television. . The company did the reflecting spacecraft sequences for the feature Flight of the Navigator and licensed its technology to the Japanese co-producer of the Shogun shogun (shō`gŭn'), title of the feudal military administrator who from the 12th cent. to the 19th cent. was, as the emperor's military deputy, the actual ruler of Japan.  mini-series. In-house, the company made Marilyn Monrobot, an articulated human figure in chrome-like materials. It was a very early precursor to Terminator 2.

In 1986, Omnibus gobbled up its U.S. rivals. First to go was Digital Domain (The Last Starfighter and 2010), the only production company with a Cray X-MP supercomputer. Then it was Robert Abel and Associates Robert Abel and Associates (RA&A) was a pioneering production company specializing in TV commercials made with computer graphics. Robert Abel's company, RA&A was especially known for their art direction and won many Clio Awards. , considered one of the most creative commercial houses in the world. The company brought director Norman Jewison on to its board of directors. For a fleeting moment, Pennie was poised to compete with Lucasfilm's ILM. But months after its fateful purchase of Robert Abel and Associates, Omnibus itself came tumbling down--a house of cards house of cards
n. pl. houses of cards
A flimsy structure, arrangement, or situation that is in danger of collapsing or failing: "The collapse of the rupiah . . .
 that collapsed under a mountain of debt.

The result was both the death of a giant and the birth of a phoenix. The company's former software and creative people spun out into new ventures, taking with them a wealth of experience. Dan Philips eventually went to Disney as a special-effects consultant, and was instrumental in building the 3-D ballroom sequence in Beauty and the Beast Beauty and the Beast is a traditional fairy tale (type 425C -- search for a lost husband -- in the Aarne-Thompson classification). The first published version of the fairy tale was a meandering rendition by Madame Gabrielle-Suzanne Barbot de Villeneuve, published in . He is now a consultant for DreamWorks' special-effects unit. Animators Doug MacMillan and Linda Bel are senior animators at ILM. And Omnibus head programmers Greg Hermanovic and Kim Davidson bought some of Omnibus's original source code which they developed, and within a year of Omnibus's demise set up their own development shop, Side Effects software.

Two other firms, Alias and Softimage, accompanied Side Effects into the burgeoning software animation field. Nigel McGrath, who had hired Hermanovic and Davidson to do commercials for him until they capitalized their own company, fronted Stephen Bingham and Susan McKenna, the cofounders of Alias. McKenna and Bingham had originally approached McGrath in 1984 because they wanted to do a computer-animated TV show, and couldn't afford Omnibus's price tag. With McGrath's commercial production house fronting the experiment, they hired computer whiz-kid David Springer and started developing a cheaper 3-D program. "He [Springer] was the classic early hacker, and I think it was some of his energy that led us down interesting paths," recalls McGrath.

An unexpected turn led them to the industrial design world. Bingham and McGrath, a car enthusiast, paid a visit to Ron Hill, director of General Motors' aerodynamics aerodynamics, study of gases in motion. As the principal application of aerodynamics is the design of aircraft, air is the gas with which the science is most concerned.  design team in Detroit. Hill and his team at GM were so excited by Alias's fluid, realistic graphics, they pressed their noses to the computer screens. So convinced were they by Alias's approach they produced their own video to sell their board of directors on three prototype units. "All we had to do was to tag along and Ron Hill sold the system internally," says McGrath. The General Motors' deal was a twofold blessing. Blue-chip clients such as Honda, Motorola, Goodyear, Kraft, NASA NASA: see National Aeronautics and Space Administration.
NASA
 in full National Aeronautics and Space Administration

Independent U.S.
, and Mitsubishi came aboard, giving Alias the clout to make a public offering on Nasdaq in July 1990. The demand of these early clients forced Alias programmers to work out the modelling bugs and design good interfaces. It is a legacy that remains to this day. Alias is still considered the number 1 modeller on the market.

Across the linguistic divide, Daniel Langlois began developing a top-notch computer program after joining the National Film Board's French animation unit in 1979. Rene Jodoin and later Robert Forget, executive producers of French animation, had already poured a lot of energy and money into early computer animation. Peter Foldes conducted a number of animation experiments and directed Hunger (1975) at the NFB NFB National Federation of the Blind
NFB National Film Board of Canada
NFB Negative Feedback
NFB No Fuse Breaker
NFB Normal for Bridgewater (music album) 
 using an early analog system to draw line characters. With that technology there could be no rendering or texture, but the film was noteworthy for its smooth transitions and form. An award-winner at Cannes, Hunger is a critical look at greed in today's consumer world. It was nominated for an Oscar as much for its content as for its revolutionary form.

At the time, the NFB had a 2-D computer system running on DEC PDP-11/33. Langlois's early assignment was to extend the system's 3-D capability and apply it to the first stereographic ster·e·og·ra·phy  
n.
1. The art or technique of depicting solid bodies on a plane surface.

2. Photography that involves the use of stereoscopic equipment.
 3-D Imax computer-animated film, Transitions, shown at Expo 86. While working at the NFB, Langlois was hired to design and co-direct a film initiated by Pierre Robidoux of Universite de Montreal. Built using Tiaarna software developed by Lachapelle, Tony de Peltrie made waves at industry events because, for the first time an animated character was able to convey the subtle emotions of someone recognizably human; an aging crooner complete with flickering eyelids eyelids,
n.pl a moveable fold of thin skin over the eye. The orbicularis oculi muscle and the oculomotor nerve control the opening and closing of the eyelid.
 and wistful sighs. But Tony fell far short of an organic man. Looking like a strange hybrid of singer Tony Bennett and Brian Mulroney, the character retained the hard metallic look of computer graphics. Still, the character of Tony de Peltrie required more from the programmers than just plugging in numbers. For the first time, real acting was required of an computer-based animated figure. Despite international accolades, the software for Tony de Peltrie was still cumbersome. It took four programmers more than three years to produce six-and-a-half minutes of film.

Convinced he could develop software that was artist-friendly, Langlois helmed his own company, Softimage, in November 1986. In 1988, with $350,000 from a group of Toronto investors, Langlois launched his software package, Creative Environment. It became an instant hit with high-end users because it was easier to use and better suited to moving models around than anything else on the market at that time. The "inverse kinematics" feature added to its 1991 package, Actor, put Softimage farther ahead of its competitors. Actor is a package with built-in knowledge of how a body should move in response to any particular movement. If an animator commands his character's arm to raise, the shoulder and hand will move naturally, and in tandem with the arm. Soon high-end companies not only worked with Actor, but set up modules running Softimage packages. Softimage gave fluidity to the dinosaurs of Jurassic Park and enabled Meryl Streep's head to turn 180 degrees in Death Becomes Her.

Today, Canada's top two companies in the 3-D software market are American owned. In February 1994, Microsoft Corp. bought out Softimage stock for $176-million. Microsoft wanted to ensure that software for the low-end market would be compatible on PC platforms. Not to be outdone out·do  
tr.v. out·did , out·done , out·do·ing, out·does
To do more or better than in performance or action. See Synonyms at excel.
, Silicon Graphics bought out Alias and Wavefront Noun 1. wavefront - (physics) an imaginary surface joining all points in space that are reached at the same instant by a wave propagating through a medium
wave front
 Technology (a competing American software company) to ensure its place in the high-end world in February, 1995 in a deal worth about $440-million.

Side Effects, the upstart company formed by Hermanovic and Davidson is going strong, and has no intention of selling out to a southern giant. Meanwhile, its software, Prisms--and its latest entry, Houdini--is noted for its flexibility and easy plug-ins that provide a high degree of control. Prisms' tools were difficult for artists to learn, but Houdini's new interface has been described by a reviewer in Computer Graphics World as "more like a fine champagne in a beer-and-soda world."

While software is the jewel in the Canadian crown, the 3-D production house, Vancouver-based Mainframe, is the only company in the world successfully producing long-form 3-D animated shows for television. ReBoot was a concept that floated around in London, England for years until Canadian producer Chris Brough decided to take advantage of Canadian software, talent, and tax credits by bringing the project to Canada as a co-production. When the U.K. partner went bankrupt, Alliance Communications, Canada's largest film-and- television production house, came to the rescue to the tune of $4-million. It was a canny move on the part of Alliance. Almost immediately, ReBoot became a hit in the United States for ABC ABC
 in full American Broadcasting Co.

Major U.S. television network. It began when the expanding national radio network NBC split into the separate Red and Blue networks in 1928.
 and Canada's YTV YTV Pääkaupunkiseudun Yhteistyövaltuuskunta (Finnish: Helsinki Metropolitan Area Council)
YTV Yorkshire Television
YTV Youth Television
.

ReBoot is a successful marriage of concept and technology. By setting the series in a computerized environment, the inorganic characters that 3-D TV animation produces do not look out of place or unnatural in the show. ReBoot is essentially anthropomorphized computer innards with characters such as Megabyte and Hexadecimal See hex.

(mathematics) hexadecimal - (Or "hex") Base 16. A number representation using the digits 0-9, with their usual meaning, plus the letters A-F (or a-f) to represent hexadecimal digits with values of (decimal) 10 to 15.
 living in the multilevel mul·ti·lev·el  
adj.
Having several levels: a multilevel parking garage.

Adj. 1. multilevel - of a building having more than one level
 city of Mainframe. The city itself is populated by digital information bytes called binomes which look robotic, and humanoid characters called data sprites Noun 1. sprites - atmospheric electricity (lasting 10 msec) appearing as globular flashes of red (pink to blood-red) light rising to heights of 60 miles (sometimes seen together with elves)
red sprites
 who often find themselves caught up in games initiated by the User, an unseen controller who can manipulate the electronic environment.

Three-D animation is still on the cutting edge of a new frontier. The cowboys riding the new technology have had to tame the beast, find its breaking point, and push past it. They are forced to mix and match software packages, and even write their own code. And just as they get one problem solved, another arises. On the technical front, Canadian Bill Reeves (who was jointly awarded an Oscar for Tin Toy with John Lasseter) developed Pixar's procedural modelling environment, MenV, with Eben Ostby. He is also the brains behind the development of RenderMan software and numerous other algorithms that made computer graphics practical for use in the film industry. Over the years, he has been joined by technicians Darwyn Peachey and Rex Grignon. Another group of transplanted Canucks played a big role in animating Toy Story.

Canadian Steve Williams was definitely one of the bronco bronco: see mustang.  busters at ILM. A former demo modeller at Alias and Side Effects Productions, Williams joined ILM in 1988. At the time there were only six people on staff but changes were imminent. A string of megahits, including Williams's work on Terminator 2, had feature film producers upping the ante in the special effects arena. Suddenly every director who had shelved a film that had been labelled "technically impossible" was dusting it off. It wasn't long before Williams decided he no longer wanted to make the special-effects icing for films. He wanted to create the star.

Williams got his chance with Jurassic Park. When producers Kathleen Kennedy and Frank Marshall originally approached ILM, all they wanted was a shot of a stampeding herd. The rest of the dinosaurs were to be models shot using stop-motion or puppeteered by 16 or more animators. "I wanted the protagonist--the Tyrannosaurus Rex," says Williams. On his own time, Williams graphically constructed the leg bones of a T-Rex using Alias's modelling package. It was an unsanctioned move, but it paid off. The producers were so impressed that they advanced ILM money for Williams and fellow Canadian Eric Armstrong to construct the skin and generate a walk cycle using Softimage software. Spielberg pulled the plug on the stop-motion studio when he saw their results and threw his lot in with the computer team.

By 1995, staff animators numbered 450. Forced to recruit, Williams went north of the 49th parallel to look for new candidates. Sheridan College grads were his target. He wanted people who could animate first, and learn the software second. "When I was hired they were looking for Looking for

In the context of general equities, this describing a buy interest in which a dealer is asked to offer stock, often involving a capital commitment. Antithesis of in touch with.
 people with traditional knowledge, who had gone to animation schools, and had knowledge of Softimage," says Robert Coleman, who was one of a large number of Canadians hired after Jurassic Park. Coleman, an animator on The Mask, and supervising animator on Dragonheart, was one of those who met ILM's requirements. Good animators are in such demand now, ILM doesn't care whether or not recruits have knowledge on the computer. "Today, we will teach you Softimage, but you have to show us that you know the fundamentals of animation," says Coleman. "That's hard to teach people. You've either got it in your bones or you don't."

In the last four years, Williams's team of Canadians have tackled ghostly images in Casper, realistic tornadoes in Twister, animal hair in Jumanji, an enormous dragon in Dragonheart, and Martians in Tim Burton's Mars Attacks.

Williams himself may be the new crown prince of computer animation. In 1996, he quit ILM to operate under his own banner, Pull Your Pants Down Productions. Signed as a second-unit director and animation director on New Line Cinema's feature Spawn, Williams has rocketed into the Hollywood stratosphere. He predicts that the effects industry will eventually collapse under its own weight. "I went to the premiere of Twister," says Williams "and when the screenwriting credit came up, people booed. There is going to be a revolt. The box office says the [audience] numbers aren't coming down, but I think people will get sick of effects films." As a director, Williams hopes to have an impact in the industry by taking full advantage of the new technology. If he does, then computer animation will have truly broken out of its creative cell.
COPYRIGHT 1997 Canadian Independent Film & Television Publishing Association
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1997, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Author:Mazurkewich, Karen
Publication:Take One
Date:Jun 22, 1997
Words:2890
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