Blizzard Entertainment Announces ``World of Warcraft'' For Mac OS X.Entertainment Editors/Business Editors E3Expo 2003 LOS ANGELES--(BUSINESS WIRE)--May 14, 2003 Today at the Electronic Entertainment Expo (E3), Blizzard Entertainment Blizzard Entertainment, a division of Vivendi Games, is an American computer game developer and publisher headquartered in Irvine, California. History Blizzard Entertainment was founded by Michael Morhaime, Allen Adham and Frank Pearce as Silicon & Synapse (R) announced plans for a Mac(R) OS X version of "World of Warcraft “WoW” redirects here. For other uses, see Wow. For the first time ever, the company previewed the game running on Mac OS X, along with the game's fifth new playable race, the reclusive re·clu·sive adj. 1. Seeking or preferring seclusion or isolation. 2. Providing seclusion: a reclusive hut. Night Elves. These shadowy, immortal creatures were the first to study magic, which they unleashed throughout the world of Azeroth nearly ten thousand years The use of the phrase ten thousand years in various East Asian languages originated in ancient China as an expression used to wish long life to the Emperor, and is typically translated as "long live" in English. before the events chronicled in the original "Warcraft(R)." Blizzard also announced several new classes, many forms of transportation, and stunning new lands to explore. For the first time ever, the company also previewed the game's new fully customizable interface, which allows players to adjust the appearance and features of the interface to suit their particular preferences and style of play. "Supporting the Mac platform has always been a priority for us," stated Mike Morhaime, Blizzard Entertainment president and co-founder. "We're dedicated to building a diverse gaming community A gaming community is usually a group of like minded individuals working towards a goal (such as promoting fair play and team work) or supporting each other within games (usually online video games such as MMORPG's or FPS's) RTS(real time strategy) games are developing larger around `World of Warcraft,' and by bringing the game to Mac users, we hope to achieve that goal." Building on the success of the Warcraft series, Blizzard hopes to expand the MMORPG (Massively Multiuser Online Role Playing Game) A role playing game on the computer played by many people. An MMORPG differs from a regular computer role playing game because its environment is perpetual. genre by creating a deep, immersive, user-friendly experience that will appeal to both veteran gamers and casual players alike. The E3 presentation shows off the vibrant world of Azeroth in great detail and demonstrates the significant new ways in which the universe has been expanded. Key features in the game include: -- Immense, detailed world spanning miles of terrain and featuring hundreds of familiar locations throughout the rich Warcraft universe, as well as all-new, uncharted territories. -- Hundreds of quests that drive gameplay and provide countless opportunities for adventure and heroism. -- Regular content updates created by an ongoing live development team that continuously designs new lands, quests, and monsters. -- Thousands of items, including rare and unique weapons and armor with which to customize your character's appearance and abilities. -- Numerous character classes, each with its own distinctive style of play and multiple paths for development. -- A revolutionary secondary-skill system that allows players to create truly original characters with unique combinations of abilities. -- Multiple races to choose from, including Night Elves, Humans, Orcs, Tauren, Dwarves dwarves n. A plural of dwarf. , and more to be revealed. -- Several personal modes of transportation, including horses, wolves, and more. -- Ships, Zeppelins, and Gryphons provide quick and easy travel throughout the world. -- Instanced zones create a personal combat and adventure experience for you and your companions. "World of Warcraft" takes place three years following the aftermath of "Warcraft(R) III: The Frozen Throne(TM)," where a great tension has settled over the ravaged rav·age v. rav·aged, rav·ag·ing, rav·ages v.tr. 1. To bring heavy destruction on; devastate: A tornado ravaged the town. 2. world of Azeroth. As the various races begin to rebuild their shattered kingdoms, new threats, both ancient and terrifying ter·ri·fy tr.v. ter·ri·fied, ter·ri·fy·ing, ter·ri·fies 1. To fill with terror; make deeply afraid. See Synonyms at frighten. 2. To menace or threaten; intimidate. , have arisen to plague the world once again. Players must explore the lands of Azeroth, forge fellowships with other players, and build their strength in order to prevail. Since its debut in 1994, the #1-selling "Warcraft" series has won industry acclaim and has shattered sales records worldwide with more than 8 million copies sold(a). In 1995, Blizzard followed the well-received "Warcraft: Orcs and Humans(TM)" with the highly acclaimed "Warcraft II: Tides of Darkness(TM)," considered by many critics to be one of the best games ever made. In 2002, Blizzard expanded the boundaries of the epic "Warcraft" universe with the release of "Warcraft III: Reign of Chaos(TM)." This third chapter in the legendary saga A Legendary saga or Fornaldarsaga (literally, a tale of times past) is a Norse saga that, unlike the Icelanders' sagas, takes place before the colonization of Iceland. quickly became the fastest-selling PC game ever(a) and has since garnered numerous Game of the Year awards. Best known for blockbuster hits including the "Warcraft," "StarCraft(R)," and "Diablo(R)" series, Blizzard Entertainment (www.blizzard.com), a division of Vivendi Universal Games, is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. Blizzard's track record includes seven #1-selling games and multiple Game of the Year awards. The company's free Internet gaming service Battle.net reigns as the largest in the world, with millions of active users. (a) Based on EDI (Electronic Data Interchange) The electronic communication of business transactions, such as orders, confirmations and invoices, between organizations. Third parties provide EDI services that enable organizations with different equipment to connect. sell-through, internal company estimates, and reports from key retail accounts around the world. |
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