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Bionic commando to include Nvidia Physx technology.


Bionic commando to include Nvidia Physx technologyCAPCOM, GRIN, and NVIDIA Join Forces to Heighten Realism in the Upcoming Game Title

CAPCOM CAPCOM Capsule Communicator
CAPCOM Capture Compare (microcontroller, semiconductor)
CAPCOM Capsule Computers (video game publisher)
CAPCOM Capital Regional Command (Philippine military) 
 Co. Ltd., GRIN Entertainment, and NVIDIA[R] Corporation (Nasdaq: NVDA NVDA NVIDIA Corp (stock symbol)
NVDA Non-Violent Direct Action (direct resistance lobbying)
NVDA NonVisual Desktop Access (open-source screen reader) 
), the world leader in visual computing The use of computers for 3D modeling and animation. See visualization.  technologies, today jointly announced that CAPCOM's upcoming Bionic Commando video game will use GPU-accelerated NVIDIA PhysX(tm) technology to enhance the game's debris, smoke, dust, and weapon effects. Bionic Commando, which will be released by GRIN in early 2009, is one of many titles to take advantage of NVIDIA PhysX technology, interactive entertainment's most pervasive physics engine.

"CAPCOM is extremely excited to work with GRIN to bring the world-class franchise of Bionic Commando into the 21st century," said Ben Judd Ben Judd (born 1970) is a British artist, and lives and works in London. Judd is best known for his undercover videos of specific groups of people, such as trainspotters and Morris dancers, to which he added a voice-over describing an imagined connection or intimacy with the , producer of Bionic Commando at CAPCOM."CAPCOM has also always been strong partners with NVIDIA and with Bionic Commando we are taking things to a new level by adding GPU-accelerated PhysX to increase the title's realism." "Physics is changing the industry. We evaluated all of the commercial physics systems out there for gaming, and the choice was easy," said Bo Andersson, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  at GRIN Entertainment. "NVIDIA PhysX runs faster than other solutions and it works across PCs and consoles, which is important to us because Bionic Commando will ship on all major platforms. We believe PhysX will help make the game seem even more lifelike and immersive."

With NVIDIA PhysX, the world literally comes to life: walls can be torn down, trees bend in the wind, and water flows with body and force. PhysX technology harnesses the power of the CPU CPU
 in full central processing unit

Principal component of a digital computer, composed of a control unit, an instruction-decoding unit, and an arithmetic-logic unit.
 as well as any CUDA CUDA Compute Unified Device Architecture (Nvidia)
CUDA Capacitive Unit Discharge ASIC (Apple Computers) 
 general-purpose parallel computing processor, including any NVIDIA GeForce[R] 8 Series or higher GPU GPU: see secret police.


(Graphics Processing Unit) A specialized logic chip devoted to rendering 2D or 3D images. Display adapters contain one or more GPUs for fast graphics rendering.
, to handle 10-20 times more visual complexity than what's possible on today's traditional PC platforms. Unlike competitive solutions which do not offer hardware scaling capability, only PhysX technology can leverage the best of both CPU and GPU architectures to deliver the ultimate, immersive, end user experience. "The gaming industry and gamers themselves are excited to see the return of Bionic Commando. The addition of physics effects using PhysX technology is going to add a huge amount of extra fun and depth to the game play," said Roy Taylor, vice president of content development at NVIDIA. "We can't wait to see what the talented team at CAPCOM and GRIN can create using the NVIDIA PhysX technology and hands-on support from our developer technology team."

NVIDIA PhysX technology, interactive entertainment's most pervasive physics engine, is included in more than 140 shipping titles for Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii, and the PC. For more information on NVIDIA PhysX technology, please visit: www.nvidia.co.uk/physx

[c] 2008 Al Bawaba (www.albawaba.com)
COPYRIGHT 2008 Al Bawaba (Middle East) Ltd.
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2008 Gale, Cengage Learning. All rights reserved.

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Publication:Albawaba.com
Date:Aug 12, 2008
Words:450
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