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Best Video Games of 2004 Honored at 8th Annual Interactive Achievement Awards.


CALABASAS, Calif. -- The Academy of Interactive Arts & Sciences (AIAS AIAS American Institute of Architecture Students
AIAS Associazione Italiana Assistenza Spastici
AIAS Academy of Interactive Arts and Sciences
AIAS American International Assistance Service
AIAS American Institute of Applied Science
) Celebrated the Greatest Works in Interactive Entertainment at the Annual D.I.C.E. Summit in Las Vegas Las Vegas (läs vā`gəs), city (1990 pop. 258,295), seat of Clark co., S Nev.; inc. 1911. It is the largest city in Nevada and the center of one of the fastest-growing urban areas in the United States.  

The interactive entertainment industry's elite creative talent and business executives gathered together on Tuesday evening, February 1, to honor the top video games See video game console.  of 2004, at the 8th Annual Interactive Achievement Awards, held during the annual D.I.C.E. Summit in Las Vegas.

Voted and judged upon by game industry peer panels from the Academy of Interactive Arts & Sciences (AIAS), the professional organization dedicated to the advancement and recognition of interactive arts, the awards celebrate outstanding technical and artistic achievement in the world of interactive entertainment.

"The Interactive Achievement Awards provide an important arena for the interactive entertainment industry to showcase the year's most outstanding video and computer games," said Joseph Olin, president of the Academy of Interactive Arts & Sciences. "This year's winners not only represent some of 2004's most popular games, but they also embody the spirit and innovation that has driven this industry since its inception."

Winners of the 8th annual interactive achievement award categories are listed below, along with the corresponding publishers and developers, respectively.

1. Game Of The Year Awards

--Game Of The Year - Half-Life 2 (Vivendi Universal Games/Valve)

--Console Game Of The Year - Halo 2 (Microsoft/Bungie)

--Computer Game Of The Year - Half-Life 2 (Vivendi Universal Games/Valve)

2. Innovation Awards

--Innovation in Computer Gaming - Half-Life 2 (Vivendi Universal Games/Valve)

--Innovation In Console Gaming - Katamari Damacy (Namco Hometek Inc./Namco Limited)

3. Craft Awards

--Outstanding Achievement In Art Direction - Half-Life 2 (Vivendi Universal Games/Valve)

--Outstanding Achievement In Animation -Half-Life 2 (Vivendi Universal Games/Valve)

--Outstanding Character Performance, Male - Robert Guillaume Robert Guillaume (born November 30, 1927) is an acclaimed Tony Award-nominated and two-time Emmy Award-winning American stage and television actor, perhaps best known for portraying the character Benson DuBois on the ABC sitcom Soap and its spinoff ''Benson.  - Half-Life 2 (Vivendi Universal Games/Valve)

--Outstanding Character Performance, Female - Judy Dench - Golden Eye: Rouge Agent (Electronic Arts/EA/LA)

--Outstanding Achievement In Soundtrack - Grand Theft Auto: San Andreas San Andreas is an Anglicisation of the Spanish language San Andrés (Saint Andrew, the Apostle). It may refer to:
  • San Andreas Fault, a geologic fault that runs through California, USA
 (Rockstar Games/Rockstar North)

--Outstanding Achievement In Original Musical Composition - Fable (Microsoft/Big Blue Box)

--Outstanding Achievement In Sound Design - Halo 2 (Microsoft/Bungie)

--Outstanding Achievement In Game Play Engineering - Half-Life 2 (Vivendi Universal Games/Valve)

--Outstanding Achievement In Online Game Play - Halo 2 (Microsoft/Bungie)

--Outstanding Achievement In Visual Engineering - Half-Life 2 (Vivendi Universal Games/Valve)

--Outstanding Achievement In Game Design - Katamari Damacy (Namco Hometek Inc./Namco Limited)

--Outstanding Achievement In Character Or Story Development - Fable (Microsoft/Big Blue Box)

4. Genre Awards

A. Console

--Platform Action/Adventure Game Of The Year - Prince of Persia This article is about the game. For the titular character, see Prince (Prince of Persia). For an overview of the series, see Prince of Persia (series).

Prince of Persia
: Warrior Within (Ubisoft/Ubisoft Montreal)

--Action/Adventure Game Of The Year - Grand Theft Auto: San Andreas (Rockstar Games/Rockstar North)

--Action Sports Game A sports game is a computer or video game that simulates the playing of traditional sports. They are extremely popular, the genre including some of the best-selling games.  Of The Year - Tony Hawk's Underground Tony Hawk's Underground, also called THUG and loosely referred to as Tony Hawk's Pro Skater 5, is a skateboarding video game available for the PlayStation 2, GameCube, Game Boy Advance and Xbox platforms released in 2003.  2 (Activision/Neversoft)

--First Person Action Game Of The Year - Halo 2 (Microsoft/Bungie)

--Children's Title Of The Year - Sly Cooper 2 (Sony Computer Entertainment America/Sucker Punch)

--Family Game of the Year - Donkey Konga (Nintendo/Namco)

--Fighting Game Of The Year - Mortal Kombat: Deception (Midway/Midway Chicago)

--Racing Game Of The Year - Burnout Burnout

Depletion of a tax shelter's benefits. In the context of mortgage backed securities it refers to the percentage of the pool that has prepaid their mortgage.
 3 (Electronic Arts/Criterion)

--Role Playing Game Of The Year - Paper Mario: The Thousand Year Door (Nintendo/Intelligent Systems)

--Sports Simulation Game Of The Year - ESPN NFL 2K ESPN NFL 2K (originally NFL 2K) was an American football video game series developed by Visual Concepts and jointly published by Sega and ESPN. History
The NFL 2K
5 (Sega/Visual Concepts)

B. Wireless & Handheld

--Wireless Game Of The Year - Super Mario 64 DS Super Mario 64 DS is an enhanced remake of the 1996 video game Super Mario 64, produced by Nintendo for the Nintendo DS. It was released in the United States on November 21 2004, in Japan on December 2 2004, and in Europe on March 11 2005 as one of the launch  (Nintendo)

--Handheld Game Of The Year - Metroid: Zero Mission (Nintendo)

C. Computer

--Action/Adventure Game Of The Year - Tom Clancy's Splinter Cell This article is about the Splinter Cell video game series. For the first video game in the series, see Tom Clancy's Splinter Cell (video game). For the novel with the same name, see Tom Clancy's Splinter Cell (novel). : Pandora Tomorrow (Ubisoft/Ubisoft Shanghai, Paris, Annecy Studios)

--Children's Game Of The Year - Backyard Skateboarding (Atari/Humongous Entertainment)

--Downloadable Game Of The Year - The Incredibles: Escape from Nomanisan Island (Disney Online)

--Family Game Of The Year - Zoo Tycoon 2 (Microsoft/Blue Fang Games)

--First Person Action Game Of The Year - Half-Life 2 (Vivendi Universal Games/Valve)

--Role Playing Game Of The Year - Neverwinter Nights: Kingmaker king·mak·er  
n.
One who has the political power to influence the selection of a candidate for high public office.



king
 (BioWare/BioWare)

--Sports Game Of The Year - Tiger Woods PGA Tour Tiger Woods PGA Tour is a series of video games developed and published by Electronic Arts featuring professional golfer Tiger Woods. History
EA has had three golf series in its history:
  • World Tour Golf (1986)
  • PGA Tour series
 2005 (Electronic Arts/Electronic Arts Redwood Shores)

--Strategy Game Of The Year - Rome: Total War (Activision/Creative Assembly)

D. Online

--Massive Multiplayer/Persistent World Game Of The Year -World of WarCraft (Vivendi Universal Games/Blizzard)

Dominating this year's awards recipient categories for Game of the Year, Innovation, Craft and Computer awards was Half-Life 2 (Vivendi Universal Games/Valve.)

"Half-Life 2 was a huge challenge creatively as well as for the company," said Gabe Newell, CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  and Founder, Valve. "To be honored with nine Interactive Achievement Awards is a great symbol that all those years of hard work and investment were absolutely worth it."

The 2005 D.I.C.E. Summit (Design, Innovate, Communicate and Entertain), is a high-level interactive entertainment industry conference that brings together the top video game designers and developers from around the world and business leaders from all the major publishers to discuss the state of the industry, its trends and the future. The three-day event three-day event

a competition in the pleasure horse sport comprising usually one day each for dressage, cross country and show jumping.
 concludes today at the Green Valley Ranch Resort in Las Vegas, NV. More information on the 2005 D.I.C.E. Summit can be found at www.DICESummit.org.

About The Academy of Interactive Arts & Sciences (AIAS)

The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization dedicated to the advancement and recognition of the interactive arts. The Academy's mission is to promote and advance common interests in the worldwide interactive entertainment community; recognize outstanding achievements in the interactive arts and sciences; and conduct an annual awards show (Interactive Achievement Awards) to enhance awareness of the interactive art form. The Academy also strives to provide a voice for individuals in the interactive entertainment community. More information about the AIAS can be found at www.interactive.org.
COPYRIGHT 2005 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2005, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Feb 2, 2005
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