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BOPS Discloses New Cores Targeted at Improving 3D Graphics and Visual Realism.


Business Editors/High-Tech Writers

Game Developers Conference 2000 Booth 538

PALO ALTO, Calif.--(BUSINESS WIRE)--March 8, 2000

MO-RAY(TM) Cores Will Deliver a 2X Improvement in Geometry

Performance With a Neglible Increase in Die Size

BOPS(R), Inc., a leading programmable DSP (1) (Digital Signal Processor) A special-purpose CPU used for digital signal processing applications (see definition #2 below). It provides ultra-fast instruction sequences, such as shift and add, and multiply and add, which are commonly used in math-intensive  core provider, is disclosing its MO-RAY(TM) family of scalable floating-point array processor cores at the Game Developers Conference (GDC GDC Game Developers Conference
GDC General Dental Council
GDC Gouvernement du Canada
GDC Georgia Department of Corrections
GDC Global Data Center
GDC Guglielmi Detachable Coil
GDC Global Development Center
GDC Institute for Genetic Disease Control in Animals
) in San Jose (March 8 through March 11, 2000).

Its MO-RAY(TM) family extends the 3D Graphics performance of the BOPS ManArray(TM) architecture. At GDC, BOPS will also disclose information about its BOPS Software Development Kit (SDK (Software Developer's Kit) See developer's toolkit and Windows SDK.

SDK - Software Developers Kit (or "Software Development Kit").
) used to develop applications based on the new cores.

The new MO-RAY cores accelerate a wide range of geometry processing functions such as curved-surface tessellation In surface modeling and solid modeling, the method used to represent 3D objects as a collection of triangles or other polygons. All surfaces, both curved and straight, are turned into triangles either at the time they are first created or in real time when they are rendered.  and transform and lighting. Their fully programmable architecture accelerates rendering and animation algorithms to allow for more complicated graphics.

BOPS MO-RAY cores target semiconductor companies who are developing 3D graphics controllers for PCs, workstations and game consoles.

Ivan Greenberg, Director of Marketing, Multimedia Segment at BOPS, noted, "Unlike other programmable architectures, our BOPS2040DF MO-RAY core will offer unprecedented programmable curved surface tessellation and transform and light performance with negligible impact on die size."

BOPS SDK for MO-RAY provides the tools and software libraries necessary to develop reusable, high-performance 3D graphics geometry algorithms for runtime execution using BOPS MO-RAY cores. The BOPS2040DF core with its SDK enables semiconductor and OEM (Original Equipment Manufacturer) The rebranding of equipment and selling it. The term initially referred to the company that made the products (the "original" manufacturer), but eventually became widely used to refer to the organization that buys the products and  companies to increase their 3D graphics performance and differentiate their products.

More about the MO-RAY family of floating point cores The BOPS MO-RAY family of floating point cores have been optimized for advanced geometry processing through the addition of dual issue floating point multiply and add capability. This single architectural addition provides a 2X improvement in geometry performance with a negligible increase in die size when compared to BOPS standard family of cores. The first instance of the MO-RAY family, BOPS2040DF, transforms 50M triangles per second at 200MHz clock while consuming only 600K logic gates.

The BOPS SDK for MO-RAY cores extends the capabilities of BOPS ManArray SDK by providing optimized geometry libraries and assembly-level optimization support for the MO-RAY core family.

What Bops Partners Say

Lincoln Wallen, CTO (Chief Technical Officer) The executive responsible for the technical direction of an organization. See CIO and salary survey. , MathEngine (Oxford, UK), said, "Our MathEngine physics capabilities and BOPS core technology go well together for improving 3D applications. They address the next frontier after geometry processing and will improve animation and character behavior."

"We find BOPS' SDK to be a very powerful tool for creating optimized code and for optimizing parallel instructions and deriving cycle counts. This made our process of OpenGL geometry engine development much quicker than expected," stated, Greg Passmore, CTO of 3-D Pipeline (San Diego, CA).

More About BOPS Cores

BOPS provides DSP intellectual property in the form of software ("soft" or synthesizable) macros and offers a wide range of "soft" cores to choose from. All are instruction set compatible and use the same hardware and software development tools.

BOPS' SDK offers an integrated development environment See IDE.

integrated development environment - interactive development environment
 including a System Simulator; Instruction Set Simulator An Instruction Set Simulator (ISS) is a simulation model, usually, but by no means always, coded in a high-level language, which mimics the behavior of a mainframe or microprocessor by "reading" instructions and maintaining internal variables which represent the processor's  (ISS ISS

See Institutional Shareholder Services (ISS).
); Compiler for MATLAB (MATrix LABoratory) A programming language for technical computing from The MathWorks, Natick, MA (www.mathworks.com). Used for a wide variety of scientific and engineering calculations, especially for automatic control and signal processing, MATLAB runs on Windows, Mac and (R) and Vector Library; GNU-C compiler, assembler, linker and loader; VLIW (Very Long Instruction Word) A CPU architecture that reads a group of instructions and executes them at the same time. For example, the group (word) might contain four instructions, and the compiler ensures that those four instructions are not dependent on each  packer; Register Allocator; DSP libraries and BOPS ManArray technical information and coding examples.

BOPS at GDC

BOPS will be at booth 538 at GDC and on Saturday morning at GDC, BOPS is sponsoring a session titled, Conquering the Geometry Pipeline.

Availability

The BOPS SDK for MO-RAY works with PC and UNIX operating systems and will ship in June. The BOPS MO-RAY 2040DF core will also be available in synthesizable (or Register-Transfer Level) form in June 2000. BOPS MO-RAY 2040DF will be delivered with an Instruction Set Architecture (ISA (1) (Instruction Set Architecture) See instruction set.

(2) (Interactive Services Association) See Internet Alliance.

(3) (Internet Security and Acceleration) See .NET.
) compliance suite, a test vector suite and documentation.

About BOPS, Inc.

BOPS, Inc. is a Palo Alto, California “Palo Alto” redirects here. For other uses, see Palo Alto (disambiguation).
Palo Alto (IPA: /ˌpæloʊˈʔæltoʊ/, from Spanish: palo: "stick" and alto: "high", i.e.
 based company that develops and licenses the highest-performance, scalable and reusable DSP cores and world-class compiler and software tool products targeted for high-volume, SOC- based applications for the Internet, multimedia and wireless communications markets. The ManArray DSP core product family accelerates a SOC manufacturers' time from product concept to high-volume shipment. The ManArray technology has been designed to integrate with MIPS (Million Instructions Per Second) The execution speed of a computer. For example, .5 MIPS is 500,000 instructions per second; 100 MIPS is a hundred million instructions per second. (R) and ARM(TM) processor-based SOCs.

Note to Editors: BOPS is a registered trademark of BOPS, Inc. and ManArray is a trademark of BOPS, Inc.

MathEngine is a trademark of MathEngine PLC. MATLAB is a registered trademark of The MathWorks, Inc. OpenGL is a registered trademark of Silicon Graphics, Inc.

All other trademarks and registered trademarks are the property of their respective holders.


Reader Service Contact:

BOPS, Inc., 101 University Avenue, Suite 410, Palo Alto, CA. 94301
Attention: Ivan Greenberg, 650/330 8404, ivan@bops.com


Acronyms
BOPS     Billions of Operations Per Second
DSP      Digital Signal Processing
ISA      Instruction Set Architecture
ISS      Instruction Set Simulator
RTL      Register-Transfer Level
SDK      Software Development Kit
SOC      Systems-on-a-chip
VLIW     Very Long Instruction Word
COPYRIGHT 2000 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2000, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Geographic Code:1USA
Date:Mar 8, 2000
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