Attributes of Animation for Learning Scientific Knowledge.The main purpose of this study was to explore different instructional attributes provided by animation in facilitating descriptive and procedural learning procedural learning, n term used in the Feldenkrais method; refers to the preverbal stage of knowledge acquisition in which a baby relates to the surroundings in an essentially non-verbal, nonanalytical fashion. See also method, Feldenkrais. . In the study, subjects were eighth-grade and ninth-grade students. Spatial ability was used as a variable to observe students' learning of different knowledge. Both quantitative and qualitative methods were employed in exploring how students learned physics concepts. Animation has been used in instruction in scientific and mathematical learning for many years. However, recent advances in technology have permitted the creation of desktop animations for a wide range of instruction (Szabo & Poohkay, 1996). With the advent of Internet technology in recent years, various computer-based learning courses employing animation techniques have been developed to assist learning. The use of modern technologies has become common in education and is considered necessary for computer-based materials. For example, various mathematical problem-solving courses developed on the World Wide Web highlight the impact of visualization Using the computer to convert data into picture form. The most basic visualization is that of turning transaction data and summary information into charts and graphs. Visualization is used in computer-aided design (CAD) to render screen images into 3D models that can be viewed from all on learning (Dixon & Falba, 1997; Halpin & Kossegi, 1996). Many medical simulations using state-of-the-art technology are also available on the web to provide real-time animation for medical learning (Grange, Bunker bunk, bunker large storage bin. bunk forage forage, usually ensilage stored in a large storage bunk and made available to cattle or other livestock along a face of the storage. & Cooper, 1997; Lehmann, Lehmann & Freedman freed·man n. A man who has been freed from slavery. freedman Noun pl -men History a man freed from slavery Noun 1. , 1997). In designing interactive multimedia applications, animation is seen as an integral component in presenting information on the computer screen. The use of animation provides potential visual interest for presenting computer-based materials, which makes scientific learning more appealing and enjoyable to learners. Defined as a series of graphics that change over time and/or space, animation has been found effective in illustrating the complex structural, functional, and procedural relationships among objects and events (Park & Gittelman, 1992). Through the use of a model for interpretation, students can form accurate schematic A graphical representation of a system. It often refers to electronic circuits on a printed circuit board or in an integrated circuit (chip). See logic gate and HDL. representations while learning abstract concepts. The most effective arrangement of animated visual aids visual aids Noun, pl objects to be looked at that help the viewer to understand or remember something may vary with the differing spatial abilities of students. Literature suggests that students scoring high in spatial abilities should be able to conceptualize con·cep·tu·al·ize v. con·cep·tu·al·ized, con·cep·tu·al·iz·ing, con·cep·tu·al·iz·es v.tr. To form a concept or concepts of, and especially to interpret in a conceptual way: the processes of diffusion diffusion, in chemistry, the spontaneous migration of substances from regions where their concentration is high to regions where their concentration is low. Diffusion is important in many life processes. in animation more completely or to a greater depth of elaboration (Hay, 1996). Individual differences in the use of their perception and judgment have become an indicator for analyzing students' learning patterns, especially in hypermedia hypermedia: see hypertext. The use of hyperlinks, regular text, graphics, audio and video to provide an interactive, multimedia presentation. All the various elements are linked, enabling the user to move from one to another. learning environments. It therefore seems useful to determine whether the use of visual strategies produces different effects on different learner groups. The ultimate aim is to design learning materials optimized for the preferred modes of presentation among groups with differing characteristics to improve their performance. How users evolve an appropriate strategy during the process of learning is also highlighted in the study. Static and Dynamic Graphics Park and Hopkins (1993) use the terms "static visual display" and "dynamic visual display" to differentiate between the use of graphics and animation. From their definition, "graphics" refers to representations that do not rely solely on the use of text or numbers to provide informational content, while animation is the combination of a series of graphics and motions to form a visual scenario to represent information. Rieber & Hannafin (1988) define animation as a series of rapidly changing computer screen displays that represent the illusion Illusion See also Appearances, Deceiving. Barmecide feast imaginary feast served t0 beggar by prince. [Arab. Lit.: Arabian Nights, “The Barmecide’s Feast”] Emperor’s New Clothes of movement. In recent years, the Years, The the seven decades of Eleanor Pargiter’s life. [Br. Lit.: Benét, 1109] See : Time increased availability of design tools has also permitted the design of instructional materials that incorporate unlimited variations and forms of verbal and visual information for presentation (Rieber, 1995). The representation of motion provides potential learning interest and stimulates viewer's attention. The effectiveness of the use of animation is confirmed only when appropriate learning content is provided. If a concept is too simple, any single medium can convey it successfully. If a concept is too difficult to grasp, the presentation may fail regardless of what combination of media is used. Large (1996) comments that failures in using animation were due to the complexity of the textual tex·tu·al adj. Of, relating to, or conforming to a text. tex tu·al·ly adv. material.
Animation cannot necessarily compensate for knowledge deficiencies if
the material to be learned or the animation itself is too complex.One note of caution should be sounded when using animation to present information. A number of researchers have identified individual differences among learners as influencing the effectiveness of animation. For example, Mayer & Sims (1994) concluded that learners with either high- or low- spatial abilities used different cognitive activities in processing visual information. In a study of middle-school students on the use of animation to improve understanding of mathematical concepts, Blissett & Atkin (1993) report that those with less prior knowledge or lower-ability learners tended to find the learning demands confusing con·fuse v. con·fused, con·fus·ing, con·fus·es v.tr. 1. a. To cause to be unable to think with clarity or act with intelligence or understanding; throw off. b. when learning with graphics. Reid & Beridge (1993) find that the use of graphics causes reading difficulties for less able students. The lower-ability students spend more time in deciphering the pictorial and textual information. However, Mayer and Anderson (1992) found that inexperienced in·ex·pe·ri·ence n. 1. Lack of experience. 2. Lack of the knowledge gained from experience. in students were better able to transfer what they had learned from a procedural text about a scientific system when visual and verbal explanations were presented simultaneously. Further study on individual differences in perceiving visual information is required before any firm conclusions can be drawn. Attributes of Animation Animation provides viewers with two different visual attributes: images and motion (Rieber, 1996). For scientific learning, images and motions are both essential for understanding and memorization mem·o·rize tr.v. mem·o·rized, mem·o·riz·ing, mem·o·riz·es 1. To commit to memory; learn by heart. 2. Computer Science To store in memory: . Mayer & Sims (1994) differentiate the functions of animation in describing textual materials and in helping students construct problem-solving procedures. The motion provided by animation serves several different instructional purposes. In learning descriptive scientific concepts, animation can be used as mnemonic Pronounced "ni-mon-ic." A memory aid. In programming, it is a name assigned to a machine function. For example, COM1 is the mnemonic assigned to serial port #1 on a PC. Programming languages are almost entirely mnemonics. devices to facilitate memorization of principles and rules. However, in learning scientific procedural concepts, the spatial and procedural elements in animation play an important role in deciphering information (ChanLin, 1998). In their study of the effects of animation used with different instructional texts, Large, Beheshti, Breuleux, & Renaud (1994) found that animation enhanced procedural texts but had no significant effect on descriptive texts. ChanLin (1998) observed that learning with animation was effective for both descriptive and procedural information. To design animation effectively, taking into consideration the instructional attributes of the learning materials is important. Spatial Ability In studying individual differences, "spatial ability" is one of the most important indicators used in mathematics and science learning. The term "spatial ability" identifies what has also been labeled as the spatial sense, spatial perception, visual imagery, spatial visualization, visual skills, spatial reasoning, mental rotations, and visual processes (Davey & Holliday, 1992; Dixon, 1995; Stanic & Owens, 1990; Wheatley, 1990). Spatial ability also refers to the ability to rotate or fold objects in two or three dimensions and to imagine the changing configurations or objects that would result from such manipulation (Mayer & Sims, 1994). Sternberg (1990) noted that "this ability is involved in visualization of shapes, rotation of objects, and how pieces of a puzzle “Puzzle solving” redirects here. For the concept in Thomas Kuhn's philosophy of science, see normal science. A puzzle is a problem or enigma that challenges ingenuity. would fit together" (p. 93). It is suggested that higher-spatial-ability people can more easily create and manipulate manipulate To cause a security to sell at an artificial price. Although investment bankers are permitted to manipulate temporarily the stock they underwrite, most other forms of manipulation are illegal. representations of the objects and events mentally and should be more likely to form some type of spatial representation during scientific learning (Hay. 1996). The ability to image spatially is due to more efficient use of the amount of rehearsal re·hears·al n. The process of repeating information, such as a name or a list of words, in order to remember it. re·hearse v. time spent working with the mental objects (Bejar, 1990; Lord,
1987).Spatial ability can be trained through various spatial activities. To develop spatial ability, an individual must have experience with geometric relationships; the direction, orientation, and perspectives of objects in space; the relative shapes and sizes of figures and objects; and how a change in shape relates to a change in size (NCTM NCTM National Council of Teachers of Mathematics NCTM Nationally Certified Teacher of Music NCTM North Carolina Transportation Museum NCTM National Capital Trolley Museum NCTM Nationally Certified in Therapeutic Massage , 1987). With good spatial skills Spatial skills The ability to locate objects in three dimensional world using sight or touch. Mentioned in: Dyslexia , learners should be able to construct images or to keep an image active in their working memory in the absence of visual stimuli, and to construct referential connections between images and a verbally based representation (Mayer & Sims, 1994). Research into the nature spatial ability basis has addressed the subject from various perspectives. Orde (1997) explains the relationship between drawing ability and spatial and visual-perceptual ability. It is suggested that drawing and spatial/visual perceptual per·cep·tu·al adj. Of, based on, or involving perception. skills demand similar brain functions for information processing information processing: see data processing. information processing Acquisition, recording, organization, retrieval, display, and dissemination of information. Today the term usually refers to computer-based operations. , which enables the conversion of an abstract visualization to a concrete product. Spatial visualization is considered an important indicator of conceptual performance in scientific and mathematical learning. In a study investigating the relation between the factors of gender, spatial visualization, mathematical confidence, basic ability, and classroom graphing utilization to conceptual mathematical performance with graphing calculators Graphing Calculator may refer to:
In order to provide appropriate spatial experiences for mathematical learning, curriculum and instruction were available in computer-based learning. The dynamic graphic capabilities of the personal computer allow for geometry geometry [Gr.,=earth measuring], branch of mathematics concerned with the properties of and relationships between points, lines, planes, and figures and with generalizations of these concepts. to be introduced to students through transformation (Kantowski, 1987). In addition, in a study exploring children's spatial cognition cognition Act or process of knowing. Cognition includes every mental process that may be described as an experience of knowing (including perceiving, recognizing, conceiving, and reasoning), as distinguished from an experience of feeling or of willing. , McClurg (1996) suggested the of use a computer program, HyperGami, to help students improve their visualization ability. Dixon (1995) observed eighth-grade students in a bilingual bi·lin·gual adj. 1. a. Using or able to use two languages, especially with equal or nearly equal fluency. b. classroom exploring the geometric concepts of reflection and rotation and also concluded that using computer-based dynamic instruction had a positive effect. These cases support the use of computers to enhance learners' spatial ability as well as concept formation in learning mathematics. Although from a design aspect, visualization is a fundamental component of presenting information on the computer screen, different presentation formats (non-graphics, still graphics, and animated graphics See animation. ) may facilitate learner encoding See encode. of information differently for students with different levels of spatial reasoning ability. For example, Mayer and Sims (1994) explored high- and low-spatial ability students learning from computer-based instruction. They concluded that spatial ability allowed high spatial learners to devote more cognitive resources to building referential connections between visual (graphical) and verbal representations of the presented material, whereas low-spatial ability learners had to devote more cognitive resources to building representational rep·re·sen·ta·tion·al adj. Of or relating to representation, especially to realistic graphic representation. rep connections between visually presented materials and its internal representation (Mayer & Sims, 1994). Large et al. (1996) found that primary school students with higher spatial ability gained more benefit from the presence of animation with text than students with lower spatial ability did. Supporting evidence also comes from Hegarty and Sims (1994). They found that visual representations appeared to help ,chose subjects who already had good visualization skills more than those subjects who had more difficulty in visualizing visualizing, v 1., holding an image in one's mind. 2., forming an image of a goal or destination in one's mind before undertaking it, so as to facilitate success. . Although providing the use of visual treatment aims to facilitate effective mental processing, individual differences in processing spatial information may be a fundamental factor requiting consideration. Specifically, the purposes of this research were to: (a) study the effects of visual treatment and differences in spatial ability in learning from scientific multimedia instruction; (b) observe how individuals differ in navigating (networking, hypertext) navigating - Finding your way around. Often used of the Internet, particularly the World-Wide Web. A browser is a tool for navigating hypertext documents. and processing visual information in a hypermedia environment, and (c) examine how differing visual treatments influence learning in students with different degrees of spatial ability. Methods and Procedures Subjects and Instructional Materials The study consisted of nine classes of eighth-grade and ninth-grade students. A total of three hundred and fifty seven students participated in this study. They were assigned as·sign tr.v. as·signed, as·sign·ing, as·signs 1. To set apart for a particular purpose; designate: assigned a day for the inspection. 2. to different visual treatments on a class basis. The material used for teaching physics was a computer-based learning program, covering lever lever, simple machine consisting of a bar supported at some stationary point along its length and used to overcome resistance at a second point by application of force at a third point. The stationary point of a lever is known as its fulcrum. problems, direction of force, resultant force (Mech.) a force which is the result of two or more forces acting conjointly, or a motion which is the result of two or more motions combined. See See also: Resultant , composition of forces, component forces, and equilibrium equilibrium, state of balance. When a body or a system is in equilibrium, there is no net tendency to change. In mechanics, equilibrium has to do with the forces acting on a body. of force. Students studied the instructional materials individually. After a period of study, a criterion reference test was conducted to assess students' learning performance. With an emphasis on using meaningful representations, which would encourage thinking, the lesson was designed with various scenarios for interaction. Several physics problems were embedded Inserted into. See embedded system. in the scenarios, which had adventures to draw students into becoming actively involved in finding the solutions. Basically, two major knowledge areas were covered: descriptive and procedural knowledge Procedural knowledge is the knowledge exercised in the performance of some task. See below for the specific meaning of this term in cognitive psychology and intellectual property law. . Descriptive knowledge Descriptive knowledge, also declarative knowledge or propositional knowledge, is the species of knowledge that is, by its very nature, expressed in declarative sentences or indicative propositions. refers to knowledge that can be communicated through a recital Recital - dBASE-like language and DBMS from Recital Corporation. Versions include Vax VMS. of facts or the description of objects or events. In the learning and application of scientific concepts, it is essential for providing the basic information to be remembered. For example, in Figure 1, the definition of "resultant This article is about the resultant of polynomials. For the result of adding two or more vectors, see Parallelogram rule. For the technique in organ building, see Resultant (organ). In mathematics, the resultant of two monic polynomials " and "force vector" provided in the lesson is considered descriptive knowledge. As opposed to descriptive knowledge, procedural knowledge refers to learning and construction of the problem-solving procedures related to physics concepts. Learners need to relate rules and facts to formulate formulate /for·mu·late/ (for´mu-lat) 1. to state in the form of a formula. 2. to prepare in accordance with a prescribed or specified method. a problem solving problem solving Process involved in finding a solution to a problem. Many animals routinely solve problems of locomotion, food finding, and shelter through trial and error. procedure. For example, in Figure 2, step-by-step problem-solving procedures are provided to help students construct a problem-solving concept. [Figures 1-2 ILLUSTRATION OMITTED] The lesson was designed in three versions. The following is a description of the three different treatments: Treatment 1. Text (Control group): In this version, only textual information was presented to explain scientific concepts (The textual information in Figures 1 and 2). Students receiving this mode of instruction could only interact with the textual content. In a problem-solving scenario, the verbal description was used to provide hints and solutions. Students needed to use their own spatial abilities to visualize the concepts in their mind according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. the verbal description. Treatment 2. Graphics with Text: In this version, static graphics with textual information were presented to explain scientific concepts (Figure 1 and 2). Students receiving this mode of instruction could interact with the textual content and the still graphics provided. Students could use the external graphic representation to help them visualize the concepts and construct a meaning for the textual materials. Treatment 3. Animation with Text: In this version, the instructional materials contain textual instructions and animated graphics. Students receiving this mode of instruction can interact with the textual content and the animated graphics. Animation allowed students to comprehend the information through the graphics objects and motions provided by the visual stimuli. For example, in Figure 1, different pairs of "force vectors" appeared on the screen with a sequence of frames to indicate their combination into a "resultant". On the other hand, in Figure 2, a sequence of frames were presented showing a cart sliding downward due to gravity, and being pulled upward by a force. An arrow was also presented simultaneously with the motion to indicate the direction. Instruments Classification of students as to their spatial ability was determined by a spatial ability test. This test had several sub-test which were part of the educational testing services The Educational Testing Service (or ETS) is the world's largest private educational testing and measurement organization, operating on an annual budget of approximately $1.1 billion on a proforma basis in 2007. package, "Multiple Factor Test" (Lu, et. al, 1994). The spatial test involves several visualizing tasks that require students identify the specific three-dimensional shapes that result after an object rotates to a certain angle. This kit of spatial tests was selected for a variety of reasons. The first was because the visualizing tasks involved in the test were related to learning the spatial concepts in the lesson. Also, through official assessment, the test has been determined to be a reliable indicator of spatial ability. In Taiwan, it has been adopted by all secondary schools. To assess students' performance, a criterion reference test was created based on the content provided. The criterion reference test contained 25 testing items. Twelve of them were to assess students' learning of descriptive knowledge, and thirteen were to assess students' learning of procedural knowledge. The examples for assessing descriptive learning and procedural learning were listed in Table 1. Kuder-Richardson Reliability (KR21) for the criterion test items used in this study was 0.76. Table 1. Examples of test items used for different learning
Descriptive Learning (Rule)
When two forces act on an object, a
resultant is formed. Which of the
following statements is true?
a. The smaller the angle formed by the
two forces, the greater the resultant
we get.
b. The smaller the angle, the smaller
resultant we get.
c. The angle formed by the two force
vectors has nothing to do with how
much resultant force we get.
Procedural Learning (Problem Solving)
A cart weighing 20 kg is pushed along a
slanted surface with an angle of 37 [degrees] from
horizontal. How much force is needed to
move the cart upward?
a. 56 kg
b. 33.3 kg
c. 16 kg
d. 12 kg
Results Three hundred and fifty seven eighth and ninth-grade students participated in the study. Among the subjects, 182 were classified as being high in spatial abilities, and 175 were classified as low in spatial abilities based on the spatial ability test. To determine the effects of visual treatments and students' spatial ability in descriptive and procedural learning, a 3 (Text/Graphics/ Animation) X 2 (High/Low Spatial Ability) ANCOVA ANCOVA Analysis of Covariance was employed to examine the effects of these two factors. Separate ANCOVAs were also used to describe the effects of visual treatments on different spatial groups. Since in the Pearson correlation analysis, students' grade levels, prior physics, and mathematics scores were significantly correlated cor·re·late v. cor·re·lat·ed, cor·re·lat·ing, cor·re·lates v.tr. 1. To put or bring into causal, complementary, parallel, or reciprocal relation. 2. with post-test scores for both descriptive and procedural knowledge (p [is less than] 0.05), all of these factors were used as covariates for controlling the initial differences among groups. Descriptive Learning: For descriptive learning, the 3 X 2 ANCOVA indicated insignificant effects for both spatial ability [F(1, 348) = 0.675, p = 0.412] and visual treatment [F(2,348) = 2.429, p = 0.090] ([Alpha] = 0.05 level). No interaction was found between the two variables (p = 0.572)(Table 2). Table 2: Effects of spatial ability and visual treatment (2 X 3 ANCOVA)
Descriptive Knowledge
Main Significance
Effect
Spatial F(1,348)=0.675, p=0.412
Ability Comparison of main effect:
(SP) High SP > Low SP: p=0.412
Visual F(2,348)=2.429, p=0.090
Treatment Comparison of main effect:
Animation > Text, p=0.035(*)
Animation & Graphics,
p=0.596
Graphics & Text, p=0.105
Interaction: F(2,348)=0.560, p=0.572
Procedural Knowledge
Main Significance
Effect
Spatial F(1,348)=0.000, P=0.988
Ability Comparison of main effect:
(SP) High SP > Low SP: p=0.988
Visual F(2,348)=3.582, p=0.029(*)
Treatment Comparison of main effect:
Graphics > Text, p=0.013(*)
Animation > Text, p=0.035(*)
Graphics & Animation,
p=0.711
Interaction: F(2,348)=0.603, p=0.548
(*) Significant Level: 0.05; Corvariate: mathematics, physics, and grade level In order to see whether animation or still graphics assist learning of descriptive texts, separate analyses were conducted within each spatial level group for treatment comparisons. It was found that among high-spatial ability learners, only the group using animation was better than text group (p [is less than] 0.05); while among low-spatial ability learners there were no significant differences in any of the tests (p [is greater than] 0.05). (Table 3) Table 3. Effect of Visual Treatment for Different Spatial Learners
Spatial Descriptive Knowledge
Ability
High F(2,169)=2.486, p=0.086
Treatment Comparison:
Animation > Text, p=0.039(*)
Animation & Graphics, p=0.680
Graphics & Text, p=0.070
Low F(2,176)=0.396, P=0.674
Treatment Comparison:
Animation & Text, p=0.375
Animation & Graphics, p=0.696
Graphics & Text, p=0.641
Spatial Procedural Knowledge
Ability
High F(2,169)=1.204, p=0.303
Treatment Comparison:
Animation & Text, p=0.153
Animation & Graphics, p=0.805
Graphics & Text, p =0.197
Low F(2,176)=2.437, P=0.090
Treatment Comparison:
Animation & Text, p=0.178
Animation & Graphics, p=0.389
Graphics > Text, p=0.031(*)
(*) Significant Level: 0.05; Corvariate: mathematics, physics, and grade level Procedural Learning: For procedural learning, the 3 X 2 ANCONA indicated an insignificant effect for spatial ability [F(1, 348) = 0.000, p = 0.988] and a significant effect for visual treatment [F(2,348) = 3.582, p = 0.029] ([Alpha]= 0.05 level). No interaction was found between the two variables (p = 0.548) (Table 3). The comparison between the high and low spatial-ability students indicated insignificant difference (p [is greater than] 0.05). Students learning with animation and still graphics performed significantly better than those learning with text did (p [is less than] 0.05). No significant difference was found between the animation and the still graphics group. In order to see whether animation or still graphics assisted learning of procedural texts, separate analyses were conducted within each spatial level group for treatment comparisons. It was found that among high-spatial ability learners there were no significant differences in any of the tests (p [is greater than] 0.05); while among low-spatial ability learners, only the group using still graphics did better than the text group (p [is less than] 0.05) (Table 3) Observation: When learning spatial concepts, students used different processing strategies: (1) external visual representations, (2) internal visual representations, and (3) combinations of both types of visual representations. When processing spatial information with external visual representations, students often used their own drawings as well as the graphics and animation provided by the teaching materials in the lesson to construct their own understanding of the meaning. Even when graphics were provided by the computer, students translated the visualizations they saw into their own drawings, and made comparisons between the different forms of visualization. By contrast, when processing spatial information internally, students used the images created in their minds with the description or concepts provided in the lesson to construct their own internal representations. Even when graphics were not provided, they translated the verbal information into internal spatial representations for further processing. It was also observed that students shifted their spatial strategies either from external to internal or from internal to external visual representations in order to process and assimilate as·sim·i·late v. 1. To consume and incorporate nutrients into the body after digestion. 2. To transform food into living tissue by the process of anabolism. complex information. Although there were differences in the use of external visualization and internal visualization strategies among learners, learning spatial concepts does require internalization Internalization A decision by a brokerage to fill an order with the firm's own inventory of stock. Notes: When a brokerage receives an order they have numerous choices as to how it should be filled. of the external representations provided by the graphics or animation. The difference between students' spatial performance is determined by their ability to create, rotate and manipulate objects in their minds, and their knowledge of how to use these abilities to perform the spatial tasks given. During the formation of a correct spatial concept, using both internal and external visualization strategies was needed. Although learning requires internalization of the external visualization, learning spatial concepts without using any memory aids increased cognitive overload See information overload and overloading. when performing the spatial tasks, especially when internalized visual strategies were not automatic processes employed by most learners. Several kinds of errors were found when students tried to combine segments of visual information they perceived to solve spatial tasks without conceptual integration of the materials presented visually. For instance, students placed vectors and resultants mistakenly mis·tak·en v. Past participle of mistake. adj. 1. Wrong or incorrect in opinion, understanding, or perception. 2. Based on error; wrong: a mistaken view of the situation. , and used the wrong equations to solve problems. Discussion In studying the effects of differing spatial abilities and visual treatments in learning computer-based materials, different results were obtained from the 2 x 3 ANCOVA for different learning tasks. The main effect of visual treatment was significant for procedural learning, but not for descriptive learning, indicating that differences in visual treatment (the use of animation, still graphic, and text) were an important concern in procedural learning. Comparisons among different visual treatments reveal that animation is better than text for descriptive learning, while still graphics and animation were both better than text for procedural learning. No significant effects were found from the ANCOVAs for spatial ability for either descriptive or procedural learning. Although literature reveals that spatial differences might favor students with higher spatial abilities in scientific learning (Cassity, 1997), the insignificant effect of spatial ability observed in the study indicates that the effects of spatial differences may be tempered by factors within the training and instructional setting. The use and training of various spatial strategies also serves as a function of gaining experiences of solving problems in descriptive and procedural learning. The analysis of different visual treatments among different spatial-ability learners shows that the use of animation promotes descriptive learning among those with high spatial abilities, while the use of still graphics promotes procedural learning among those with low spatial abilities. Inconsistent with other studies (Hay, 1996; Hegarty and Sims, 1994), which concluded that lower spatial-ability learners benefit more from animation, the study found that those with lower spatial-abilities learned better with still graphics in the procedural tasks. For those with low spatial abilities, the element of motion in animation might require some extra effort in constructing the procedural links among rules and steps. Motion might not be suitable for students when the procedural links among rules and concepts can be presented with sufficient clarity in a graphic form. In addition, the limited capacity of working memory in processing animation among lower spatial-ability learners might be worth noting. Among high spatial-ability learners, animation provided some level of elaboration from the visual information, and it might facilitate learning of descriptive tasks. With the motion cues embedded in animation, high spatial learners can devote more cognitive resources to building mental connections for elaboration. However, low-spatial ability learners must devote more cognitive resources to building representation connections (Mayer & Sims, 1994). As a result, low spatial-ability learners did not benefit from animation in descriptive learning. In summary, this research points to the theoretical and practical benefits of visual treatment. Different treatment effects among different learners implies the need for considering the cognitive processes Cognitive processes Thought processes (i.e., reasoning, perception, judgment, memory). Mentioned in: Psychosocial Disorders in different learning tasks. On the theoretical level, this study concludes that the use of animated and graphic representations facilitates assimilation Assimilation The absorption of stock by the public from a new issue. Notes: Underwriters hope to sell all of a new issue to the public. See also: Issuer, Underwriting Assimilation of scientific knowledge. On a practical level, this study raises the issue of differing mental processes for different learning tasks among different learners. From the qualitative assessment, it is concluded that learning requires internalization of the external visualization. Cognitive overload and spatial meta-cognition among learners when performing the spatial tasks is worth noting. Animation should be used with some caution, especially when internalized visual strategies are not an automatic processes employed by most learners. The conclusions of this research do not yet have board applicability because a major limitation of this study is that it focuses on a single lesson. Subsequent research is needed to determine whether the same pattern of findings would occur in other instructional cases. Acknowledgement This paper was excerpted from a project supported by a grant from the National Science Council. Grateful acknowledgement is made to the National Science Council for financial support on this project. Thanks also go to the Fu-Ying Middle School for providing assistance needed in conducting the study References Blissett, G. & Atkins, M. (1993). Are they thinking? Are they learning? A study of the use of interactive video, Computer's in Education, 21, 31-39. Bejar, I. (1990). A generative gen·er·a·tive adj. 1. Having the ability to originate, produce, or procreate. 2. Of or relating to the production of offspring. generative pertaining to reproduction. analysis of a three-dimensional spatial task. 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Noun 1. proficiency - the quality of having great facility and competence and spatial visualization in middle school students' construction of the concepts of reflection and rotation. The Bilingual Research Journal, 19(2), 221-247. Dixon, J. K. & Falba, C. J. (1997). Graphing in the information age: Using data from the world wide web. Mathematics Teaching in the Middle School, 2(5), 298-304. Grange, S., Bunker, T., & Cooper, J. (1997). Virtual reality, a training world for shoulder arthroscopy Arthroscopy Definition Arthroscopy is the examination of a joint, specifically, the inside structures. The procedure is performed by inserting a specifically designed illuminated device into the joint through a small incision. . The Journal of Bone and Joint Surgery-British Volume, 79-B(1S) Supplement, 104. Halpin, P. & Kossegi, J. D. (1996). The WWW WWW or W3: see World Wide Web. (World Wide Web) The common host name for a Web server. 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in multimedia learning. Journal of Psychology, 84 (4), 444-452.Mayer, R. E. & Sims, V. K. (1994). From whom is a picture worth a thousand words? Extensions of a Dual-coding theory Dual-code theory a theory of cognition was first advanced by Allan Paivio of the University of Western Ontario. The theory posits that both visual and verbal information are processed differently and along distinct channels with the human mind creating separate representations for of multimedia learning. Journal of Educational Psychology, 86(3), 389-401. McClurg, P. et al. (1996). Exploring children's spatial visual thinking in an HyperGami environment. Paper presented at the Annual Conference of the International Visual Literacy Visual literacy is the ability to interpret, negotiate, and make meaning from information presented in the form of an image. Visual literacy is based on the idea that pictures can be “read” and that meaning can be communicated through a process of reading. Association. ERIC Document No.: ED408976 National Council of Teachers of Mathematics The National Council of Teachers of Mathematics (NCTM) was founded in 1920. It has grown to be the world's largest organization concerned with mathematics education, having close to 100,000 members across the USA and Canada, and internationally. (1987). Mathematics for Language Minority Students. Official NCTM position statement published in the NCTM News Bullein, May 1987. Orde, B. J. (1997). Drawing as visual-perceptual and spatial ability training. Paper presented at the 1997 National Convention of the Association for Educational Communications and Technology The Association for Educational Communications and Technology is an academic and professional association dedicated to the effective use of technology in education. Members provide leadership in the field by promoting scholarship and best practices in instructional technology. . ERIC Document No: ED409859. Park, O. & Gittelman, S. S. (1992). Selective use of animation and feedback in computer-based instruction. Educational Technology Research and Development, 40(4), 27-38. Park, O. & Hopkins, R. (1993). Instructional conditions for using dynamic visual displays. Instructional Science, 21, 427-447. Reid, D. J. & Beveridge, M. (1993). Reading illustrated science text: A micro-computer based investigation of children's strategies. British Journal of Educational Psychology, 60, 76-87. Rieber, L. P. (1995). A historical review of visualization in human cognition Human cognition is the study of how the human brain thinks. As a subject of study, human cognition tends to be more than only theoretical in that its theories lead to working models that demonstrate behavior similar to human thought. . ETR&D, 43(1), 45-56. Rieber, L. P. & Hannanfin, M. J. (1988). Effects of textual and animated orienting o·ri·ent n. 1. Orient The countries of Asia, especially of eastern Asia. 2. a. The luster characteristic of a pearl of high quality. b. A pearl having exceptional luster. 3. activities and practice on learning from computer-based instruction. Computer in Schools, 5(1/2), 77-89. Stanic, G. M. A. & Owen, D. T. (1990). Spatial sense. Arithmetic Teacher, 37(6), 48-51. Sternberg, R. J. (1990). Metaphors of Mind: Conceptions of the Nature of Intelligence. Cambridge, England: Cambridge University Press Cambridge University Press (known colloquially as CUP) is a publisher given a Royal Charter by Henry VIII in 1534, and one of the two privileged presses (the other being Oxford University Press). . Szabo, M. & Poohkay, B. (1996). An experimental study of animation, mathematics achievement, and attitude toward computer-assisted instruction computer-assisted instruction Use of instructional material presented by a computer. Since the advent of microcomputers in the 1970s, computer use in schools has become widespread, from primary schools through the university level and in some preschool programs. . Journal of Research on Computing in Education, 28(3), 390-402. Wheatley, G. H. (1990). Spatial sense and mathematics learning. Arithmetic Teacher, 37(6), 10-11. Dr. Lih-Juan, Associate Professor, Department of Library and Information Science, Fu-Jen Catholic University. Correspondence concerning this article should be addressed to Dr. Lih-Jaun, Associate Professor, Department of Library and Information Science, Fe-Jen Catholic University, 510 Chung-Chen Road, Hsin-Chuang, 24205, Taiwan |
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