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Army licenses game to entertainment company.


The U.S. Army will license its official video game to a commercial entertainment company, in an effort to reach millions of youngsters who play Microsoft X-Box and Sony Playstation Sony Playstation - Playstation  console games
This article is about games played on consoles. Video gaming is about this form of gaming in general.


A console game is a form of interactive multimedia used for entertainment.
.

Though the Army uses commercial games as training tools, this marks the first time that the commercial world is using a military-designed game.

Computer game maker Ubisoft Entertainment Inc., headquartered in Paris, will have a license to develop console versions of America's Army For the actual U.S. Army, see United States Army.
America's Army (also known as AA or Army Game Project) is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative
, the popular first-person-shooter developed by the U.S. Army as a recruiting tool. Currently, the game is available only for the PC. Ubisoft, which makes several popular shooters such as Tom Clancy's Ghost Recon This article is about the Ghost Recon video game series. For the first video game in the series, see Tom Clancy's Ghost Recon (video game).

Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development
, will also be allowed to develop additional games based on America's Army, and to do it for platforms ranging from consoles to cell phones.

The PC version of America's Army has been and will remain a free download, but Ubisoft will sell the console version on a for-profit basis. Ubisoft will pay less than $2 million as an upfront advance on royalties Synopsis
On Royalty: A Very Polite Inquiry into Some Strangely Related Families is the attempt of Jeremy Paxman to examine and understand how the increasingly irrelevant institution that is Monarchy has managed to continue to hold to the imaginations of the public.
, plus about 5 percent royalties per game, according to according to
prep.
1. As stated or indicated by; on the authority of: according to historians.

2. In keeping with: according to instructions.

3.
 Army Col. E. Casey Wardynski. The game cost the Army $2.5 million to develop, and it is certain to more than recoup the development costs. The PC version has snagged 3.3 million registered users, and Wardynski estimates that there are three to five times as many consoles as PC gamers PC Gamer is a magazine founded in 1993 devoted to PC gaming and published monthly by Future Publishing. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features , so the potential royalties are substantial.

But it was the expense of producing console games, rather than a desire for royalties, that spurred the Army to turn to a commercial manufacturer. The PC version of America's Army is free because it's relatively inexpensive to maintain servers from which players can download the game. Yet a console version would have to be burned to CDs, physically shipped and then the Army would have to pay additional licensing fees to the console manufacturers A console manufacturer is a company that manufactures and distributes video game consoles. It is also known as a first-party video game publisher. Historically, some of the most recognized console manufacturers include:
. Wardynski's estimated the cost of developing a console version at $20 million.

While licensing a game developed with taxpayer dollars is new, the concept is not, said Wardynski. He pointed to similar arrangements with other Army recruiting programs, such as Army Motorsports.

For its part, Ubisoft gets the marketing benefits of highly visible and valuable brand names.

Ubisoft spokeswoman Cassie Vogel said the company would uphold the "ideals and values" of America's Army, such as game play that emphasizes teamwork.

Not that Ubisoft will have much choice. The Army retains the right to review content for such red flags as the excessive violence that characterizes commercial shoot-'em-ups. "It won't be the sort of game where you tear off someone's arm and beat them to death with it," noted Wardynski.
COPYRIGHT 2004 National Defense Industrial Association
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2004, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Article Details
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Author:Peck, Michael
Publication:National Defense
Geographic Code:1USA
Date:Dec 1, 2004
Words:442
Previous Article:Internet age recruiting: 'America's Army' fan base expanding.
Next Article:Marines unveiling two new games.(United States. Marine Corps)
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