An introduction to design patterns in C++ with Qt 4.0131879057 An introduction to design patterns in C++ with Qt 4. Ezust, Alan and Paul Ezust. Prentice Hall Prentice Hall is a leading educational publisher. It is an imprint of Pearson Education, Inc., based in Upper Saddle River, New Jersey, USA. Prentice Hall publishes print and digital content for the 6-12 and higher education market. History In 1913, law professor Dr. 2007 624 pages $49.99 Paperback QA76.73 Assuming no previous knowledge of C, C++, objects, or patterns, this tutorial walks through core concepts for creating multithreaded multithreaded - multithreading GUI (Graphical User Interface) A graphics-based user interface that incorporates movable windows, icons and a mouse. The ability to resize application windows and change style and size of fonts are the significant advantages of a GUI vs. a character-based interface. applications for various platforms. Part I introduces C++, UML (Unified Modeling Language) An object-oriented analysis and design language from the Object Management Group (OMG). Many design methodologies for describing object-oriented systems were developed in the late 1980s. , and the Qt core. Part II covers higher-order programming ideas, Qt modules, and design patterns, and Part III covers in more depth some of the C++ features introduced in Part I. Chapter review questions and exercises are included. Alan Ezust has 10 years of experience teaching programming. Paul Ezust chairs Suffolk University's Department of Mathematics and Computer Science. ([c]20062005 Book News, Inc., Portland, OR) |
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