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An Eye-Catching National Pavilion of 22 Different Korean Game Companies At E3 LA 2003.


Business Editors/High-Tech Writers

E3Expo 2003

LOS LOS Length of stay, see there  ANGELES--(BUSINESS WIRE)--April 17, 2003

The Korea Korea (kôrē`ə, kə–), Korean Hanguk or Choson, region and historic country (85,049 sq mi/220,277 sq km), E Asia.  Game Development & Promotion Institute (KGDI) has attended E3 consecutively for 3 years. This year KGDI presents an even bigger pavilion with various theme areas and more spectacular events than ever, bringing 22 leading Korean game companies to the show including 17 companies making their E3 debut. Each Korean Game Company will show off its hottest PC (package & online), Video Console See video game console. , Arcade arcade, series of arches supported by columns or piers. An arcade may stand free; if it is attached to a wall it is called a wall arcade or a blind arcade. The earliest-known arcades were in Roman architecture, in which piers, ornamented with engaged columns carrying  and Wireless games at the show.

KGDI, the organizer of the Korea pavilion is a non profit agency backed up by the Ministry of Culture & Tourism, that encourages the growth of the Korean game industry with investing & incubation incubation /in·cu·ba·tion/ (in?ku-ba´shun)
1. the provision of proper conditions for growth and development, as for bacterial or tissue cultures.

2.
 service, overseas business support, R&D and professional training. Its aim is to stimulate the Korean game companies' continuity in market attendance and to create an optimum environment to develop & promote superb game titles, game hardware and software.

For more information about KGDI and exhibitors of the Korea pavilion visit http://e3.gameinfinity.or.kr/
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Publication:Business Wire
Date:Apr 17, 2003
Words:169
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