An Analysis of the Online Game Market: Containing Detailed Five Year Forecasts for the Market, User, Revenue, Platform & Game Genre.DUBLIN, Ireland -- Research and Markets (http://www.researchandmarkets.com/research/373686/online_game_market) has announced the addition of the "Online Game Market Forecasts 2008" report to their offering. This 170-page report contains complete 5-year forecasts for the online game market through 2013 broken down by market (North America North America, third largest continent (1990 est. pop. 365,000,000), c.9,400,000 sq mi (24,346,000 sq km), the northern of the two continents of the Western Hemisphere. , Europe, Japan, East Asia East Asia A region of Asia coextensive with the Far East. East Asian adj. & n. ), type of user (console hard-core, console moderate, console casual, PC hard-core, PC moderate, PC casual), type of revenue (subscription, advertising, digital distribution) and type of platform (console, PC), and game genre (MMOG (Massively Multiuser Online Game) A game on the computer played by many people. Also called "massively multiplayer online" (MMO), an MMOG differs from a regular multiplayer game because its environment is perpetual. , FPS (Frames Per Second) The measurement of full-motion video performance. See frame. fps - frames per second , Sports/Racing, Strategy/Simulation, MMOG Lite, Casual). Key Topics Covered: - Online Game Forecasts - Broadband Forecasts - Video Game Console A specialized desktop computer used to play video games. The three most popular game consoles are Sony's PlayStation 3 (PS3), Nintendo's GameCube and Microsoft's Xbox. Game software is available on CDs or DVDs, although earlier game machines used cartridges containing read only memory Hardware Forecasts - Forecast For Online Gamer Population - Forecasts for Online Game Revenue by Platform and Region 2001-2013 - Forecasts for Online Game Revenue by Type 2001-2013 - Forecasts for Online Game Revenue by Genre 2001-2013 - Index of Tables For more information visit http://www.researchandmarkets.com/research/373686/online_game_market |
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