Alias to Join the Sony Computer Entertainment Inc.'s Tools & Middleware Program for "PLAYSTATION'R'3".LOS ANGELES Los Angeles (lôs ăn`jələs, lŏs, ăn`jəlēz'), city (1990 pop. 3,485,398), seat of Los Angeles co., S Calif.; inc. 1850. -- E3 Maya, Alias MotionBuilder and Alias|HumanIK middleware to support development of "PLAYSTATION(R)3" games titles Alias announced today its intention to join the Sony Computer Entertainment Inc.'s Tools and Middleware Program for "PLAYSTATION(R)3" when it launches. This will enable Alias to tailor the roadmap for software products such as Maya(R), Alias MotionBuilder(R) and Alias|HumanIK(R) middleware to the needs of developers working on SCEI's "PLAYSTATION(R)3". These three Alias products are development musts for the leading current-generation console titles. "Alias continues to deliver technology solutions that meet the demands of game title development," said Geoff Foulds, global industry manager for games at Alias. "In the future, game software will require more and better quality graphics than ever dreamed of. With its decades-long history of providing award-winning software to the film and game development industries, Alias is delivering innovative, production-proven technology and service solutions that developers need." About Alias' Games Solutions Maximizing productivity is a defining requirement of game pipelines, and 3D tool extensibility is a key factor in achieving this. The Maya patented Dependency Graph In mathematics and computer science, a dependency graph is a directed acyclic graph representing a dependency relation. Examples Dependency graphs are used in automated software installers, which walk the graph looking for uninstalled but needed software packages. and integrated API and scripting language A high-level programming, or command, language that is interpreted (translated on the fly) rather than compiled ahead of time. A scripting, or script, language may be a general-purpose programming language or it may be limited to specific functions used to augment the running of an make it the most extensible 3D package available. And because these features are combined with the foremost tools for 3D modeling, animation and rendering within a single, production-proven workflow, Maya software has risen to become the number one choice of top-rated game development facilities. Alias MotionBuilder is the world's leading 3D character performance and animation system. An award-winning package, MotionBuilder gives game title developers an advanced real-time architecture, intelligent character controls, and revolutionary Story Timeline performance environment within an intuitive animation workflow. The software natively supports FBX FBX Frameline, Bubble and Crosshair Generator (Unitcine) FBX Fighter/Bomber All Weather (R): a free, platform-independent, 3D authoring and interchange format from Alias that enables MotionBuilder to work seamlessly with other 3D software packages. MotionBuilder is highly extensible through its OpenReality SDK (Software Developer's Kit) See developer's toolkit and Windows SDK. SDK - Software Developers Kit (or "Software Development Kit"). and Python scripting capabilities. Alias|HumanIK middleware is a licensed development library that allows game title developers to integrate an intelligent full-body, or by-body-part, character IK system that can be used within a runtime game engine in order to process biped and quadruped quadruped /quad·ru·ped/ (kwod´rah-ped) 1. four-footed. 2. an animal having four feet.quadru´pedal quadruped 1. four-footed. 2. an animal having four feet. character animation Character animation is a specialized process of the animation process, concerning the animation of one or more characters featured in an animated work. It is usually as one aspect of a larger production, and often to complement voice acting. . The software provides developers with flexible character definition templates and animation reusability -- resulting in improved character animation quality and increased productivity. Alias offers services for game developers ranging from self-paced, online learning materials and custom training for artists and programmers, to custom engineering of Alias tools and the extension and refinement of development pipelines according to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. customers' unique production needs. Game Title Development for "PlayStation(R)2" and "PSP (PlayStation Portable) See PlayStation. (TM)" Relies on Alias Software Maya, Alias MotionBuilder and Alias|HumanIK software are the development tools of choice for such award-winning and best selling "PlayStation(R)2" and "PSP(TM)" titles as MVP (Multimedia Video Processor) A high-speed DSP chip from Texas Instruments, introduced in 1994. Officially introduced as the TMS320C80, it combines RISC technology with the functionality of four DSPs on one chip. Baseball 2005 (EAC EAC an abbreviation used in studies of complement, in which E represents erythrocyte, A antibody, and C complement. ), Tekken(TM) 5 (Namco), and Untold Legends Untold Legends is a series of RPGs that currently has three installments:
About Alias As the world's leading innovator of 3D graphics technology, Alias develops software for the film and video, games, web, interactive media, industrial design, automotive, architecture and visualization markets. Alias has headquarters in Toronto and a custom development center in Santa Barbara with offices worldwide. Please visit the Alias web site at http://www.alias.com or call 1-800-447-2542 in North America. International contact numbers include: Northern Europe, Middle East and Africa, +44 (0) 1494 441273; Germany, East & Southeast Europe, 0049 89 31 70 20; France, Spain and Portugal, +33 1 44 92 81 60; Italy, 39 039 6340011; Japan and other parts of Asia Pacific, 81 3 5797 3500 and Latin America, 770 393 1881. (C) Copyright 2005. Alias Systems Corp. All Rights Reserved. Alias, the swirl logo, Can You Imagine and Maya are registered trademarks and the Maya logo is a trademark of Alias Systems Corp. in the United States and/or other countries. MotionBuilder, HumanIK and FBX are registered trademarks of Systemes Alias Quebec Inc. in the United States and/or other countries. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. "PSP" is a trademark of Sony Computer Entertainment Inc. Tekken is a trademark of Namco Ltd. Untold Legends and Brotherhood of the Blade are trademarks of Sony Online Entertainment Sony Online Entertainment (SOE) is a game development and game publishing division of Sony that is best known for creating massively multiplayer online games, including EverQuest, EverQuest II, PlanetSide, and Star Wars Galaxies Inc. All other trademarks mentioned herein are the property of their respective owners. Alias, 210 King Street East, Toronto, Ontario, Canada, M5A 1J7, Tel: 416-362-9181, Fax: 416-369-6140. |
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