ActionScript 3.0 design patterns.9780596528461 ActionScript 3.0 design patterns. Sanders, William B. & Chandima Cumaranatunge. O'Reilly Media, Inc. 2007 511 pages $44.99 Hardcover QA76.73 Two professors in the University of Hartford's multimedia web design program introduce design patterns to Flash CS3 and Flex 2 developers who want to take advantage of the new object-oriented capabilities realized in Action Script 3.0. Instructions and code are provided for two creational patterns In software engineering, creational design patterns are design patterns that deal with object creation mechanisms, trying to create objects in a manner suitable to the situation. The basic form of object creation could result in design problems or added complexity to the design. , three structural patterns, five behavioral patterns In software engineering, behavioral design patterns are design patterns that identify common communication patterns between objects and realize these patterns. By doing so, these patterns increase flexibility in carrying out this communication. , the model-view-controller pattern, and a symmetric No difference in opposing modes. It typically refers to speed. For example, in symmetric operations, it takes the same time to compress and encrypt data as it does to decompress and decrypt it. Contrast with asymmetric. (mathematics) symmetric - 1. proxy pattern In computer programming, the proxy pattern is a software design pattern. A proxy, in its most general form, is a class functioning as an interface to another thing. incorporating multiple patterns. ([c]20082005 Book News, Inc., Portland, OR) |
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