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Action Engine Releases Results of Worldwide Mobile Usability Study: 'Ease of Use' Key to Uptake of Mobile Data Services.


BELLEVUE, Wash. -- Shattering the mobile usability barrier, Action Engine Corporation, the mobile application platform leader, today announced that it has released the findings from the Action Engine Worldwide Mobile Usability Study, its first annual worldwide study on the usability of mobile data services and application delivery. The study included participants who were located in various countries throughout North America North America, third largest continent (1990 est. pop. 365,000,000), c.9,400,000 sq mi (24,346,000 sq km), the northern of the two continents of the Western Hemisphere. , Europe, the Middle East, and the Asia-Pacific region.

The survey questions were developed from the usability criteria defined in "The 7 Rules of Mobile Data User Experience," a paper written by wireless industry expert, Elliott Drucker. Since 1998, Drucker has been featured regularly in the publication Wireless Week and is considered to be a leading authority on wireless usability and network design.

Through the results of this survey several key conclusions can be found about the mobile user experience with wireless data services and applications:

Usability is the #1 Purchasing Influencer: When asked which factor most influenced their purchasing decision, 59% of respondents In the context of marketing research, a representative sample drawn from a larger population of people from whom information is collected and used to develop or confirm marketing strategy.  cited 'Ease of use/Positive user reviews' as their most important buying criteria, exceeding 'Value for Price.' For respondents based in Europe, this percentage rose to 95%, demonstrating the strong impact that usability has on product sales.

Cost and Complexity Prevent Usage: 34% of those surveyed indicated that they are not using mobile applications despite the availability of faster networks and new mobile data services. Of the people who had not used these services, 46% of respondents listed cost as their number one barrier to using data services and 28% listed complexity of use as the second reason they are avoiding new services. Assuming those barriers were reduced, 70% of respondents indicated that they would use mobile applications like news, weather, and sports scores at least 2-5 times a week.

Email is Not the Killer Mobile App: Respondents ranked interest in News, Weather, Travel, Driving Directions, and Mapping applications above Communications applications, like Email and Instant Messenger AOL's instant messaging service. See AIM and instant messaging. .

Users Want More Personalization Custom tailoring information to the individual. On the Web, personalization means returning a page that has been customized for the user, taking into consideration that person's habits and preferences.  Options: 85% of those surveyed indicated that having mobile applications remember their favorites and preferences was important or very important.

Speed is the Key: Fewer trips to the network and 'fast response times' were listed as the most important features for respondents who use mobile applications. 76% of respondents indicated that two or less trips to the network would be all that was tolerable tol·er·a·ble  
adj.
1. Capable of being tolerated; endurable.

2. Fairly good; passable. See Synonyms at average.



tol
 when using a mobile application. Respondents also indicated that they would not expect to spend more than 5 minutes online while using a mobile application.

Off-Portal Downloads are the Most Popular Delivery Mechanism: Respondents indicated that the most popular place to purchase a mobile application is from a third-party mobile downloads Website rather than the mobile or PC Websites of their own service provider/mobile operator. 10% of respondents said that they only use the mobile applications that come preinstalled on their phone. 49% of people said that monthly subscriptions would be their ideal payment method for mobile applications.

"The results of this study confirm that our company's focus on delivering a superior mobile user experience is resonating res·o·nate  
v. res·o·nat·ed, res·o·nat·ing, res·o·nates

v.intr.
1. To exhibit or produce resonance or resonant effects.

2.
 with the mobile consumer," said Scott G. Silk, president and CEO (1) (Chief Executive Officer) The highest individual in command of an organization. Typically the president of the company, the CEO reports to the Chairman of the Board.  of Action Engine Corporation. "By eliminating keystrokes and repeat data entry, as well as reducing the number of trips to the network, Action Engine is delivering the type of user experience that our mobile operator customers demand to increase their data services revenues. Applications running on our platform have noticeably reduced subscriber churn churn: see butter. , promoting greater consumer loyalty for our mobile operator customers."

About Action Engine

Winner of the Fierce 15 of 2005, Action Engine(R) Corporation, the mobile application platform company, delivers a breakthrough in mobile application usability. The Action Engine Mobile Application Platform(TM) introduces a browserless, client/server approach to accessing transaction-oriented online services that takes 80% fewer keystrokes and drives 20x faster response times than browser-based alternatives. The turnkey See turnkey system.  Brand-n-Go(TM) applications pack enables wireless operators to go to market in unprecedented timeframes with intuitive, responsive, and personalized per·son·al·ize  
tr.v. per·son·al·ized, per·son·al·iz·ing, per·son·al·iz·es
1. To take (a general remark or characterization) in a personal manner.

2. To attribute human or personal qualities to; personify.
 applications that create an addictive ad·dic·tive
adj.
1. Causing or tending to cause addiction.

2. Characterized by or susceptible to addiction.


addictive (
 user experience. The company's software has been deployed by a robust list of global wireless operators that include Sprint PCS (1) (Personal Communications Services) Refers to wireless services that emerged after the U.S. government auctioned commercial licenses in 1994 and 1995. This radio spectrum in the 1. , Orange SA, O2, and SMART Communications Smart Communications, Inc. commonly known as "SMART", is the wholly-owned mobile phone subsidiary of PLDT. With over 25 million subscribers on its GSM network as of end-February 2007, equivalent to approximately 58 percent market share. , Inc. Additional information is available at +1(425) 498-1500 (Americas/AsiaPac), +44 (0) 1628 509088 (UK/EMEA), info@actionengine.com and www.actionengine.com.

Action Engine is a registered trademark, and Action Engine Mobile Application Platform and Brand-n-Go are trademarks of Action Engine Corporation. All other products and brand names are trademarks of their respective owners.
COPYRIGHT 2005 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2005, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Geographic Code:1USA
Date:Sep 6, 2005
Words:744
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