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Accelerated Learning Through Play - Exciting New Educational Kids Game Hits the Market; Sha-Co! Teaches Young Children Shapes and Colors.


PHOENIX -- Neese v. i. 1. To sneeze.
[

imp. & p. p. os> Neesed

r>;

p. pr. & vb. n. os> Neesing.]
 Products Inc. today announced the launch of their newest product, Sha-Co!(TM) (www.Sha-Co.com), a visually rich and engaging educational children's card game designed for parents to use as a way to creatively stimulate or enforce their child's learning of shapes and colors. Wrapped in a clever game that is designed to peak a child's attention span while laying the foundation for future learning habits, Sha-Co is a simple, yet fun way for children to learn their shapes and colors.

Aimed at children ages 2 and up, Sha-Co was created by a mom (1) (Messaging-Oriented Middleware) See messaging middleware.

(2) (Microsoft Operations Manager) Software that monitors and captures system and application events throughout the network.
 who realized the potential benefits of teaching her children their colors and shapes via a card game format. As she experimented with this idea, she found that not only were her kids learning at an accelerated pace, but they no longer shied shied 1  
v.
Past tense and past participle of shy1.


shied
Verb

the past of shy1 or shy2
 away from "learning" when it was presented to them in this non-threatening game format. In fact, as she continued to play with her children, she saw that the game taught many other skills as well, such as counting, spelling, organization, game play and basic game strategy.

"This is a fantastic way for kids to learn and have fun - while at the same allowing parents to spend valuable time with their children during their formative formative /for·ma·tive/ (for´mah-tiv) concerned in the origination and development of an organism, part, or tissue.  years," explained Denise Bein, co-founder of Neese Products and inventor INVENTOR. One who invents or finds out something.
     2. The patent laws of the United States authorize a patent to be issued to the original inventor; if the invention is suggested by another, he is not the inventor within the meaning of those laws; but in that
 of Sha-Co.

Sha-Co has multiple skill levels to keep children interested and challenged over a long period of time. In addition, Sha-Co is just the first in a series of educational card games. Subsequent titles will debut later in the year.

Sha-Co is played in a similar fashion to the card game, Rummy rummy, card game played by two to six players with a standard deck. The cards usually rank from king down through ace. Seven cards are dealt to each player in the three- or four-hand game, one card is turned up on the table, and the remaining cards are left face down . Each deck contains 52 high-quality cards consisting of three different shapes, each in four different colors, plus four special wild cards Symbols used to represent any value when selecting specific files. In DOS, Windows and Unix, the asterisk (*) represents any collection of characters, and the question mark (?) represents one single character. In SQL, the percent sign (%) and underscore (_) are used for matching text. .

There are many variations to the basic game that can be played. Detailed instructions in each deck outline the many skill level options that make the game easier or harder and therefore age-appropriate for different age ranges. Sha-Co is offered in three different versions (Level One, Two and Three) and consumers may choose to purchase additional sets to add increasingly harder shapes and colors to the game as their children learn:

--Sha-Co Level One: squares, triangles, circles - red, blue, yellow, white

--Sha-Co Level Two: rectangles, ovals, diamonds - black, orange, green, purple

--Sha-Co Level Three: hearts, octagons, stars - brown, pink, gray, fuchsia fuchsia: see evening primrose.
fuchsia

Any of about 100 species of flowering shrubs and trees in the genus Fuchsia (family Onagraceae), native to tropical and subtropical regions of Central and South America and to New Zealand and Tahiti.
 

SALES

Sha-Co is available at select retail and e-tail locations or by visiting the company's Web site directly at www.Sha-Co.com. For media interviews or questions, please contact Betsy Scherzer at betsy-pr@rms-biz.com.

ABOUT NEESE PRODUCTS

Neese Products LLC (Logical Link Control) See "LANs" under data link protocol.

LLC - Logical Link Control
 was founded by a Phoenix couple, Denise and Jeff Bein, to create new products that solve everyday household problems. As parents, the Beins encountered problems in everyday living that they saw as challenges to solve. The company's first product, QuickSeals(TM), was the result of a Bein vacation dilemma -- how to salvage salvage, in maritime law, the compensation that the owner must pay for having his vessel or cargo saved from peril, such as shipwreck, fire, or capture by an enemy. Salvage is awarded only when the party making the rescue was under no legal obligation to do so.  all of those half-started snack and other food items instead of throwing them out. Today, they solve that problem with their product, QuickSeals(TM), which transforms any opened food, bag or box into a zip-sealed container. The patent-pending product is currently being manufactured for sale in 2007 and distribution in the U.S. with international distribution to follow. Other Neese Products include Sha-Co!, a learning tool to teach children shapes and colors, as well as a host of other products currently in development. For more information on Neese Products, visit the company Web site at www.NeeseProducts.com.
COPYRIGHT 2006 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2006, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Date:Aug 15, 2006
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