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ARCADE LIMITS URGED : PLAN TARGETS VIDEO VIOLENCE.


Byline: Patrick McGreevy Daily News Staff Writer

Alarmed that minors have easy access to video games See video game console.  that depict graphic violence, City Council members called Friday for the city of Los Angeles
For the city, see Los Angeles, California.
The City of Los Angeles was a streamlined passenger train jointly operated by the Chicago and North Western Railway and the Union Pacific Railroad.
 to ban or regulate the availability of such games in public arcades.

In a motion submitted to the City Council for a vote next week, council members Rudy Svorinich Rudy Svorinich (born 1960) is a Republican who served on the Los Angeles City Council representing the 15th district. A resident of San Pedro, his diverse district also includes the community of Watts. He was elected to the council in 1993 and served two full terns.  Jr. and Nate Holden Nathaniel "Nate" R. Holden (1929-) served on the Los Angeles City Council from 1987 to 2002. He previously served a term on the California State Senate and was Assistant Chief Deputy to then Los Angeles County Supervisor Kenneth Hahn.  proposed that the city's chief legislative analyst and city attorney draft recommendations to ``limit the violence available to children'' in video arcades.

Svorinich said he is concerned that violent games may contribute to the growth of youth violence in society.

``Children are very impressionable,'' said the councilman from San Pedro. ``Children do what they see other people do. Whenever they see two people in a video game they are doing violence to one another.''

Svorinich said he would also be interested in restricting the sale to minors of violent video games for home use.

Holden agreed that video violence may lead to street violence by young people.

``Their whole mind-set has been affected and afflicted af·flict  
tr.v. af·flict·ed, af·flict·ing, af·flicts
To inflict grievous physical or mental suffering on.



[Middle English afflighten, from afflight,
 by these kind of angry games,'' Holden said.

However, a spokeswoman for Sega of America Inc. said the industry and parents, not government, should be allowed to work on keeping graphic violence from young children.

Sega spokeswoman Lee McEnany said the industry has adopted a rating system for home video games to help parents decide which games are appropriate for their children.

She said the city of Los Angeles should not try to regulate the content.

``We don't believe the games need to be censored,'' she said. ``We've done a very good job as an industry regulating ourselves.''

McEnany said her company does not make excessively violent arcade games You can also check the Killer List of Videogames.

This is a list of arcade games organized alphabetically by name. It does not include computer or console games unless they were also released in video arcades. See Lists of video games for related lists.
, although the firm has been criticized by some members of Congress for distributing the home video game Night Trap Night Trap is a video game that was released on October 15, 1992. It was created by Digital Pictures and repotedly cost USD$1.5 million to make. Night Trap was originally developed for Hasbro's NEMO system, which used VHS tapes instead of ROM cartridges. , which features video clips of hooded terrorists stalking and killing scantily scant·y  
adj. scant·i·er, scant·i·est
1. Barely sufficient or adequate.

2. Insufficient, as in extent or degree.



scant
 clad teen-age girls.

However, McEnany questioned Svorinich's assumptions that video games can cause violent behavior by young people.

``The kids understand this is make believe,'' she said.

Svorinich said there is already regulation of other forms of entertainment, noting the motion picture industry's rating system is set up to keep strong violence out of the hands of minors.

For Svorinich, who became a parent for the first time last year, the issue crystallized crys·tal·lize also crys·tal·ize  
v. crys·tal·lized also crys·tal·ized, crys·tal·liz·ing also crys·tal·iz·ing, crys·tal·liz·es also crys·tal·iz·es

v.tr.
1.
 when he and his wife went to a movie recently.

``I saw two children playing a video game in the theater's arcade and this was one of the most gory go·ry  
adj. go·ri·er, go·ri·est
1. Covered or stained with gore; bloody.

2. Full of or characterized by bloodshed and violence.
, graphic, violent, disgusting games I've ever seen,'' Svorinich recalled, saying the children were about 8 years old.

``The game showed two warriors hacking each other to death with all the blood and gore and maiming that goes along with that,'' Svorinich said. ``I don't think that's healthy.''

The councilman said the city has power to regulate harmful material and behavior, noting the council has put limits on smoking, leaf blowers, pornography and the sale of spray paint cans to minors.

Just this week, the council agreed to study a proposal to place a curfew on the use of automatic teller machines.

Svorinich said he is open to discuss various options, ranging from banning violent video games from arcades to voluntary efforts by the game industry to use technology to make the machines unavailable to minors.

``This allows the industry the opportunity to step up to the plate and show civic mindedness,'' Svorinich said. ``I would think that the same people who tout the constitutional issues of this would work with the city government to come up with a solution.''
COPYRIGHT 1996 Daily News
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1996, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Daily News (Los Angeles, CA)
Date:Oct 12, 1996
Words:600
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