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ADVISORY/E3Expo 2004 Celebrates Ten Successful Years and Offers the Top Ten Reasons to Attend the Show.


Business Editors

ADVISORY...for May 11-14

E3Expo 2004

--(BUSINESS WIRE)


WHAT:    The Electronic Entertainment Exposition (E3Expo) 2004, "Where
         Business Gets Fun," returns to Los Angeles this year
         celebrating its tenth anniversary. E3Expo, the world's
         leading interactive entertainment trade event, is owned by
         the Entertainment Software Association (ESA).

WHEN:    Conference Dates: May 11-13, 2004 (Tuesday-Thursday)

         Exhibit Dates: May 12-14, 2004 (Wednesday-Friday)

WHERE:   Los Angeles Convention Center (LACC)

WHY:     1. First Looks: Never-Before-Seen Products Exclusively at
            E3Expo

         E3Expo attendees have direct access to thousands of
         never-before-seen computer and video games and related
         products before they hit the shelves this holiday season.
         Over the past ten shows, E3Expo has been the site of the
         debut of approximately 10,000 new products, including
         virtually every groundbreaking piece of software and hardware
         to be introduced in the last decade. This year, exhibitors
         are scheduled to debut their newest products on more than
         525,000 square-feet at the LACC.

         2. E3Insider

         Bigger and better in its second year, E3Insider
         (www.e3insider.com), the first-ever E3Expo web site for
         consumers and game enthusiasts, will once again offer the
         public an inside view of E3Expo. E3Insider -- "the official
         virtual gateway to E3Expo" -- opens the event's "virtual
         doors" to the public, offering millions of gamers a way to
         see the show's action and excitement through interactive
         coverage, news from exhibitor booths, interviews with
         industry professionals, video clips, photo galleries and
         stories about the show. During the three days of the 2003
         show, the web site attracted more than ten million hits and
         doubled that number the following month.

         3. Media Briefing and Breakfast Details the State of the
            Industry

         Entertainment Software Association (ESA) President Doug
         Lowenstein will host an exclusive Media Briefing and
         Breakfast to discuss the state of the industry and share data
         from the ESA's 2004 Consumer Game Usage Survey. The briefing
         will take place in the Concourse West Hall Theater, Room 411,
         on Wednesday, May 12, at 8 a.m. and breakfast will follow in
         the Media Hospitality Suite, Room 515B.

         4. Conference and Workshops Program

         Each year, E3Expo provides attendees with an opportunity to
         receive one-on-one access to industry leaders in an extensive
         lineup of panels and workshops. This year's 37-session
         program will feature more than 125 of the greatest minds of
         the industry sharing their insight and expertise on the
         hottest topics of interactive entertainment. This year's
         conference themes include responding to the growth and change
         of the new business landscape, identifying the opportunities
         and challenges that game developers face, and measuring the
         growth of online, mobile and handheld games. For more
         information, visit http://www.e3expo.com/conference_programs/

         5. "Into the Pixel" Digital Game Art Exhibition at E3Expo

         For the first time, E3Expo is partnering with the Graphic
         Arts Council of the Los Angeles County Museum of Arts and the
         Academy of Interactive Arts & Sciences to deliver a juried
         exhibition of computer and video game art. The showcase will
         include art from published or soon-to-be published computer
         and video games and will be open to the more than 60,000
         E3Expo attendees.

         6. "The Education Arcade" Special Conference Focused on Games
            in Education

         The MIT Comparative Media Studies program, in cooperation
         with the ESA, will present a new three-day conference
         dedicated to the topic of games in education from May 9-11.
         The event will focus on key issues and emerging trends in the
         use, development and marketing potential of games in
         education. For more information, visit
         www.educationarcade.org.

         7. E3Expo Is Everything Consumers Want to Know About Games

         E3Expo is not just the best place in the world to see the new
         games and products that consumers are eager to learn about
         and will be shopping for this holiday season. It's also host
         to everything from celebrity appearances and mind-blowing
         special promotions to cutting-edge displays and eye-popping
         demonstrations. At E3Expo, you'll see the latest Hollywood
         and music industry tie-ins, try out the most cutting-edge
         technologies, and experience what's next all in one place, at
         one time.

         8. State-of-the-Art Media Facilities at E3Expo

         E3Expo offers media an array of outstanding resources. The
         Media Center is the hub of media-related information,
         including show news, exhibitor information, interviews,
         transcripts and access to show management. The Center also
         provides a press kit area and a working newsroom equipped
         with wired computers and wireless Internet capabilities.

         9. Online and Mobile Games

         The emerging online and mobile marketplaces offer many new
         opportunities and challenges for the game industry. As these
         sectors continue to grow, it is more important than ever to
         understand this new technological landscape. E3Expo provides
         a unique forum for industry professionals to network,
         exchange ideas, discuss trends and compare global
         perspectives on these and other sectors.

         10. E3Expo: The Center of the Games Business for Ten Years

         Over the past decade, E3Expo has hosted exhibitors on a total
         of more than 4.5 million square feet of floor space,
         approximately 520 times the length of the Golden Gate Bridge.
         And as E3Expo has grown in the past ten years, so too has the
         industry. E3Expo not only contributes an approximate $20
         million a year to the Los Angeles economy, but also remains
         the exclusive forum for groundbreaking milestones that have
         shaped the course of interactive entertainment. E3Expo is
         truly the best place on the planet to "See What's Next" in
         interactive entertainment.


E3Expo is the world's premier trade show for computer and video games This article is about the British magazine covering computer and video games. For the American magazine, see Computer Games Magazine.

Computer And Video Games (CVG
 and related products. The show, now in its tenth Tenth can mean:

In mathematics:
  • 10th, an ordinal number; as in the item in an order ten places from the beginning, following the ninth and preceding the eleventh.
  • 1/10, a fraction, one part of a unit divided equally into ten parts. It is written 0.
 year, is owned by the Entertainment Software Association (ESA 1. (architecture) ESA - Enterprise Systems Architecture.
2. (body) ESA - European Space Agency.
), the U.S. association dedicated to serving the business and public affairs Those public information, command information, and community relations activities directed toward both the external and internal publics with interest in the Department of Defense. Also called PA. See also command information; community relations; public information.  needs of the companies publishing interactive games for video game consoles This is a list of video game consoles by the era they appeared in. Eras are named based on the dominant console type of the era (even though not all consoles of those eras are of the same type). Some eras are referred to based on how many bits a major console could process. , handheld handheld: see personal digital assistant.  devices, personal computers, and the Internet Internet

Publicly accessible computer network connecting many smaller networks from around the world. It grew out of a U.S. Defense Department program called ARPANET (Advanced Research Projects Agency Network), established in 1969 with connections between computers at the
. For more information, please visit www.e3expo.com.

E3Expo is a trade event, not open to the general public. Only working journalists with qualified media outlets will be eligible to register for media badges. No one under the age of 18 will be admitted, including infants Persons who are under the age of legal majority—at Common Law, 21 years, now generally 18 years. According to the sense in which this term is used, it may denote the age of the person, the contractual disabilities that non-age entails, or his or her status with regard to . This policy is strictly enforced en·force  
tr.v. en·forced, en·forc·ing, en·forc·es
1. To compel observance of or obedience to: enforce a law.

2.
.
COPYRIGHT 2004 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 2004, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Date:Apr 20, 2004
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