A vital tool in crisis negotiation skills training.Role-playing has become one of the most frequently used training tools employed by law enforcement agencies A law enforcement agency (LEA) is a term used to describe any agency which enforces the law. This may be a local or state police, federal agencies such as the Federal Bureau of Investigation (FBI) or the Drug Enforcement Administration (DEA). . In fact, recent surveys show that over 80 percent of law enforcement agencies use some form of role-playing in their training programs. (1) Also, nearly all survey respondents agreed that role-plays are valuable in a variety of training situations. They involve simulations of real-world situations likely to be encountered by personnel in a wide range of law enforcement activities (e.g., SWAT operations and interviews/interrogations). Further, role-playing has become a hallmark of law enforcement recruit selection and promotional tests. [ILLUSTRATION OMITTED] In recent years, however, role-playing also has become a mainstay in the evaluation and training of crisis negotiation skills. With a history dating back over 30 years, crisis negotiation has led to the "successful resolution of tens of thousands of hostage, barricade, attempted suicide, and kidnapping kidnapping, in law, the taking away of a person by force, threat, or deceit, with intent to cause him to be detained against his will. Kidnapping may be done for ransom or for political or other purposes. cases throughout the world." (2) Beginning with the pioneering work of the New York City New York City: see New York, city. New York City City (pop., 2000: 8,008,278), southeastern New York, at the mouth of the Hudson River. The largest city in the U.S. Police Department, crisis negotiation offered the first "soft" approach to conflict and dispute resolution, which was a marked departure from previous "hard" tactical methods. (3) Crisis negotiation emphasizes the "slowing down" of an incident, thus expanding the timeframe, allowing the subject to vent feelings (anger, frustration, anxiety) and, in turn, defusing de·fuse tr.v. de·fused, de·fus·ing, de·fus·es 1. To remove the fuse from (an explosive device). 2. To make less dangerous, tense, or hostile: a negative emotional state. To accomplish this, investigators use active listening Active listening is an intent to "listen for meaning", in which the listener checks with the speaker to see that a statement has been correctly heard and understood. The goal of active listening is to improve mutual understanding. skills that have proven critical in establishing rapport with subjects and defusing strong emotions in high-risk crisis situations. Training law enforcement personnel in crisis negotiation can be a challenging enterprise. "... police officers are taught to take charge--to act quickly and with authority. The principles of hostage negotiation fly in the face of Verb 1. fly in the face of - go against; "This action flies in the face of the agreement" fly in the teeth of go against, violate, break - fail to agree with; be in violation of; as of rules or patterns; "This sentence violates the rules of syntax" that training. A negotiator must fight the inner urge to 'act.' Instead, he or she must sit back and use words to diffuse critical, life-and-death situations." (4) To train law enforcement officers to resist the urge to act and employ effective listening skills can take considerable time and training; practice and repetition are crucial. While direct observation of actual negotiations is a preferred approach for evaluation and training of skill level, the risks of these encounters make such an approach unrealistic. Further, the frequency of such events usually is too low to provide sufficient opportunities for skill practice and acquisition. Therefore, role-playing is the next best approach. Development Role-playing, as employed in crisis negotiation skills training, can take various forms and be brief or lengthy in format. Managers can develop detailed scenarios or keep them sketchy. Some role-play situations are based on actual incidents that have occurred, while others may be designed in anticipation of situations likely to happen in the future. The Crisis Negotiation Unit (CNU CNU Christopher Newport University CNU Chungnam National University (Korea) CNU Congress for the New Urbanism CNU Chonnam National University (Korea) CNU Consiglio Nazionale degli Utenti ) of the FBI's Critical Incident Response Group The Critical Incident Response Group (CIRG) is the part of the United States Federal Bureau of Investigation which facilitates the FBI's rapid response to, and the management of, crisis incidents. uses a combination of role-play scenarios in its National Crisis Negotiation Course (NCNC NCNC National Council of Nigeria and the Cameroons NCNC National Council of Nigerian Citizens NCNC Northern California Nevada Conference NCNC Newfoundland Club of Northern California NCNC North Central Newfoundland Club NCNC New Canaan Nature Center ) taught at the FBI Academy The FBI Academy, located in Quantico, Virginia, is the training grounds for new Special Agents of the United States Federal Bureau of Investigation. It was first opened for use in 1972 on 385 acres (1.6 km²) of woodland. to agents, as well as to law enforcement officers from all over the world. To facilitate training, the CNU developed sets of role-play scenarios adapted to hostage, barricaded bar·ri·cade n. 1. A structure set up across a route of access to obstruct the passage of an enemy. 2. Something that serves as an obstacle; a barrier. See Synonyms at bulwark. tr.v. , suicide, and kidnapping incidents, which occurred over the past several years that necessitated a law enforcement response. In their role as the negotiation arm of the U.S. government domestically and internationally and due to their direct involvement in numerous critical incidents over the past 25 years, CNU personnel have unique, extensive expertise in crisis negotiation and management. One set of role-play scenarios developed by the CNU describes crisis negotiation situations in family/domestic, workplace, and suicide categories. Further, each scenario includes prearranged pre·ar·range tr.v. pre·ar·ranged, pre·ar·rang·ing, pre·ar·rang·es To arrange in advance. pre prompts delivered by an actor portraying a subject, which helps extend and standardize stan·dard·ize v. 1. To cause to conform to a standard. 2. To evaluate by comparing with a standard. the interactions and make them more similar to real-life encounters. [ILLUSTRATION OMITTED] [ILLUSTRATION OMITTED] Role-play scenarios can last from 1 to several minutes. Instructors ask students to respond the same way they would if the situation actually was occurring. While obviously much shorter than most real-world crisis situations, the format of these relatively brief scenarios allows for immediate and frequent instructor feedback of targeted negotiation skills. Feedback is especially helpful in the early phases of negotiation training given the importance of the practice and repetition usually required for new negotiators to gain these skills. The NCNC also carries out lengthier role-plays of critical incidents in Hogan's Alley Hogan's Alley may refer to In popular culture:
adj. 1. Imitating or producing the effect or appearance of nature. 2. Of or in accordance with the doctrines of naturalism. settings (e.g., hotel, drug store, and apartment building) for training. Scenarios at this level usually last about 40 minutes. They provide the opportunity for negotiators to apply their newly learned skills but now in an increasingly more realistic situation. For example, negotiators might be asked to respond to a bank robbery The examples and perspective in this article or section may not represent a worldwide view of the subject. Please [ improve this article] or discuss the issue on the talk page. Bank robbery is the crime of robbing a bank. gone awry a·wry adv. 1. In a position that is turned or twisted toward one side; askew. 2. Away from the correct course; amiss. See Synonyms at amiss. in which the perpetrator A term commonly used by law enforcement officers to designate a person who actually commits a crime. has barricaded with hostages. Facilitators provide students with a scenario/incident overview, including some background on the perpetrator and the setting. Students must make contact with the subject and attempt to resolve the situation peacefully. Further, they rotate through a series of such scenarios, with team members taking turns in different negotiator roles (primary negotiator, coach, situation board member, intelligence gatherer, team leader, command post liaison) in each. A third type of role-playing involves the use of even lengthier scenarios, often several hours in duration. These more realistic role-plays reflect actual critical incidents that often require prolonged negotiation periods for successful resolution. For example, one NCNC scenario involves a subject who hijacked a school bus and is threatening to blow it up and kill everyone inside if the subject's demands are not met. These role-plays require negotiation team members to work together, using all of their new skills. Realism To what extent does role-play behavior reflect the negotiator's likely behavior in actual crisis situations? This proves a difficult question to answer until the negotiator handles real-life critical incidents. Many years of research on this topic has provided several helpful suggestions to enhance realism in role-plays. (5) For example, greater detail in scenario descriptions helps participants "get into" their roles. Of course, giving too much information to negotiators may not be realistic either because negotiators often have limited knowledge about the situation, subject, or hostage when they first arrive on the scene. Personnel with extensive previous experience in crisis negotiations should provide as much input as possible into scenario content and development. Further, using actors or trained confederates in the various scenario roles provides many benefits. For the NCNC, negotiator-trained special agents and law enforcement officers portray perpetrators and hostages in role-plays conducted during the field training portion of the course. In addition, local college students often are eager to help as role-players. Counseling and clinical psychology graduate students who have developed sound interviewing and active (empathic em·path·ic adj. Of, relating to, or characterized by empathy. Adj. 1. empathic - showing empathy or ready comprehension of others' states; "a sensitive and empathetic school counselor" empathetic ) listening skills have been especially useful in providing objective feedback concerning negotiators' use of active listening skills in the critique/feedback phase of training. Role-Play Scenarios Family/Domestic Jim Smith There are several famous people with the name Jim Smith, including:
adj. Having a stalk or stem. Often used in combination: long-stalked; short-stalked. Adj. 1. and harassed her in the past. He kidnapped Kidnapped caught in the intrigues of Scottish factions, David Balfour and Alan Breck are shipwrecked, escape from the king’s soldiers, and undergo great dangers. [Br. Lit.: R. L. Stevenson Kidnapped] See : Adventurousness her and the child in the middle of the night from her parent's home and drove them to an unoccupied nearby farmhouse where he ran out of gas. Authorities located his vehicle and then discovered the family inside the farmhouse. Prompt 1: "I'm not letting her take my son away from me." Prompt 2: "I've tried over and over to get her to come back to me." Prompt 3: "My son is what I live for." Prompt 4: "I don't think I can take any more." Workplace John Henry became angry because the factory where he had worked for 10 years fired most of the senior workers to reduce payroll and increase profits. He blamed the factory manager for the loss of his job. He brought a gun into his office and threatened to kill the manager if he did not get his job back. He felt that he had been treated badly and not given the respect he deserved after 10 years of hard work. Prompt 1: "I've given 10 years of my life to this place." Prompt 2: "It's that damn manager's fault." Prompt 3: "They had no right doing this to me." Prompt 4: "If I can't work, I can't support my family." Suicide Frank Jones was a successful banker living the good life. Unfortunately, several of his investments and financial decisions failed, and he faced financial ruin. He thought that he would bring shame to his family, his wife would leave him, and his possessions would be taken away. He felt hopeless and helpless. He believed that killing himself was the only way out. One of his bank employees observed him with a gun in his office and called the police to intervene. Prompt 1: "I'm ruined; my life is over." Prompt 2: "My family will be so ashamed of me." Prompt 3: "This is hopeless; I can't go on." Prompt 4: "Killing myself is the only answer." Finally, instruction from trainers significantly impacts the productiveness of the role-play process. Negotiation instructors must instill in·still v. To pour in drop by drop. in stil·la tion n. a clear sense of the training's importance to students and advise them to perform as if the critical incident was occurring. As with any other aspect of law enforcement instruction, how students perform in training is the best available predictor of performance under real conditions. All participants should take role-playing seriously or, otherwise, implementation problems under actual conditions are more likely to occur. Active Listening Skills Crisis/hostage negotiation seeks to decrease the perpetrator's emotions and increase rationality. (6) The specific verbal strategies used to accomplish this goal fall under the category of active listening skills, which are critical for the establishment of social relationships in general and the development of rapport between negotiator and subject in crisis situations in particular. (7) Further, active listening skills have proven highly effective in peacefully resolving volatile confrontations. Some of the active listening skills trained in the NCNC and similar programs include-- * paraphrasing: repeating in one's own words the meaning of the subject's messages; * emotion labeling: attaching a tentative label to the feelings expressed or implied by the subject's words or actions; * reflecting/mirroring: using statements indicating the ability to take the subject's perspective; repeating last words Last words are a person's final words before death. For a list of well known last words, see or use the link at right. Last words may refer to:
* open-ended questioning A closed-ended question is a form of question, which normally can be answered with a simple "yes/no" dichotomous question, a specific simple piece of information, or a selection from multiple choices (multiple-choice question), if one excludes such non-answer responses as dodging a : asking questions that stimulate the subject to talk; not eliciting short or one-word answers. Role-playing serves as a vital tool for training crisis negotiators to use active listening skills. Most notably, role-playing provides the vehicle for the extensive behavior rehearsal necessary for new negotiators to gain proficiency in these skills. Using active listening skills and acquiring the patience needed to peacefully resolve crises require considerable training and time. Ongoing practice using role-play scenarios as a primary behavior change Behavior change refers to any transformation or modification of human behavior. Such changes can occur intentionally, through behavior modification, without intention, or change rapidly in situations of mental illness. approach can accomplish this. Training Procedures To get the most value from role-plays, several training tips prove helpful in improving negotiation skill level. These suggestions are borrowed from the field of behavior therapy behavior therapy or behavior modification, in psychology, treatment of human behavioral disorders through the reinforcement of acceptable behavior and suppression of undesirable behavior. , which heavily relies on role-playing in behavior-modification efforts, and incorporate common sense. The first is the simplest, and it involves direct instructions to the skills needed (e.g., active listening and surrender instruction) in role-play crisis situations. Usually, instructors initially teach these in the classroom and then review students' use of them immediately prior to and after role-playing scenarios. Second, feedback and positive reinforcement positive reinforcement, n a technique used to encourage a desirable behavior. Also called positive feedback, in which the patient or subject receives encouraging and favorable communication from another person. following role-plays improve and shape targeted skills. Role-plays allow instructors to observe students' behaviors in simulated critical incidents and result in subsequent constructive evaluation of their demonstrated skills. This feedback is most effective in enhancing skill development when instructors provide it immediately after the scenario in as positive a manner as possible and with specific statements about what was done well or, conversely, what needs more work. Third, modeling allows the trainer to demonstrate effective crisis negotiation strategies during role-play scenarios. Particularly, when a student appears to have great difficulty learning a skill, observing a veteran negotiator can boost the learning curve considerably. Finally, videotaping or audiotaping role-play scenarios proves invaluable. It allows team members to observe and self-evaluate their performance in various job functions; reviewing taped negotiations benefits the individual's self-analysis and helps the instructor evaluate each student's strengths and deficits. Conclusion Role-playing has considerable value in crisis negotiation skills training. Most important, it can serve as a primary tool for the evaluation and training of required negotiator behaviors. In particular, active listening skills, widely considered a negotiator's primary weapon, can be most easily trained and shaped in the context of role-play training scenarios. The best way to predict negotiator's behaviors is to imitate, as closely as possible, the conditions to which they will be exposed in actual crisis situations. Role-playing provides the opportunity to practice negotiation skills under circumstances designed and manipulated to closely approximate real-world situations. Given the increasingly prominent role of crisis negotiations in law enforcement and the need for more and better-trained negotiators, law enforcement agencies should use, as well as refine, role-play strategies in crisis negotiation training. Endnotes (1) Arthur G. Sharp, "The Importance of Role-Playing in Training," Law and Order, June 2000, 97-100. (2) Chuck Regini, "Crisis Negotiation Teams: Selection and Training," FBI Law Enforcement Bulletin The FBI Law Enforcement Bulletin is published monthly by the FBI Law Enforcement Communication Unit[1], with articles of interest to state and local law enforcement personnel. , November 2002, 1-5. (3) Frank Bolz and L. Hershey, Hostage Cop (New York New York, state, United States New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of , NY: Rawson Wade Publishing, 1979); Harvey Schlossberg, Police Response to Hostage Situations (New York, NY: Pergamon Press, 1979). (4) Michael McMains & Wayman C. Mullins, Crisis Negotiations: Managing Critical Incidents and Situations in Law Enforcement and Corrections (Cincinnati, OH: Anderson Publishing Company, 2001). (5) Alan S. Bellack, "Recurrent Problems in the Behavioral Assessment of Social Skills," Behaviour Research and Therapy 41 (1983): 29-41. (6) Chris Hatcher Chris Hatcher is a college football coach and former player. College A two-time All-American quarterback at Valdosta State University, Hatcher threw for 11,363 yards and 121 touchdowns during his stellar career. , et. al, "The Role of the Psychologist in Crisis/Hostage Negotiations," Behavioral Sciences behavioral sciences, n.pl those sciences devoted to the study of human and animal behavior. and the Law 16 (1998): 455-472. (7) Robert B. Cairns Cairns, city (1991 pop. 64,463), Queensland, NE Australia, on Trinity Bay. It is a principal sugar port of Australia; lumber and other agricultural products are also exported. The city's proximity to the Great Barrier Reef has made it a tourist center. , The Analysis of Social Interactions: Methods, Issues, and Illustrations (Hillside, NJ: Lawrence Erlbaum, 1979). By VINCENT VINCENT Vital Information Necessary Centralized (movie, The Black Hole) B. VAN HASSELT, Ph.D., and STEPHEN J. ROMANO, M.A. |
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