24 Hour-a-Day Solitaire Launched at AT&T WorldNet GameHub & EarthLink Games Arena.Business Editors/High Tech Writers RESEARCH TRIANGLE PARK Research Triangle Park, research, business, medical, and educational complex situated in central North Carolina. It has an area of 6,900 acres (2,795 hectares) and is 8 × 2 mi (13 × 3 km) in size. Named for the triangle formed by Duke Univ. , N.C.--(BUSINESS WIRE)--Dec. 21, 1999 iEntertainment Network's New Game Allows Players to Win Cash & Prizes iEntertainment Network iEntertainment Network (formerly known as iMagic Online) is an online gaming company which operates IamGame, Warbirds, Helbreath, and the The Legend of Mir 3. iEntertainment Network, Inc. (Nasdaq: IENT), a leading provider and operator of worldwide Internet entertainment communities, announced today it has launched a new 24-hour-a-day, seven-day-a-week Internet Solitaire solitaire or patience, any card game that can be played by one person. Solitaire is the American name; in England it is known as patience. There are probably more kinds of solitaire than all other card games together. game. All Day Solitaire, a FREE advertising supported game, allows players to win cash and a variety of prizes, 24 hours a day. All Day Solitaire is available at the AT&T WorldNet GameHub ( http://www.gamehub.net ), EarthLink Games Arena ( http://www.thegamesarena.com ), and at the iEntertainment Network ( http://www.iencentral.com ). Similar to the popular solitaire game that comes with most new computers, All Day Solitaire challenges players to strategically distribute all of their cards while trying to hit "solitaire" as they shuffle through their deck. To add to the fun, players can enjoy real-time chat while comparing their current score against all other players. While online, players accumulate prize points, which can be redeemed for cash or gifts such as Amazon.com coupons. When players score "solitaire," they receive additional prize points and, in some cases, they will even receive cash bonuses. "We believe All Day Solitaire will help us generate thousands of new customers and immediately increase our online advertising revenues," said Gil Fitts, iEntertainment Network Director of Advertising Sales. iEntertainment Network previously announced that 3rd quarter advertising impressions at their Internet properties increased more than 70% over the second quarter 1999. iEntertainment Network recently signed contracts to provide entertainment content for Time Warner Entertainment's ENTERTAINDOM(R).COM ( http://www.entertaindom.com ) site and EarthLink's Games Arena ( http://www.thegamesarena.com ) entertainment site. In addition, iEntertainment Network has released new versions of their award-winning WarBirds and Dawn of Aces Internet flight simulations, launched Hearts, Spades, Pinochle pinochle (pē`nŭ'kəl), card game, probably derived from bezique, that was developed in the United States in the 19th cent. Pinochle is played by two, three, or four players, with a deck of 48 cards containing two each of the aces, face , Bridge, Rummy rummy, card game played by two to six players with a standard deck. The cards usually rank from king down through ace. Seven cards are dealt to each player in the three- or four-hand game, one card is turned up on the table, and the remaining cards are left face down , Bingo eXtreme, completed their acquisition of the TheGamers.Net entertainment service, and established independent Bingo servers in both Germany and the UK. About iEntertainment Network iEntertainment Network Inc. (Nasdaq: IENT), formerly known as Interactive Magic, founded in 1994 and located in Research Triangle Park, NC, is a leading developer of Internet entertainment communities through the iEntertainment Network ( http://www.iencentral.com ), AT&T WorldNet's GameHub ( http://www.gamehub.net ), Warner Brothers Warner Brothers (b. Eichelbaums) movie executives; Harry (Morris) (1881–1958), born in Krasnashiltz, Poland; Albert (1884–1967), born in Baltimore, Md.; Samuel (1887–1927), born in Baltimore, Md. Online's ENTERTAINDOM(R) ( http://www.entertaindom.com ), and EarthLink's Games Arena ( http://www.thegamesarena.com ). GameHub is the preferred provider of online games for AT&T WorldNet's customers. The Games Arena is the online games and entertainment area for Earthlink's customers. iEN has signed major strategic agreements with AT&T (NYSE NYSE See: New York Stock Exchange : T), America Online See AOL. (NYSE: AOL (A division of Time Warner, Inc., New York, NY, www.aol.com) The world's largest online information service with access to the Internet, e-mail, chat rooms and a variety of databases and services. ), Time Warner, Inc. (NYSE: TWX (TeletypeWriter eXchange Service) A U.S. and Canadian dial-up communications service that became part of Telex. In 1971, the Bell System sold TWX to Western Union. TWX transmitted 5-bit Murray code or 7-bit ASCII code at up to 150 bps. See Telex. ), Earthlink (Nasdaq: ELNK ELNK EarthLink, Inc. (stock symbol) ELNK Ethernet Link ), as well as other content and service providers. For more information, contact us at: (919) 461-0722 or visit our website at: http://www.iencentral.com . Forward-Looking Statements: Except for the descriptions of historical facts contained herein, statements in this news release concerning future results, performance or expectations are forward-looking statements. Actual results, performance or developments could differ materially from those expressed or implied by such forward-looking statements as a result of known or unknown risks, uncertainties and other factors including those described from time to time in the company's filings with the Securities and Exchange Commission, under "Risk Factors" and elsewhere, including risks of failing to secure timely or adequate financing, delays in development and introduction of new products, dependence on new product introductions which achieve significant market acceptance and the uncertainties of consumer preferences, the rate and degree of market acceptance of online gaming See gaming. , the ability to negotiate profitable terms for online gaming products and services, dependence on third party software developers for significant portion of new products, risks of rapid technological change and platform changes, intense competition, seasonality, dependence upon third party distribution and risks associated with international business and other risks. |
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