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`SPLINTER CELL' HAS PLAYERS SCHEME AS DOUBLE AGENTS.


Byline: Redmond Carolipio Staff Writer

YOU'RE pointing a gun at a kidnapped and bound news chopper pilot. Under his gag, you can hear the muffled muf·fle 1  
tr.v. muf·fled, muf·fling, muf·fles
1. To wrap up, as in a blanket or shawl, for warmth, protection, or secrecy.

2.
a.
 cries for mercy. You can spare him. Or, you can blow his brains out. Either way, someone's not going to trust you.

This is a hell of a choice for a hero to make.

``Splinter Cell: Double Agent'' takes the legendary Sam Fisher For the Australian rules football player, see Samuel Fisher.
Samuel Leo Fisher, is the main character in the Splinter Cell series of video games and novels. Sam Fisher is a veteran of the CIA Directorate of Operations and of U.S. Navy SEAL Team 3.
 and puts him in uncharted territory
For the term dealing with television series Farscape, see Uncharted Territories (Farscape)
Uncharted Territory is a science fiction novella by Connie Willis.
 -- the world of anti-heroism.

In the earlier installments of the ``Splinter Cell'' series, the character of Sam Fisher was the quintessential Tom Clancy For the member of the Irish folk band The Clancy Brothers, see Tom Clancy (singer) and for the American Celticist, see Thomas Owen Clancy.

Thomas Leo Clancy Jr. (born April 12 1947), better known as Tom Clancy
 military warrior -- no frills This article is about the marketing concept. For other uses, see No-frills (disambiguation).

No-frills or no frills is the term used to describe any service or product for which the non-essential features (called frills) have been removed.
, ridiculously good at his job but far from superhuman su·per·hu·man  
adj.
1. Above or beyond the human; preternatural or supernatural.

2. Beyond ordinary or normal human ability, power, or experience: "soldiers driven mad by superhuman misery" 
. That last quality was what separated him from Solid Snake Solid Snake (ソリッド・スネーク  , the stealth gaming icon from the ``MGS'' series.

However, what makes Snake so compelling is the drama that follows him. Fans know Snake as someone who has fought plenty of personal demons Demons
See also devil; evil; ghosts; hell; spirits and spiritualism.

ademonist

one who denies the existence of the devil or demons.

bogyism, bogeyism

recognition of the existence of demons and goblins.
, while Sam Fisher concentrated solely on the enemy.

That's changed now. ``Double Agent'' turns Sam Fisher into gaming's Jack Bauer Jack Bauer is the protagonist of the American television series 24, in which he has trained and worked in various capacities as a government agent, including US Army Delta Force, LAPD SWAT, and finally the Counter Terrorist Unit (CTU) Los Angeles. , a hero who shows both the light and dark sides of serving his country while balancing personal tragedies.

The tragedy, in this case, is the sudden death of Sam's daughter, which he learns about after the first mission in the game.

Who do you trust?

As the credits roll, we find out that a still-broken Sam agrees to take on a near-suicide mission, which asks him to infiltrate a terrorist organization, find out its plans and destroy it from within. Players start with a prison breakout of one of the group's members and work from there.

The theme of the game is balancing trust, and the game wastes no time in applying pressure from both sides. Players are asked to perform tasks for both the NSA NSA
abbr.
National Security Agency

Noun 1. NSA - the United States cryptologic organization that coordinates and directs highly specialized activities to protect United States information systems and to produce foreign
 and the terrorists within the same mission. The trust levels are displayed as meters on the screen -- any of those meters hits empty, and it's game over. Oh, and on many occasions, players are working with a time limit.

If there's such a thing as ``fun'' tension, the trust system in ``Double Agent'' produces it. Players will go from stealing scientific notes for the terrorists to eliminating the scientist for the NSA -- all while trying to maintain the game's long-standing tradition of staying relatively invisible.

There's also a healthy dose of missions where Sam doesn't have his trusty night-vision goggles goggles,
n the protective eyewear worn by dental personnel and patients during dental procedures.


goggles

see periocular leukotrichia.
, which ramps up the difficulty when players try to sneak around the terrorists' compound in the dark.

Sam is also asked to do some very unheroic things, such as the aforementioned ``test'' involving the kidnapped news pilot. That's just one of the many wrenching choices players have to make, and they all shape how the story unfolds.

Might as well jump

The control scheme for the game is complex, as Sam can practically do anything but fly -- climb, wall shimmy, break necks hanging upside down, rappel -- but it actually feels quite natural after a few training missions.

Frenetic is not the word to describe the action's pace in ``Double Agent.'' Like the chapters before it, the game flat out punishes people who like to run-and-gun their way through everything -- players will trigger alarms, kill their end-of-mission rating, or just die quickly. Instead, players are encouraged to do a lot of sneaking around, waiting for the right opportunity to strike (or just move). Therefore, it's not quite the game for everyone.

Visually, ``Double Agent'' is one of the more impressive games out there, especially the 360 version. Players can see beads of sweat glistening glis·ten  
intr.v. glis·tened, glis·ten·ing, glis·tens
To shine by reflection with a sparkling luster. See Synonyms at flash.

n.
A sparkling, lustrous shine.
 to individual hairs on Sam's freshly shaved scalp (which even has scars).

The only issues I had with the game were some rare frame-rate issues (rare for me, at least), as well as the adjustable camera taking funny angles at times, giving me close-ups of Sam's ear instead of the room. There's also a reality-bending moment in prison, where Sam still has his danger-light indicator on the back of his prison garb, which just looks silly.

This is probably my favorite of the ``Splinter Cell'' games so far because it adds depth to a character I never had any problems with. I could go on about how much this means to Sam as a character, but as Jack Bauer might say -- there's no time.

SPLINTER CELL: DOUBLE AGENT - Three and one half stars

Platform: Xbox 360, PS2, Xbox, PC.

Rating: M for Mature.

In a nutshell: Amps up the drama.

CAPTION(S):

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Publication:Daily News (Los Angeles, CA)
Date:Nov 18, 2006
Words:753
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