``Delta Force 2'' to Ship With 3-D Accelerator Support; Major Milestone for Patented Voxel Space Graphics Engine.CALABASAS, Calif.--(BUSINESS WIRE)--Sept. 24, 1999-- Some said it couldn't could·n't Contraction of could not. couldn't could not be done, but PC game publisher NovaLogic's upcoming "Delta Force(TM) 2" brings traditional, 3-D accelerated graphics into its Voxel Space(R) 32 engine with spectacular results. Like the original "Delta Force(TM)," "Delta Force 2" uses NovaLogic's patented Voxel Space technology for highly detailed, smooth-rolling terrain and extreme viewing distances -- but it will be the first Voxel Space game to support 3-D hardware. Voxel-based graphics are rendered very differently from the traditional polygon-based graphics used in most of today's games, and since all 3-D accelerators are designed strictly to handle polygons, conventional wisdom has held that Voxel Space games could never benefit from the advantages of 3-D hardware. But NovaLogic's Voxel Space games have incorporated polygon-based objects -- buildings, vehicles, trees, etc. -- since the release of "Comanche Comanche (kəmăn`chē), Native North Americans belonging to the Shoshonean group of the Uto-Aztecan branch of the Aztec-Tanoan linguistic stock (see Native American languages). 3" in 1997. The company's top programmers This is a list of programmers notable for their contributions to software, either as original author or architect, or for later additions. See also: Game programmer, List of computer scientists have long aspired to find a way to apply 3-D acceleration to those objects without compromising the realism and detail of the voxel-based terrain. With "Delta Force 2," that goal has been achieved. With 3-D hardware enabled, the player gets the best of both worlds: the game's polygon-based objects get the speedier rendering See render. (graphics, text) rendering - The conversion of a high-level object-based description into a graphical image for display. For example, ray-tracing takes a mathematical model of a three-dimensional object or scene and converts it into a bitmap image. and improved appearance that 3-D acceleration provides, and the voxel-based terrain looks better than ever, thanks to the 32-bit color depth Same as bit depth. of the new Voxel Space 32 engine. "We're really pleased that `Delta Force 2' is going to be the first Voxel Space game to ship with 3-D hardware support," said Wes Eckhart, the game's producer. "It's a perfect fit, since `Delta Force 2' requires the player to actually go inside the game's polygon-based buildings and structures This is a list of famous or notable buildings with articles about them. By Category
"Delta Force 2" will use the Windows Direct3D standard to support 3-D hardware. Because the Voxel Space 32 engine uses 32-bit color, 3-D support will require a 3-D accelerator accelerator: see particle accelerator. (1) A key combination such as Alt-G or Ctrl-Shift H that is used to activate a task. (2) An incubator that expects to develop the company considerably faster than normal. See incubator. with true 32-bit color depth, like those based on NVIDIA's RIVA TNT The RIVA TNT, codenamed NV4, is a 2D, video, and 3D graphics accelerator chip for PCs that was manufactured by NVIDIA. It was released in late 1998 and cemented NVIDIA's reputation as a worthy rival within the developing consumer 3D graphics adapter industry. and TNT TNT: see trinitrotoluene. TNT in full trinitrotoluene Pale yellow, solid organic compound made by adding nitrate (−NO2) groups to toluene. 2 chipsets and ATI's Rage Fury. But 3-D hardware is not required to play the game, and even in "Delta Force 2's" software-only mode, graphics are greatly enhanced over those in the original game. The sequel to "Delta Force," 1998's successful action game based on the U.S. Army's counter-terrorist force, "Delta Force 2" features new missions, new weapons and improved control. Multi-player action is also enhanced, with support for 50 players per game on NovaWorld(TM), NovaLogic's free, Internet-based gaming server. Built-in Voice-Over-Net(TM) technology completes the multi-player package, letting players speak to each other rather than typing messages. Founded in 1985, NovaLogic Inc. is a leading developer and publisher of interactive entertainment software for the PC. NovaLogic's headquarters are located in Calabasas, with a subsidiary in London. |
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