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``Delta Force 2'' to Ship With 3-D Accelerator Support; Major Milestone for Patented Voxel Space Graphics Engine.


CALABASAS, Calif.--(BUSINESS WIRE)--Sept. 24, 1999--

Some said it couldn't could·n't  

Contraction of could not.


couldn't could not
 be done, but PC game publisher NovaLogic's upcoming "Delta Force(TM) 2" brings traditional, 3-D accelerated graphics into its Voxel Space(R) 32 engine with spectacular results.

Like the original "Delta Force(TM)," "Delta Force 2" uses NovaLogic's patented Voxel Space technology for highly detailed, smooth-rolling terrain and extreme viewing distances -- but it will be the first Voxel Space game to support 3-D hardware.

Voxel-based graphics are rendered very differently from the traditional polygon-based graphics used in most of today's games, and since all 3-D accelerators are designed strictly to handle polygons, conventional wisdom has held that Voxel Space games could never benefit from the advantages of 3-D hardware.

But NovaLogic's Voxel Space games have incorporated polygon-based objects -- buildings, vehicles, trees, etc. -- since the release of "Comanche Comanche (kəmăn`chē), Native North Americans belonging to the Shoshonean group of the Uto-Aztecan branch of the Aztec-Tanoan linguistic stock (see Native American languages).  3" in 1997. The company's top programmers This is a list of programmers notable for their contributions to software, either as original author or architect, or for later additions.

See also: Game programmer, List of computer scientists

 have long aspired to find a way to apply 3-D acceleration to those objects without compromising the realism and detail of the voxel-based terrain.

With "Delta Force 2," that goal has been achieved. With 3-D hardware enabled, the player gets the best of both worlds: the game's polygon-based objects get the speedier rendering See render.

(graphics, text) rendering - The conversion of a high-level object-based description into a graphical image for display.

For example, ray-tracing takes a mathematical model of a three-dimensional object or scene and converts it into a bitmap image.
 and improved appearance that 3-D acceleration provides, and the voxel-based terrain looks better than ever, thanks to the 32-bit color depth Same as bit depth.  of the new Voxel Space 32 engine.

"We're really pleased that `Delta Force 2' is going to be the first Voxel Space game to ship with 3-D hardware support," said Wes Eckhart, the game's producer. "It's a perfect fit, since `Delta Force 2' requires the player to actually go inside the game's polygon-based buildings and structures This is a list of famous or notable buildings with articles about them. By Category
  • List of abbeys and priories
  • List of amphitheatres (contemporary)
  • List of amphitheatres (Roman)
  • List of ancient pyramids
  • List of ancient Roman triumphal arches
, where the benefits of 3-D acceleration will really be evident."

"Delta Force 2" will use the Windows Direct3D standard to support 3-D hardware. Because the Voxel Space 32 engine uses 32-bit color, 3-D support will require a 3-D accelerator accelerator: see particle accelerator.


(1) A key combination such as Alt-G or Ctrl-Shift H that is used to activate a task.

(2) An incubator that expects to develop the company considerably faster than normal. See incubator.
 with true 32-bit color depth, like those based on NVIDIA's RIVA TNT The RIVA TNT, codenamed NV4, is a 2D, video, and 3D graphics accelerator chip for PCs that was manufactured by NVIDIA. It was released in late 1998 and cemented NVIDIA's reputation as a worthy rival within the developing consumer 3D graphics adapter industry.  and TNT TNT: see trinitrotoluene.
TNT
 in full trinitrotoluene

Pale yellow, solid organic compound made by adding nitrate (−NO2) groups to toluene.
 2 chipsets and ATI's Rage Fury. But 3-D hardware is not required to play the game, and even in "Delta Force 2's" software-only mode, graphics are greatly enhanced over those in the original game.

The sequel to "Delta Force," 1998's successful action game based on the U.S. Army's counter-terrorist force, "Delta Force 2" features new missions, new weapons and improved control. Multi-player action is also enhanced, with support for 50 players per game on NovaWorld(TM), NovaLogic's free, Internet-based gaming server. Built-in Voice-Over-Net(TM) technology completes the multi-player package, letting players speak to each other rather than typing messages.

Founded in 1985, NovaLogic Inc. is a leading developer and publisher of interactive entertainment software for the PC. NovaLogic's headquarters are located in Calabasas, with a subsidiary in London.
COPYRIGHT 1999 Business Wire
No portion of this article can be reproduced without the express written permission from the copyright holder.
Copyright 1999, Gale Group. All rights reserved. Gale Group is a Thomson Corporation Company.

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Publication:Business Wire
Geographic Code:1USA
Date:Sep 24, 1999
Words:457
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