!nt3rh4ckt!v!ty.Hacker Trading On the morning of April 7, 1999, the stock price of PairGain Technologies Inc. suddenly rose more than 30% amid rumors that the company was being acquired by an Israeli rival, ECI Telecom ECI Telecom Ltd NASDAQ: ECIL, is a telecommunication equipment manufacturer based in Petah Tikva, Israel. Ltd. The rumor of a buy-out of PairGain had been in the air for months, but that morning it caught fire on a Yahoo! finance bulletin board (fig. 1). Stacey Lawson, a 32-year-old female IT manager from Knoxville, posted a message about the buy-out along with a link to a Bloomberg News page that announced the story as well as quotations from the CEOs of PairGain and ECI ECI Employment Cost Index ECI Election Commission(er) of India ECI Enterprise Content Integration ECI Early Childhood Intervention ECI Environmental Change Institute . As rumors are wont to do, the story of the buy-out traveled quickly, accelerated by cutting-edge information technology--there were mass e-mailings via a Web service called Hotmail--and by good old fashioned n. 1. A cocktail consisting of whiskey, bitters, and sugar, garnished with with fruit slices and often a cherry. Noun 1. old fashioned - a cocktail made of whiskey and bitters and sugar with fruit slices speculative greed. In a short time, the price of PairGain skyrocketed and over 13 million shares of PairGain were traded that day on NASDAQ NASDAQ in full National Association of Securities Dealers Automated Quotations U.S. market for over-the-counter securities. Established in 1971 by the National Association of Securities Dealers (NASD), NASDAQ is an automated quotation system that reports on , about 700% higher than its daily average. But something was amiss. Investigators from NASDAQ and the Securities and Exchange Commission (SEC) suspected insider trading--in this case, insider information being leaked in order to dramatically increase the stock's value. The management of PairGain and ECI were contacted, but both denied being involved in any negotiations. For its part, Bloomberg News also denied knowledge of the buy-out, and it was discovered that the report had actually been published on Angelfire.com, a site operated by Lycos. Smelling a hoax, investigators turned to Angelfire and to the Yahoo! bulletin board and started sniffing out the remnants of electronic shenanigans shenanigans Noun, pl Informal 1. mischief or nonsense 2. trickery or deception [origin unknown] and digital chit-chat. Someone had apparently downloaded graphics from Bloomberg.com and used them to create a bogus Web page reporting the buy-out; next a message was posted on Yahoo! with the link to the bogus news report and mass e-mails were launched through Hotmail. The FBI was called in, though by then the ploy's plot had become clear: invest in PairGain at one price, start a buy-out rumor using Hotmail and Yahoo!, "substantiate" it with a "news report," all in order to drive up the stock's price, and then make a tidy profit by selling it off. By noon of the same day, news of the hoax had brought PairGain's price back down (though it ended the day up nearly 10%). A few days later, the gig was really up. Following the trail of IP addresses left at the sites of the hacks, FBI agents closed in on Gary Dale Gary Dale was born in Fort St. John, B.C., Canada on October 1, 1952. He spent the first 9 years living in a small village called Trutch, mainly identifiable by its mile number (201) on the Alaska highway. In 1961 he moved with his family to Dawson Creek and in 1963 to Toronto, ON.. Hoke hoke tr.v. hoked, hok·ing, hokes Slang To give an impressive but artificial, false, or deceptive quality to: hoked up some phony allegations. , a 25-year-old, mid-level engineer employed at PairGain's Raleigh, NC, operation. He was arrested and charged with securities fraud. In June, Hoke pleaded guilty. He apparently acted alone. Hoke's hoax made headlines in both traditional and online media, and morals were quickly drawn up: old tricks can find new outlets--and new suckers--on the Web, and covering your tracks in cyberspace is harder than you might think. But there are other lessons as well. Hoke's stated motive, for instance, was hardly illegal: personal gain, the maximization of profit, is considered a prime mover prime mover: see energy, sources of. Prime mover The component of a power plant that transforms energy from the thermal or the pressure form to the mechanical form. of stock market speculation. What was illegal were his means: the fraudulent dissemination of securities information. For those of us interested in interactivity--which may be situated at the limen limen /li·men/ (li´men) pl. li´mina [L.] a threshold or boundary. limen of insula , limen in´sulae of social and technological performance--the most pertinent lessons of the PairGain hoax lie in his techniques, namely, the creation of a digital avatar (an alias of Hoke, Stacey Lawson enjoys tennis, dancing and water sports water sports Urophilia, see there ), the mimicry mimicry, in biology, the advantageous resemblance of one species to another, often unrelated, species or to a feature of its own environment. (When the latter results from pigmentation it is classed as protective coloration. of a report by a leading financial news source ("ECI Telecom and PairGain Technologies, Inc. today jointly announced that they have entered into a definitive agreement"), the rumorological use of bulletin board and e-mail services ("GO PAIR!!!!")--and, perhaps most importantly Adv. 1. most importantly - above and beyond all other consideration; "above all, you must be independent" above all, most especially , in the speed and ease with which all these techniques broke down. Hoke had applied his knowledge of online communities, telecom companies, and interactive multimedia in a project designed to hack his way to riches. In terms of this objective, he failed miserably, for not only will he do time in prison, his plea bargain plea bargain n. in criminal procedure, a negotiation between the defendant and his attorney on one side and the prosecutor on the other, in which the defendant agrees to plead "guilty" or "no contest" to some crimes, in return for reduction of the severity of the commits him to repay millions of dollars to investors who lost money trading PairGain that day. But it appears he did gain something: a place in interactive history. Though the SEC had previously brought charges against online investment sites for the practice of "pumping and dumping" (driving up prices and then unloading stocks), Hoke will likely go down as the first person to commit this brand of security fraud. He may be the world's first hacker trader. Interhacktivity In these pages, I will explore a certain combination of interactivity and hacking. Restricting myself to the domain of the World Wide Web, I will examine this combination under the term interhacktivity. What is interhacktivity? To flesh out a response to this question, let's begin by examining its components. Web interactivity is often approached as a rather intimate exchange between an individual and a Web site, the reciprocal feedback of human and computer behaviors. Even critiques of interactive alienation presuppose pre·sup·pose tr.v. pre·sup·posed, pre·sup·pos·ing, pre·sup·pos·es 1. To believe or suppose in advance. 2. To require or involve necessarily as an antecedent condition. See Synonyms at presume. its intimacy. And, indeed, today's computer and Web developers seek to make interactivity as individualized as possible. Drawing upon decades of research in human-computer interaction, they strive to create highly personalized interactions and unique online experiences. The entire new media industry--which includes Web developers, software companies, game developers, computer and telecommunication companies--has put into gear a shift called for years ago by Brenda Laurel Brenda Laurel is a pioneering writer, researcher, designer and entrepreneur in the fields of human-computer interaction, interactive narrative and cultural aspects of technology (see also Game Studies). Laurel received an MFA in 1975, and later a Ph.D. : to move from engineering interfaces to designing experiences. The result: at decade's end, Web interactivity is more humanistic, more artistic, and much, much more profitable. But clicked into from another window, custom interfaces and personal experiences can be reloaded in different way: as highly orchestrated, highly replicable productions, something else new media companies know quite intimately since their business consists precisely of teams of corporate execs, programmers, engineers, researchers, designers, writers, and production managers, all working together to create these intimate interactions. Produced along the borders of cultural and technological systems, Web interactivity is a sociotechnical performance before it is a human-computer interaction. Executives sign deals, engineers build systems, programmers hack code, producers pull it all off. Interactive scenarios arise from decisions about a Web site's audience and functionality, about the "branding" of product and personal identities and the "look and feel" of their interactivity. To pregauge user interests and activity, researchers study related sites and may conduct surveys, interviews, and usability tests with in-house or specially-selected groups. Results are fed back into the user experience scenarios, which are refined as information architects design site structure and navigation paths, and these scenarios take shape as content strategists and information designers determine what information appears on each page and how it is presented. "Creatives"--multimedia artists, graphic designers, and writers--generate the sights and sounds and texts that animate the experience (or not). And last but not least, indeed, first and foremost, programmers and engineers craft the codes and systems through which people and machines digitally interact on the Web. In short, while one can theorize the·o·rize v. the·o·rized, the·o·riz·ing, the·o·riz·es v.intr. To formulate theories or a theory; speculate. v.tr. To propose a theory about. interactivity as the exchange of inputs and outputs or stimuli and response, or, more poetically, as the co-creation of a unique experience between a person and a computer, there is no human-computer interaction that does not presuppose complex social and technological networks, and, with them, the values and power setups they enable and are enabled by. It is precisely at this level that interactivity is hacked. The terms "hacker," "hacking," and "hack" all vary widely in their deployment. "Hacker" can be fairly inclusive, referring to any computer programmer, and "hacking" may be used to mean simply writing code. Yet the terms "hacker," "hacking," and "hack" can also be very exclusive in their semantic range. Within the programming community, for instance, the term "hack" can refer to an inelegant in·el·e·gant adj. Lacking refinement or polish; not elegant. in·el e·gant·ly adv. , very effective, solution to a difficult programming problem.
Hacks are mediocre, ad hoc For this purpose. Meaning "to this" in Latin, it refers to dealing with special situations as they occur rather than functions that are repeated on a regular basis. See ad hoc query and ad hoc mode. responses or, if you prefer, ad hack
solutions to situations that really require more creative rewriting of a
program. But a hack can also be just the opposite: a brilliant bit of
code.
And there's another, far more widely-used, sense of hacking, one that, while still more exclusive than the original meaning, has entered into popular culture. Here hacking has become the digital version of breaking and entering-for starters-for it often refers to illegally gaining entrance to a computer system, such as a public Web server or a private communications network The transmission channels interconnecting all client and server stations as well as all supporting hardware and software. , and then violating its databases or applications. A hacker in this sense is no longer someone who "simply" writes computer code. It's someone who infiltrates or cracks" the programs and files of others. Within the hacker community, some distinguish hackers from crackers, defining hacker as one who writes code, and cracker as one who breaks or cracks them. These cracker hackers can and do write code, but their hacks are produced to get around firewalls, download documents, replace files, overwrite (1) A data entry mode that writes over existing characters on screen when new characters are typed in. Contrast with insert mode. (2) To record new data on top of existing data such as when a disk record or file is updated. data, and/or overload entire computer and communication systems. Combining this last sense of hacking with the notion that interactivity is a sociotechnical performance, we can define interhacktivity as interactivity that has been hacked, or has as its goal some sort of hacking. Coming at it from the other end, interhacktivity is hacking that focuses specifically on the interactivity between humans and computers. It is hacking that not only takes aim at technical systems, but also targets social systems. As such, interhacktivity shares certain affinities with propaganda, political discourse, consumer marketing, psychological warfare psychological warfare Use of propaganda against an enemy, supported by whatever military, economic, or political measures are required, and usually intended to demoralize an enemy or to win it over to a different point of view. It has been carried on since ancient times. , education, activism, and confidence games. (A hack can also be a prank.) As an emblem of interhacktivity, the PairGain hoax involved using specific technical practices (e.g., the creation of a bogus news site and mass e-mailings) in order to hack a specific community, the users of the Yahoo! bulletin board and, more broadly, investors who utilize the Web as part of their speculative strategy. Hoke had planned his scam for two months before putting it into action, and he chose his targets carefully. Yahoo! is one of the web's most popular portal or entry sites, and as such, its bulletin boards have a huge user base. His e-mails were also strategically targeted, being sent out to money managers and trading desks. Most importantly, Hoke sought to exploit the inherent rumorological tendencies of the investment community. He did not actually start the rumor of a PairGain buy-out; he merely simulated its confirmation and then sat back to capitalize on Cap´i`tal`ize on` v. t. 1. To turn (an opportunity) to one's advantage; to take advantage of (a situation); to profit from; as, to capitalize on an opponent's mistakes s>. the speculative effects of this simulation. In a sense, Hoke's interhacktivity drew upon an existing sociotechnical system in order to create a quasi-autonomous economy, one that, for a short time a least, performed better than he himself had foreseen. But in the end, he didn't capitalize on his scam. Though Hoke owned PairGain stock, its performance alarmed him and he didn't push the sell button. According to according to prep. 1. As stated or indicated by; on the authority of: according to historians. 2. In keeping with: according to instructions. 3. Christopher Painter, an assistant U.S. attorney, "Things got set in motion and he got cold feet" (cited by Gaw). His interhacktive system had frozen up. Interhacktivities, Major and Minor Perhaps the question is not really "what is interactivity?" or "what is hacking?" or even "what is interhacktivity?" Rather, the most pressing query may be "which one?" For there are interactivities and interactivities, hacks and hacks, interhacktivities and interhacktivities. All are multiple and divided, for all are marked by internal differences, external situations, diverse evaluations and multiple power plays. Which interactivity? Which hack? Which interhacktivity? The challenge lies in sorting them all out while also engaging them critically and creatively. Here Deleuze and Guattari's distinction between major and minor becomes pertinent. "Major" and "minor" are terms they introduce to distinguish normative and mutational processes in art, science, and society at large. A major art, a major science, a major language is one that dominates a given sociotechnical system or tradition. The major is filled with Great Works, Great Men, Great Events. The minor, however, works against but also within the major. In theorizing the minor literature of Kafka, for instance, Deleuze and Guattari investigate (1) how Kafka experiments upon the major languages used in his native Czechoslovakia, transforming its senses into new and strange intensities; (2) how such experimentation is necessary but insufficient if it does not connect to a political immediacy; and (3) how Kafka's writing functions not so much as a social critique but as a "relay for a revolutionary machine-to-come," as a collective assemblage of enunciation enunciation (inun´sēā´sh n an auxiliary function of teeth, particularly those in the anterior sector of the dental arch; the formation of sounds already in contact with the future (16-18). Risks arise at each of these levels, not the least of which is falling back into the reading machines of major literature-its canons and periods, its genres and authorities. Not only can a major language become minor, a minor literature can also be made major. This distinction between major and minor opens up several possibilities for theorizing interhacktivity. We can define the Internet's rapid (and some would say complete) commercialization since the Web's arrival as the emergence and consolidation of a major interactivity, the establishment of dominant communication channels and standards of behavior-both human and computer. What began as a national security project, matured as a research network, and then blossomed strangely, briefly, in Mosaic bits of HTML HTML in full HyperText Markup Language Markup language derived from SGML that is used to prepare hypertext documents. Relatively easy for nonprogrammers to master, HTML is the language used for documents on the World Wide Web. , today finds itself overgrown overgrown said of a part that has not been kept trimmed. overgrown hoof overgrown hooves put unusual stresses on bones and tendons and allow for distortion of the wall and sole. by its progeny: e-commerce, webcasts, personalized experiences, transactivity. [1] The scripting of user scenarios, the customizing of pages, the targeting of banner ads, the "driving" of content to users--such practices are coming to define Web interactivity. But this major interactivity is also shaped by other sociotechnical systems clustered around the Web, such as "traditional" media (especially television and telephonics), the stock market (especially the technology-ladened NASDAQ), and state governments (particularly that of the United States United States, officially United States of America, republic (2005 est. pop. 295,734,000), 3,539,227 sq mi (9,166,598 sq km), North America. The United States is the world's third largest country in population and the fourth largest country in area. ). From this perspective, interhacktivity is a form of minor interactivity. By hacking into the major interactive practices promoted by internet service providers, corporate sites, and portal search engines, interhacktivity seeks to disrupt technical systems and detour the social experiences of users. Their codes are decoded and scrambled, their standard performances altered, sociotechnical systems may become disoriented, function wildly, even crash. The PairGain hoax, with its breach of security measures Noun 1. security measures - measures taken as a precaution against theft or espionage or sabotage etc.; "military security has been stepped up since the recent uprising" security , its miming of discourses and practices, and its intervention in not one but several communities--offers an example of minor interactivity. Yet from another perspective, we can ask to what extent Dale Hoke's scheme constitutes a minor interactivity. He no doubt experimented with the discourse and practices of a recently established yet powerful sociotechnical system. But that's as far as this interhacktive intervention went. There is no evidence that Hoke sought to connect his experimentation to any political situation, much less use it to construct an assemblage that tunes in futural arrangements of power and resistance. This comes as no surprise, given Hoke's apparent motive of personal financial gain. So rather than simply define interhacktivity as minor interactivity, it may be more productive to also distinguish between major and minor interhacktivities. Major interhacktivity involves hacking the interactive network of a sociotechnical system, but that involvement either fails to challenge dominant societal norms or conforms to them, whether implicitly or explicitly. The PairGain hoax now offers itself as an example of major interhacktivity. Hoke recombined a number of existing discourses and practices to intervene in the sociotechnics of computer-enhanced investing. But although his hacking of an interactive network did violate a number of its protocols (and a Federal law), it did not transgress its underlying norm, a norm that increasingly characterizes more and more of American society: to make a profit in the stock market. By contrast, minor interhacktivity entails hacking the interactive workings of sociotechnical systems in order to challenge repressive situations and the norms that help produce them. One recent site of minor interhacktivity was the Bhabha Atomic Research Centre The Bhabha Atomic Research Centre (BARC) is India's primary nuclear research facility. It has a number of nuclear reactors, all of which are used for India's nuclear power and research program. (BARC), India's premiere nuclear research facility. BARC had been crucial in the recent development of that country's atomic bomb atomic bomb or A-bomb, weapon deriving its explosive force from the release of atomic energy through the fission (splitting) of heavy nuclei (see nuclear energy). The first atomic bomb was produced at the Los Alamos, N.Mex. capability, and shortly after the Indian government's series of five underground nuclear tests
Apparently, the first to enter was a certain t3k-9 (read "tech-nine"), a fifteen-year-old American who after learning of the nuclear tests on TV searched the Web and discovered the BARC Web site. Using a password cracker program, t3k-9 "cracked" into BARC's supposedly secure server in less than a minute. Once inside, t3k-9 then downloaded all the passwords and log-in names, some e-mail messages, and one souvenir scientific document, and, before leaving, erased all tell-tale electronic footprints. T3k-9 also created a "backdoor See trapdoor. " that would allow easy reentry reentry n. taking back possession and going into real property which one owns, particularly when a tenant has failed to pay rent or has abandoned the property, or possession has been restored to the owner by judgment in an unlawful detainer lawsuit. . A short time later, t3k-9 confided the hack to an online friend and fellow hacker named IronLogik. IronLogik, an eighteen-year-old Serbian immigrant living in the United States, carefully prepared his entrance into BARC by threading his way through numerous corporate, government, and military sites. He even picked up a new IP address from Los Alamos Los Alamos (lôs ăl`əmōs', lŏs), uninc. town (1990 pop. 11,455), seat of Los Alamos co., N central N.Mex. It is on a long mesa extending from the Jemez Mts. The U.S. before using t3k-9's backdoor to enter the BARC servers. Once inside, IronLogik established himself as a virtual system administrator, gaining almost total control of the network. He downloaded some e-mail and listened in on a few online conversations. Though he was tempted to enter BARC's internal intranet--where the highly sensitive Adj. 1. highly sensitive - readily affected by various agents; "a highly sensitive explosive is easily exploded by a shock"; "a sensitive colloid is readily coagulated" material would be stored--IronLogik decided the risks were too great. [2] Meanwhile, t3k-9 had posted the entire BARC password file, some 800 passwords, to other hackers. They wasted little time in entering the research facility's computer system. One group, named milw0rm, methodically wreaked havoc on the system, and in doing so went public with the BARC hack. Milw0rm is composed of teenage hackers who live in England, the Neatherlands, New Zealand New Zealand (zē`lənd), island country (2005 est. pop. 4,035,000), 104,454 sq mi (270,534 sq km), in the S Pacific Ocean, over 1,000 mi (1,600 km) SE of Australia. The capital is Wellington; the largest city and leading port is Auckland. , and the United States. Soon after t3k-9 posted the password list, milw0rm entered BARC and over the course of a few days gained control of six of its eight servers. Not content to lurk around the system, they also downloaded e-mail, but went a few steps further. The group erased the data on two servers and replaced BARC's homepage with one of their own design (fig. 3). It contained a message to the nation of India. The full text reads: oh gn0, like this is what happens if j00 play with atomic energy atomic energy: see nuclear energy. !#@! It g0es b00m@#@#@# so PLEEEZE, do not fuck around, didn't you parents ever teach you manners? I like the world in its current state (i guess), well its better than the world would be if the b0mb went b00m. think about it k1dz, its not clever, its not big, so don't think destruction is cool, coz its not. If a nuclear war does start, you will be the first to scream. You all saw the movie WARGAMES right? well.... That could have been us$#@ So India, LISTEN TO WISE OLD MILWORM .... You do not need nuclear weapons in the 1990s!#@! STOP THE SHIT Owned Savec0re - JF - VeNoMouS venomous secreting poison; poisonous. JF - Hamst0r - Keystoke - savec0re - ExtreemUK The Nuclear p0wer Own1ng spree continues. [3] Milw0rm's hack reverberated across diverse sociotechnical systems, not only those of BARC and other nuclear research facilities, but also intelligence agencies and diplomatic corps, arms control arms control Limitation of the development, testing, production, deployment, proliferation, or use of weapons through international agreements. Arms control did not arise in international diplomacy until the first Hague Convention (1899). and activist communities, states and peoples, all of them communicating and interacting over the same network. In a June 3, 1998, interview, milw0rm members savec0re, VeNeMouS, and JF stated that they had entered the site through its Sendmail program and reiterated their protest against the Indian government's nuclear tests. "I'm just sick of nuclear shit," said VeNeMouS. The three also threatened to infiltrate the Pakistani government sites as well. After first denying the hacks, BARC officials the next day confirmed that their computer systems had been infiltrated over five megabytes of e-mail and downloaded. BARC also announced that a second group of hackers had attacked the Web site, this time leaving this message: "This page has been hacked in protest of a nuclear race between India, Pakistan and China. It is the world's concern that such actions must be put to end since, nobody wants yet another world war. I hope you understand that our intentions were good, thus no damage has been done to this system. No files have been copied or deleted, and main file has been just renamed." BARC closed down its site temporarily and upgraded its security. The cracking of Bhabha Atomic Research Centre generated countermeasures elsewhere and unleashed heated debate about nuclear proliferation Nuclear proliferation is a term now used to describe the spread of nuclear weapons, fissile material, and weapons-applicable nuclear technology and information, to nations which are not recognized as "nuclear weapon States" by the , cyberterrorism See cyberwar and information warfare. , information security, and hacker ethics. The U.S. Army issued a warning to its own information systems managers to monitor and block suspected IP addresses identified in the BARC hack. An editorial by ZDNet, a popular site that also houses Inter@ctive Week, denounced the hackers' actions on the grounds that they had denied information to U.S. intelligence agencies while benefiting the "real terrorists." [4] For their part, milwOrm members stated that their purpose was to draw attention to the lax security around some nuclear research sites. "If you're gonna amass data which can take [so] many lives," said savecOre, "at least secure it." The hacker and activist communities were each divided, programmers over whether the hacker ethics (in two tablets: "information wants to he free" and "thou shall not destroy data") had or had not been violated, the activist s over the hack's overall efficacy as well as the electronics of "by-any-means-necessary." Even the hacktivists who cracked BARC were split. IronLogik disparaged milwOrm for destroying documents, defacing the homepage, and taking credit due to himself and t3k-9, The BARC and PairGain incidents are both highly interhacktive. In each case, codes and behaviors of specific infrastructures were cracked in order to hack the words and behaviors of their social interactors. In each case, a hacking of interactivity occurred that altered, however briefly, one or more sociotechnical systems. Beyond this, however, the two hacks diverge, allowing us to flesh out major and minor interhacktivities in more detail. With PairGain, the hack created a small, detoured market for the purpose of making some tidy profits, while at BARC the hack took over the controls of a government computer facility in order to protest the facility's role in nuclear weapons tests. Unlike the PairGain hoax, the BARC incident connected to an immediate political situation--the arms race in Asia and the world. MilwOrm attempted to maintain the protest's momentum by a "mass hack," replacing some 300 homepages (ranging from business and sports sites, to porn and fan sites) with a protest page. It is this linkin g, this seizing of a political moment, that marks minor interhacktivity. Performative per·for·ma·tive adj. Relating to or being an utterance that peforms an act or creates a state of affairs by the fact of its being uttered under appropriate or conventional circumstances, as a justice of the peace uttering Power and Interhacktivism The question "what is interhacktivity" opens up into another: "which interhacktivity?" But we might also ask: why interhacktivity? What's the attraction, what's the point, or, rather, the angle of interhacktivity, of interactivities that hack other interactivities? And why interhacktivity now? The emergence of interhacktivity must be situated in terms of a fundamental shift in knowledge and power. The disciplinary formation analyzed by Foucault emerged in the eighteenth century and has lingered far into the twentieth. But since the Second World War, it has steadily been displaced by another. While discipline was based on training physical bodies in discrete institutions--schools, factories, prisons, etc.--that were all governed by discourses of the enlightenment, this new power/knowledge upgrades all bodies with a digital doppelganger doppelgänger Psychiatry A delusion that a double of a person or place exists elsewhere; it is related to other defects in recognition and suggests organic disease in the nondominant parietal lobe. See Depersonalization disorder, Schizophrenia. , a body of information electronically shared by networks of overlapping institutions. At the level of discourse, the enlightenment's grand narratives of Progress and Liberation have been overtaken by the discourse of sociotechnical systems. In 1984, Lyotard named this formation "performativity." "In matters of social justice and of scientific truth alike, the legitimation of that power is based on its optimizing the system's performance--efficiency" (xxiv). As far ba ck as 1955, Marcuse argued that postindustrial post·in·dus·tri·al adj. Of or relating to a period in the development of an economy or nation in which the relative importance of manufacturing lessens and that of services, information, and research grows. Adj. 1. societies were governed by the techno-rationality of "the performance principle." Since then, there have emerged paradigms of research into cultural, organizational, technological, and financial performance: artists, executives, computers, and stock markets all perform, though in very different ways. Beneath them all, however, lies what I call the performance stratum. Performance is to the twentieth and twenty-first centuries what discipline was to the eighteenth and nineteenth: a historical stratum of power and knowledge. [5] Interhacktivity, hacking, interactivity: all must be understood as effects of performative power--and as its potential instruments. There is a challenge or demand for individuals, groups, and entire nations to get their act together, to get interactive, to get wired, to get on the World Wide Web--or get left behind. It's nothing personal, really, just the personalized interface of dominant sociotechnical systems. Web interactivity emerges not only from the computer's hypertextual multimedia, but also from the ability to switch quickly between social systems, an ability made possible by communication networks. As such, major interactivity feeds into and out of the multitasking performed in turn-of-the-millennium workplaces, as well as the channel-surfing and role-playing performed in contemporary living rooms and boudoirs. Work and play, all of life, comes under the demand to perform--or else. Hacking, from coding to cracking, is a crucial conduit of this challenge, for computer networks are the panopticons o f the performance stratum and "1"s and "0"s the units of its normative code. The place of sedentary discipline has been occupied and displaced by the nomadic See nomadic computing. power of performance, and this power is wiring around the world. Yet as the site of power moves from physical locations into digital networks and as universal knowledge gives way to situated knowledges, new forms of resistance also emerge. Long-entrenched practices of political activism--street protests, strikes, sit-ins, boycotts--are becoming less and less effective and in their place have arisen practices of "electronic civil disobedience Electronic civil disobedience, also known as ECD or cyber civil disobedience, can refer to any type of civil disobedience in which the participants use information technology to carry out their actions. " and "hacktivism Hacktivism (a portmanteau of hack and activism) is often understood as the writing of code, or otherwise manipulating bit, to promote political ideology - promoting expressive politics, free speech, human rights, or information ethics. ." Critical Art Ensemble puts the difference between traditional civil disobedience civil disobedience, refusal to obey a law or follow a policy believed to be unjust. Practitioners of civil disobediance basing their actions on moral right and usually employ the nonviolent technique of passive resistance in order to bring wider attention to the (CD) and electronic civil disobedience (ECD ECD Early Childhood Development ECD Electron Capture Detector ECD Energy Citations Database ECD Executive Creative Director (advertising) ECD Ethyl Cysteinate Dimer ECD Electron Capture Dissociation ECD Electronic Civil Disobedience ) this way: "ECD is a nonviolent activity by its very nature, since the oppositional forces never physically confront one another. As in CD, the primary practices of ECD are trespass and blockage. Exits, entrances, conduits and other key spaces must be occupied by the contestational force in order to bring pressure on legitimized institutions engage in unethical or criminal actions. [...] ECD is CD reinvigorated. What CD once was, ECD is now" (18). Both traditional and electronic civil disobedi ence are nonviolent, noncriminal activities, but while the first relied on grass-roots communities, the second depends on transitory coalitions. In the wake of BARC and other related incidents, the term "hacktivism" has emerged to describe the growing number of coalitions between computerized activists and politicized hackers. Hacktivism has thus far relied primarily on tactics of trespass and blockage. But Stefan Wray warns against defining hacktivism too definitively: "at this point there is no consensus or agreement. Maybe the entire notion of hacktivism confuses and challenges sets of values and hacker codes of ethics. Quite possibly there is some re-thinking happening and we might begin to see a new set of ethical codes for hacking." He nonetheless defines hacktivism as localized events ranging from "relatively harmless computerized activism to potentially dangerous resistance to future war," while suggesting that it could be subsumed in a generalized resistance occurring at different locations and levels of activity. The name of that generalized resistance might be minor interhacktivity or interhacktivism, the challenging of the challenge to pe rform or else. Milw0rm has been called a hacktivist group, as has another group, the Electronic Disturbance Theater, of which Wray is a founding member. Like milw0rm, Electronic Disturbance Theater (EDT EDT abbr. Eastern Daylight Time EDT Eastern Daylight Time EDT n abbr (US) (= Eastern Daylight Time) → hora de verano de Nueva York EDT ) has been involved in a number of interhacktivist incidents. While EDT also hacks sociotechnical systems, their interhacktivity has centered on the plight of indigenous peoples of Chiapas, Mexico, as well as a computer program called FloodNet. Inspired by the use of electronic media by Zapatista rebels in Chiapas, EDT came together as a group to conduct acts of electronic civil disobedience and has launched numerous hacks against selected Web sites. Unlike milw0rm's mass hack, in which a few crackers attacked many sites, EDT's minor interhacktivity involves many people protesting a few sites. For this purpose, EDT member Bret Stalbaum created FloodNet, a Java applet A Java program that is downloaded from the server and run from the browser. The Java Virtual Machine built into the browser is interpreting the instructions. Contrast with Java application. designed to overload Web servers. FloodNet causes targeted pages to reload (1) To load a program from disk into memory once again in order to run it. Reload is entirely different than reinstall. Reinstall means that you have to run the install program from a CD-ROM or floppy disk and perform the installation procedure over again. automatically, over and over and over. A handful of FloodNet users might have little effect on a server's performance; thousands of users acting simultaneously, however, could effectively overload a system. The MO of EDT is thus to stage virtual sit-ins using the interhacktive potential of the Web. On April 10, 1998, EDT organized a virtual sit-in A form of electronic civil disobedience deriving its name from the sit-ins popular during the civil rights movement of the 1960s, a virtual sit-in attempts to re-create that same action digitally using a DDoS. against the Mexican government (fig. 4). The event was publicized on the internet before rather than after the hack, as EDT invited anyone interested in participating to visit the EDT Web site. This site contained the FloodNet interface and, through it, visitors interhacked with the targeted site, the homepage of Mexican President Ernesto Zedillo. EDT later announced that more that 8,000 international participates took part in this first tactical use of FloodNet. "The Web site of an institution or symbol of Mexican neo-liberalism is targeted on a particular day. A link to FloodNet is then posted in a public call for participation in the tactical strike. Netsurfers follow this link; then simply leaving their browser open will automatically reload the target webpage every few seconds. The intent is to disrupt access to the targeted Web site by flooding the host server with requests for that Web site" ("Tactical"). On June 18, 1999, EDT staged their latest virtual sit-in, this time targeting six separate sites, those of Bolsa Mexicana de Valores The Bolsa Mexicana de Valores or BMV is Mexico's only stock exchange. It is headquartered on the prestigious Paseo de la Reforma in central Mexico City, is the second important Stock Exchange in Latin America, behind the São Paulo Stock Exchange - Bovespa. , Grupo Financiero Bital, Grupo Financiero Bancomer, Banco de Mexico, Banamex, and the SOA (1) (Start Of Authority) The first record in a DNS zone file. See DNS records. (2) (Service Oriented Architecture) The modularization of business functions for greater flexibility and reusability. . As in the protest directed at President Zedillo's Web site, participants visited the EDT site and followed instructions for setting up their browsers. They then used an online form to choose the site they wished to target, write in their own brief message, and send it on (fig. 5). During the six hour protest, FloodNet sent their message to the targeted site for as long as the user kept her or his browser open. During this recent protest, EDT reports that there were over 18,000 requests made from 46 countries. EDT also reports that some 1,300 requests were made that day from .mil addresses in the U.S., in other words Adv. 1. in other words - otherwise stated; "in other words, we are broke" put differently , from American military computers, including those of DISA, the Defense Information Systems Agency. EDT and DISA are well acquainted, the hacktivist group having gained the agency's attention for their actions against President Zedillo and for targeting the White House and the Pentagon to protest the U.S. government's support of the Mexican state. The military visitors were apparently monitoring the virtual sit-in and, according to EDT, inadvertently joined it. The Department of Defense (DoD) has likewise gotten the attention of Electronic Disturbance Theater. In September of 1998, after EDT had announced it would stage a virtual sit-in of the Pentagon, DoD was ready and waiting with a counter-measure. According to Susan Hansen, a Pentagon spokesperson, "The Defense Department was aware of the group's threat, and we did take actions" (cited in Friel). Those actions involved "Hostile Applet," a Java script developed by DoD specifically to combat FloodNet. When FloodNet users tried to access the Pentagon servers, the government machines detected the attempt and responded by blocking access and returning fire with Hostile Applet. EDT reports that upon activation, "the Pentagon site would open the same blank window over and again on the FloodNet user's browser. This crashed the browser instantly" ("Countermeasures"). According to EDT member Ricardo Domingeuz, on some systems flying coffee cups appeared along with the words "ack, ack," allusions to the Java script and t he sound of anti-aircraft guns. [6] While EDT's virtual sit-ins provide an example of hacktivism, the DoD response can be read as an act of counter-hacktivism. Some have argued that DoD's use of Hostile Applet was an illegal act, as DoD acted against U.S. citizens; others have questioned what this action portends for the future of privacy on the Web. Through programs such as DISA, the U.S. government is undoubtedly developing other counter-measures to what it perceives as a threat to national security. At the same time, EDT's use of FloodNet has also been criticized. Participants of these virtual sit-ins risk having their IP addresses collected by authorities and having their systems crashed. In addition, the very effectiveness of FloodNet depends on slowing down traffic on the internet. EDT has responded to these criticisms by pointing out that analogous risks are run with tradition civil disobedience tactics. All these arguments and counter-arguments suggest one thing: look for more confrontations between major and minor interhacktivities. !nt3rh4ckt!v!ty In these pages I have tried to crack the concept that interactivity is primarily a matter of human-computer interaction. Interactivity is always already sociotechnical. It takes place not only at the interface between a person and a personal computer, but also at the contested borders of social and technological systems. Further, I have argued that interactivity must also be situated in terms of an emergent formation of power and knowledge, what I call the performance stratum. The power of performance is virtual and nomadic rather than actual and sedentary, and interactivity embodies this virtuality and nomadicity. There is a demand to become interactive, to become wired, to multitask, channel surf, and navigate quickly among different systems. At the same time, I have suggested that along side the power of performance there arises new forms of resistance, and it is here that the notion of interhacktivity becomes most interesting. Interhacktivity refers to hacking that tampers with interactivity, that targets technical systems as a means of affecting social systems. But there are interactive hacks and interactive hacks, so I have sought to distinguish them in terms of major and minor interhacktivites. Major interhacktivities, such as the PairGain hoax, may experiment with discourses and practices and, as with the DoD Hostile Applet, may even connect to a political situation, but they do so to bolster dominant social norms and events. By contrast, minor interhacktivities, such as those of milwOrm (fig. 6) and Electronic Disturbance Theater, utilize technical experimentation and political linkage in order to challenge such norms and events. But what most distinguishes minor interhacktivities--not only from their major analogs but also from one another--is their attempt to create a collective machine for generating radically new discourses and practices, resistant words and political actions that belong to the future as much as the prese nt. I'd like to close by briefly considering the collective machines generated by milwOrm and EDT. As mentioned earlier, milwOrm followed up their cracking of the BARC servers with a mass hack that replaced 300 homepages with a single anti-nuclear, pro-peace page. But though they successfully infiltrated diverse sociotechnical systems, the collective machine milwOrm created basically functioned as a postal service postal service, arrangements made by a government for the transmission of letters, packages, and periodicals, and for related services. Early courier systems for government use were organized in the Persian Empire under Cyrus, in the Roman Empire, and in medieval : it delivered a message. Political as this message was, its efficacy remained very limited, for recipients were given no means of taking action against the Indian and Pakistani institutions denounced by milwOrm. The mass hack may have disrupted some servers, but it did not serve to create a collective machine through which others could channel forces of the future and, as milwOrm sought, put "the power back in the hands of the people." EDT was much more successful in building a futural collective machine. FloodNet provided a means for thousands to take action against specific sociotechnical systems. Users not only received messages and information about the situation in Chiapas, they could compose and send their own messages to the institutions in question. But the messages were really less important than their sending, their flooding and overloading of the targeted servers, where they functioned as search queries posted over and over again. In fact, as EDT points out, few if any people were likely actually to read the messages. The search results would likely appear only in the error logs, usually accessible only to system administers. In this respect, EDT suggests that FloodNet can also be read as a work of conceptual art. Imagine that the message you sent was simply "human rights." Posted again and again to the server's search engine, it might be received as: [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server [less than]human_rights[greater than]not found on this server In this case, the message would be an accurate descriptive statement of the affected sociotechnical system. But, again, what's crucial in minor interhacktivity is not the radical messages themselves; rather, it's the construction of a new interactive machine. Taking a cue from milw0rm's messages of mixed characters and, more generally, the crackers' penchant for alphapunctnumerical writing, I'll sign off by retagging the object of my interests here: the name of this futural machine is !nt3rh4ckt!v!ty. Jon McKenzie a writer and artist whose work focuses on performance and technology, consults in the new media industry and currently teaching multimedia at the University of the Arts University of the Arts may refer to:
Notes (1.) "Transactivity" refers to interactive economic transactions, such as buying a book at Amazon.com or trading stock online at E*trade. (2.) My primary source for this information on t3k-9 and IronLogik is Adam L. Penenberg's article "Hacking Bhabha." Penenberg interviewed t3k-9 and IronLogik in an Internet Relay Chat See IRC. (chat, messaging) Internet Relay Chat - (IRC) /I-R-C/, occasionally /*rk/ A client-server chat system of large (often worldwide) networks. IRC is structured as networks of Internet servers, each accepting connections from client programs, one per user. , a forum in which it is nearly impossible for anyone to trace its participants. (3.) JF, "Badaboom? BIG BADABOOM!!" (4.) Ira Winkler Winkler may refer to:
(5.) I examine this formation in "Laurie Anderson for Dummies" and in the forthcoming text "Perform or Else: Performance, Technology, and the Lecture Machine." Marcuse's theory of the performance principle is found in Eros and Civilization Eros and Civilization is one of Herbert Marcuse's best known works. Written in 1955, it is a synthesis of Karl Marx and Sigmund Freud. Its title alludes to Freud's Civilization and its Discontents. . Deleuze discusses the shift from discipline to what he calls "control" in Postscript to the Societies of Control." (6.) Personal e-mail with the author. Works Cited Critical Art Ensemble. The Electronic Disturbance. Brooklyn, NY: Autonomedia, 1994. Deleuze, Gilles. "Postscript to the Societies of Control." October 59: 3-7. --, and Felix Guattari. Kafka: Toward a Minor Literature. Trans. Dana Polan. Minneapolis: U of Minnesota P, 1986. Domingeuz, Ricardo. E-mail correspondence. 24 June 1999. Electronic Disturbance Theater. "Countermeasures." [less than]http://www.thing.net/[tilde A symbol used in Windows, starting with Windows 95, that maintains a short version of a long file or directory name for compatibility with Windows 3.1 and DOS. For example, the short version of a file named "Letter to Joe" would be LETTER~1. Then "Letter to Pat" becomes LETTER~2. ]rdom/zapsTactical/countrmesr.htm[gre ater than]. --. "Tactical FloodNet Brief Description." [less than]http://www.thing.net/[tilde]rdom/zapsTactical/workings.htm[great er than]. Friel, Brian. "DoD launches Internet Counterattack." GovExec.com. 18 September 1998. [less than]http://www.govexec.com/dailyfed/0998/091898bl.htm[greater than]. Gaw, Jonathan. "N.C. Man Pleads Guilty in Online Securities Hoax." latimes.com. 22 June 1999. [less than]http://www.latimes.com/HOME/BUSINESS/WALLSTCA/t000056019.htm[gre ater than]. JF, hacked homepage. "Badaboom? BIG BADABOOM!!" Archived on Antionline. [less than]http://www.antionline.com/archives/pages/www.barc.ernet.in[great er than]. Lyotard, Jean-Francois. The Postmodern Condition: A Report on Knowledge. Trans. Geoff Bennington and Brian Massumi. Minneapolis: U of Minnesota P, 1979. Marcurse, Herbert. 1955. Eros and Civilization: A Philosophical Inquiry into Freud. New York New York, state, United States New York, Middle Atlantic state of the United States. It is bordered by Vermont, Massachusetts, Connecticut, and the Atlantic Ocean (E), New Jersey and Pennsylvania (S), Lakes Erie and Ontario and the Canadian province of : Vintage. 1961. McKenzie, Jon. "Laurie Anderson for Dummies." The Drama Review 41.2 (Summer 1997): 30-50. ___. Perform or Else: Performance, Technology, and the Lecture Machine. Manuscript. Penenberg, Adam L. "Hacking Bhabha." Forbes.com. 16 November 1998.[less than]http://www.forbes.com/tool/html/98/nov/l1l6/feat.htm[less than]. Winkler, Ira. "Hackers Can't Play 007: How Meddling Amateur 'Spies' Can Endanger National Security." ZDTV ZDTV Ziff Davis Television . 17 June 1998. [less than]http://www.zdnet.com/ zdtv/cybercrime/spyfi1e/story/0,3700,213079,00.html[greater than]. Wray, Stefan. "Electronic Civil Disobedience and the World Wide Web of Hacktivism: A Mapping of Extraparliamentarian Direct Action Net Politics." November 1998. [less than]http://www.nyu.edu/projects/wrqy/wwwhack.html[greater than]. |
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